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Post by Dances in Undergarments on Nov 26, 2008 17:49:04 GMT -5
As long as it kept the fundamental concept of Animal Crossing - that is, mind numbing chores and collecting shit - then yes, it would. Both Smash Bros have added some additions to the core gameplay (B>, Final Smash, etc) and extra modes in addition to just the 'expansion' elements (plus character rebalancing doesn't really work with expansions, but anyhoo...). With Animal Crossing, however, as Flip said, it adds nothing that couldn't be added in an expansion pack, and so is it really worth being a new game?
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Post by Game Guru on Dec 2, 2008 20:19:38 GMT -5
Sigh... Do I have to utterly spell it out for you? Animal Crossing GC Animal Crossing Wild World Animal Crossing City Folk I'll let you make your own conclusions.
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Post by Dances in Undergarments on Dec 2, 2008 20:35:42 GMT -5
My conclusion is that in the third picture I'm looking at slightly upgraded textures and ever so slightly more rounded off models than the first one.
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Post by Koopaul on Dec 2, 2008 20:52:34 GMT -5
I still wonder why graphics is such a big deal here for this game.
The bottom line is Animal Crossing was practically perfect, the only thing you could do in a sequel to make it better is to add new stuff in it. That's my philosophy.
The next Animal Crossing will be just like the others, only with new features, events, characters, items, and bugs/ fish. That's the pattern, that's what your gonna get.
After all isn't that what we look forward to in a new Animal Crossing game? What else could you want?
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Post by TV Eye on Dec 2, 2008 21:25:24 GMT -5
Listen, Jennifer. In a world where every single impressionable mind is constructed with the Silly Putty your little boyfriend got you for your Sweet 16 last week, and, oh I don't know, maybe you'd be able to take your head out of your ass and realize that people don't want the same thing over and over again, but instead dream of being able to rip the head off a prostitute in broad daylight just so they can gun down a policeman. And, hey! Let's not improve one game with not only the same graphics as before, but gameplay as well! That'll sure show Microsoft who's been cranking out lu-uh-uh-hots of original adventure games that people seem to be so interested in, and maybe Nintendo will seem to get the idea! But do they? I like to hope they do and they're just hiding some super secret wicked awesome game that is just so fantastic, the whole world will orgasm itself into a coma, which must be the reason that their mouths are so tightly shut during a time when Microsoft and even Sony seem to be pleasing their fans. Call me old-fashioned, but I want games that don't repeat the same formula over and over and over and over and oooooooooover again. Maybe that's just me, or maybe it's also a large majority of people who also own Wii's and seem to be very disappointed.
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Post by Dances in Undergarments on Dec 2, 2008 22:01:56 GMT -5
Quite possibly the best post ever.
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Post by Koopaul on Dec 2, 2008 22:41:48 GMT -5
Then I ask, HOW?
HOW? How would you change it to make it acceptable but still make it an Animal Crossing game? Hmm? Because no one has a good answer so I guess they just want the series to die so they can get new games.
All you guys are doing is complaining but I highly doubt you know what you'd want in a new AC game anyway.
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Post by TV Eye on Dec 2, 2008 23:09:48 GMT -5
I can think of hundreds of way to make Animal Crossing better and more unique.
1. Instead of a small town, why not a large city with roads and such that you actually drive to your destination instead of characters like Kapp'n driving you.
2. Have K.K. Slider concerts be more well known. Everyone in your town can watch him perform instead of just you. That'd make it more unique.
3. Make decorating your house way more easier, like Sims.
Etc., etc.
I mean, really. There is so much that they can do, so if they don't, then why bother making a new one?
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Post by Koopaul on Dec 2, 2008 23:17:21 GMT -5
Well those are merely new additions. While you were complaining about it being the same game over and over, wouldn't adding those things you mentioned still make it the same game but with new features?
-And actually multiple people can watch K.K Slider concerts in City Folk. Didn't you see the video?
-The problem with having a huge city instead of a town means it will be harder to take care of or customize.
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Post by Arcadenik on Dec 3, 2008 0:02:04 GMT -5
Mega Man 9 was a disappointment. It once again repeated the same old formula for the 9th time! Why, Capcom? Why?!?! )
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BeamClaws
Balloon Fighter
Beam claws closes the gap with his excellent foot speed!
