Post by Nester the Lark on Mar 1, 2011 0:28:16 GMT -5
Here's a "Traitor" trailer for BG&E HD. Gotta admit it's kinda neat to see them hype up this old game with a flashy new trailer.
And here's another interview with Wang Xu at eurogamer. Oddly, he says the dev team feels guilty about BG&E's original failure, but he says they're doing everything they can to make sure this version is definitive:
From the beginning expectations were set very high: this would not be a quick and dirty port to make a quick buck, but instead a polished HD overhaul that would do justice to the greatness of the original, no matter how much time and resources would be needed.
And it was great to see the entire group mobilised to ensure the IP finally starts to get the consideration it deserves.
Xu also mentions how they hope the game's existing fanbase will help spread the word:
We have a huge asset we didn't have back then – great fans who are very supportive, and are great at explaining the game and sharing their love for it. Also, Beyond Good & Evil has held up very well and, in my opinion, it remains one of the best adventure games on the market.
And altho Michel Ancel is not directly involved, he is giving the team his input on it.
Post by Nester the Lark on May 6, 2011 23:34:00 GMT -5
According to GoNintendo, the latest issue of Game Informer has an article on Rayman Origins. In it, Michel Ancel mentions that he has been working on BG&E2 for "a while", and they've taken a little break from it to work on Rayman.
At this point, I think they should change the name to "Beyond Good & Evil Forever."
Post by Nester the Lark on May 13, 2011 21:10:25 GMT -5
Despite recent reports of a $74 million dollar loss, internal reorganization, and several cancelled projects, Ubisoft has gone out of its way to reassure us that BG&E2 was not one of the cancelled projects. (Just in case Wildcat might lose any sleep over it. )
I assume Ancel will get back to work on it once Rayman Origins is finished.
Post by Nester the Lark on Jun 13, 2011 13:56:02 GMT -5
According to Joystiq, Ancel and his team have been developing BG&E2 on high-end PC's, and doesn't necessarily want to scale the game down for current console technology. At the same time, it sounds like he hasn't completely shut the door on a PS3/360 release (despite previous comments).
Post by Nester the Lark on Nov 21, 2011 22:16:38 GMT -5
Right out of the blue, you can see a couple of videos featuring concept art and the game engine (including the previously shown chase sequence) here. You might get a little more out of them if you can understand French.
If you have an Xbox 360 and want BG&E HD, today's the day to get it! It's been marked down in the XBox Live Marketplace from 800 Microsoft Points ($10) to a measly 240 MSP ($3)! I know I'll be picking it up.
Post by Nester the Lark on May 7, 2012 21:50:12 GMT -5
Michel Ancel once again assures us that BG&E2 is still in active development. He also confidently states that the game will not be coming to Xbox 360 or PS3, but indicates that it will run on whatever future hardware that's capable of running it.
I joked about it earlier in the thread, but this sounds frighteningly like another Duke Nukem Forever scenario. I hope Ancel isn't letting his ego get in the way of smart game development.
Shrikeswind: Wait what am I celebrating about the excuse is that I had COVID for basically all of November. Wear your masks kids.
Dec 9, 2021 5:15:44 GMT -5
Shrikeswind: Anyways I'm back and I'm gonna get started on the Christmas thread soon. Any suggestions for this year?
Dec 9, 2021 5:16:22 GMT -5
Shrikeswind: Can't be an advent calendar of any sort, considering how late I am.
Dec 9, 2021 5:17:35 GMT -5
Nester the Lark: Yikes! Sorry to hear you had COVID, Shrikes. Hope you're doing better.
Dec 9, 2021 9:39:56 GMT -5
nocturnal YL: Nice to see you here Shrikes, and sorry to hear about you having COVID-19. Speaking of Christmas, the holiday mood seems to be a bit better where I work compared to the last few years.
Dec 9, 2021 12:33:39 GMT -5
Shrikeswind: Still coughing my lungs up, but yeah, doing a lot better now that it's past tense.
Dec 9, 2021 12:36:32 GMT -5
Shrikeswind: Thread should be up tonight. I need to leave for an interview in a little over an hour and I hadn't even slept last night.
Dec 9, 2021 12:39:06 GMT -5
Shrikeswind: Sidebar, I never thought I'd see the day where staying up to ungodly hours was a sign of health. Covid be wild.
Dec 9, 2021 12:40:10 GMT -5
nocturnal YL: Remember NinDB Top 25? My list would have been slightly different now, even if I keep the series composition: (24) Ys VIII → (18) Ys Origin; (9) Atelier Totori DX → (8) Atelier Firis DX.
Dec 17, 2021 14:08:09 GMT -5
Nester the Lark: I've got ideas for some posts I want to make. Now if only I could make time to actually write them...
Dec 21, 2021 9:33:15 GMT -5
Shrikeswind: Finally finished this year's Christmas thread. Hoo boy has this been a stressful month. Sorry for the delay. And for that matter, sorry for any dead links in the playlists. No time to actually fix it, I need to get to bed.
Dec 24, 2021 22:36:11 GMT -5
Shrikeswind: I'll see you guys later. Merry Christmas and a Happy New Year!
Dec 24, 2021 22:36:52 GMT -5
Nester the Lark: Merry Christmas, Happy Holidays, and Happy New Year! ^_^
Dec 25, 2021 10:21:25 GMT -5
nocturnal YL: It's new year in my time zone. Happy new year!
Dec 31, 2021 11:00:00 GMT -5
Spud: Happy New Year!
Dec 31, 2021 18:03:33 GMT -5
Shrikeswind: Happy New Year everyone! Technically it's still 2021 for me, but it won't be in 7 minutes.
Dec 31, 2021 23:53:21 GMT -5
nocturnal YL: Finally finished Metroid Dread. It's an alright game.
Jan 2, 2022 16:34:05 GMT -5
nocturnal YL: Random trivia time: in Super Mario Galaxy 1, it's possible to swim in lava. The reason is that the overlapping water allows the Ice Flower to make platforms. www.youtube.com/watch?v=fUmJLqo8kWg
Jan 11, 2022 9:32:18 GMT -5