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Post by BeamClaws on Dec 3, 2008 0:54:12 GMT -5
I still wonder why graphics is such a big deal here for this game. The bottom line is Animal Crossing was practically perfect, the only thing you could do in a sequel to make it better is to add new stuff in it. That's my philosophy. The next Animal Crossing will be just like the others, only with new features, events, characters, items, and bugs/ fish. That's the pattern, that's what your gonna get. After all isn't that what we look forward to in a new Animal Crossing game? What else could you want? No. It's not perfect. That's why people are disapointed. That case is different. In Animal crossing, they want things changed. In MegaMan, people were tired of the changes being made and they wanted something old school and retro. Capcom just appealed to fans. Nintendo did not.
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Post by Da Robot on Dec 3, 2008 2:17:03 GMT -5
I still wonder why graphics is such a big deal here for this game. The bottom line is Animal Crossing was practically perfect, the only thing you could do in a sequel to make it better is to add new stuff in it. That's my philosophy. The next Animal Crossing will be just like the others, only with new features, events, characters, items, and bugs/ fish. That's the pattern, that's what your gonna get. After all isn't that what we look forward to in a new Animal Crossing game? What else could you want? No. It's not perfect. That's why people are disapointed. Another reason was the amazing amount of potential the game had to improve itself as well. Remember back at E3 2006 when Nintendo was talking about WiiConnect24 and brought up the idea of what a future Wii version of Animal Crossing could do with it. Remember all the idea's that we posted in this thread for new stuff that could have worked in a new game . . . and how much of that stuff got in (like none right?) I'm still surprised that AC:CF can only support up to 4 players online, you could think that could at least go up to 6. The next thing I want to know about is how the AC DLC will be like and if it will be worth it.
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Post by Fryguy64 on Dec 3, 2008 4:27:08 GMT -5
New ideas? Well, for one I'd want improved models and more importantly improved animation for the characters. They're little cartoon animals, but most of the time they look like little clay dolls. For a game that puts so much stock into learning emotions and sharing them, there sure isn't a lot of it to go around.
Here's a big one: The joy of Animal Crossing is moving to a town and meeting people and befriending them (or hating them - damn you Freckles!!) But the character roster is identical now to over 7 years ago when it first came out on N64. A couple of "key" characters have been added in, but the magic of that initial moving day, that exploration, is gone.
Frytown on DS was pretty much the same as Frytown on Gamecube - similar facilities, similar layout, similar river running through it... Why can't we choose between a number of different locations for our town? Perhaps a seaside resort, or a forest, or scrubland, or why not let us move into a city?
The towns are too small. That's fine for clusters of houses, but I want to go exploring! Why not expand the size of the map to include more places to explore? Head into the woods, or perhaps into a network of caves. You could find secret minigames that change every day and reward you with items or Bells - like puzzles or even sections that test your in-game skills. So you have something interesting to do every day, rather than just harvesting the trees of fruit and the beach of shells to sell for more Bells.
When I first booted up Animal Crossing, it was this little house and this little shop that quickly expanded into a whole town that I enjoyed running around and exploring. But that was 6 years ago. The DS game offered nothing new to grab my attention, and it looks like the Wii version won't either. The reason? It's not that it hasn't added anything new, it's that it hasn't expanded its scope... AT ALL. It's small, it's limited, and it's not going to spring any surprises or urge to explore on me. Just another mortgage, just another little town, just the same old stuff to do.
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Post by Koopaul on Dec 3, 2008 10:44:27 GMT -5
Ah I see. Thanks Fryguy.
But I still don't think a large town will work with this. Exploration shouldn't be a factor in AC because your supposed to take care of your town. If there's tons of secret areas, it will be hard to care of it. Imagine looking for weeds in a large forest! That whole finding secret mini-games that test your skills sounds more like Zelda than Animal Crossing.
The problem is I can't find a new scope that will work with this concept of the game. Except maybe turning it into an MMO or perhaps obtaining occupations, or even allowing you to BE Animals instead of humans.
I guess you guys are right. But it's not that easy when you think about it.
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BeamClaws
Balloon Fighter
Beam claws closes the gap with his excellent foot speed!
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Post by BeamClaws on Dec 3, 2008 11:35:18 GMT -5
Finding weeds in the forest? Sheesh, your supposed to take care of the town! Not the forest! And mini games? They're like rewards for people who have a perfect town and are bored of going around and socializing. They made you able to visit a city, that's all, it's a small city! Let's face it, all they did was change things, add a few things, and take things out.
For having such little effort put in, it sure is a popular game, it seems Nintendo is only adding little and changing little to appeal to the casual market. Some people just say, "it's a game on a new system, therefor it's bigger and better"
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