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Post by Nester the Lark on Apr 24, 2010 0:44:45 GMT -5
I mentioned the delay in North America in the Metroid: Other M thread, but the game is still scheduled for release in Europe on 7 May. As such, the official European site is online, with info on the story, characters and stages. The new gameplay trailer is also available there in English.
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Post by Nester the Lark on Apr 27, 2010 22:35:56 GMT -5
Some of you may have seen translations of this already, but here is the official English version of Iwata Asks for Sin & Punishment 2. It's a fun read. Treasure seems like kind of a mysterious company, so it's always interesting to get insight on their inner workings.
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Post by parrothead on Apr 28, 2010 0:06:51 GMT -5
Before Treasure was founded in 1992, Data East released an arcade classic in 1990 titled "The Cliffhanger: Edward Randy". It has the same charisma that Treasure's titles have.
When most people outside of Japan (especially Americans) first saw Edward Randy, some were like "Wow!", others were like "It's like Indiana Jones with a hint of Strider." It's plot was not only influenced by The Last Crusade, but also contains parodies/homages to works by Hayao Miyazaki and Buster Keaton. Unlike Strider, Edward Randy automatically scrolls and allows players to whip in more directions and swing around. Strider is more of an action platformer.
This game was pretty popular in Japan. Even Treasure's character designer for the Guardian Heroes franchise, HAN, was a fan of Edward Randy. He named two characters in Guardian Heroes, Edward and Randy, in homage. (Randy is the magic user, and Edward is the little familiar animal, whose name was changed to Nando for the English release.)
Gunstar Heroes, another Treasure game designed by HAN, also shows influences from Edward Randy, like the fight against Orange in Gunstar Heroes feeling very much like the final battle atop the jetplane in Edward Randy.
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Post by Nester the Lark on Apr 28, 2010 0:45:33 GMT -5
^ That's interesting.
Something I like and admire about Treasure is that their games feel like video games. They're not pretending to be movies, or simulations, or anything else. They're unashamedly video games in a classical sense. There's a certain purity to it.
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Post by Fryguy64 on Apr 28, 2010 3:42:30 GMT -5
I've been trying to work out what it is that seems to make all of Treasure's games feel like Treasure games...
Fantastic, spectacular explosions. Everything explodes in Treasure games. It helps there's some great game ideas and mechanics behind there, but those explosions... that's the Treasure touch!
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Post by Nester the Lark on Apr 28, 2010 16:30:00 GMT -5
It's interesting when people say that a game feels like a Treasure game. Off the top of my head, Capcom's Viewiful Joe and SNK's Top Hunter: Roddy and Cathy have kind of a Treasure vibe to them. What is it about games like this that make people compare them to Treasure?
Explosions, sure, but it's more than that. They're often fast/hyper active and stylish. A lot of classic Sega games are like that too. Plus, as I mentioned, Treasure's games aren't afraid to use traditional gaming conventions, like end-of-level jingles and scores and such.
Also, there's something in the music and sound effects. They're not overtly retro per se, but they seem to have a bit of a synthesized quality. That's something that's very unique to video games, and Treasure seems to be preserving it.
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Post by Nester the Lark on May 5, 2010 22:09:45 GMT -5
You lucky Europeans will be playing Sin & Punishment 2 in just a couple days. And when you get your copies, they'll include reversible box art. That's right. S&P2 goes both ways.[/todd bait]
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Post by Nester the Lark on Jun 10, 2010 16:31:19 GMT -5
Triple post! 3X multiplier! This game has been out in Europe for over a month now, and apparently it's so awesome that it has rendered all Europeans speechless! Anyway, the official North American site is now online.
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Post by Fryguy64 on Jun 11, 2010 3:33:44 GMT -5
I picked it up! ;D
Honestly though, the opening cinema puts me in mind of Jet Force Gemini... with the blocky, muddy graphics and awful voice acting. In fact, the voice acting has proven to be pretty atrocious throughout so far, and the story is pretty confusing and messed up all around.
However, once you're out of the tutorial stage the game is quite startlingly beautiful. I couldn't name a song, as they tend to be drowned out by gunfire, but (in true Treasure fashion) the bosses are memorable as anything!
As for how it plays? It plays exactly like Sin & Punishment, only you can float up and down, which isn't nearly as much of a change as it sounds. It just means in some stages you occasionally touch the ground. I'm not sure why they included a jump button as well... but there you go.
It's good. It certainly shouldn't have been full retail price, and I expect to see this brought down to sale prices within the year.
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Post by Nester the Lark on Jun 11, 2010 13:53:26 GMT -5
Honestly though, the opening cinema puts me in mind of Jet Force Gemini... with the blocky, muddy graphics and awful voice acting. In fact, the voice acting has proven to be pretty atrocious throughout so far, and the story is pretty confusing and messed up all around. Just like the original! Perhaps I should wait for the inevitable failure at retail and pick it up in the bargain bin.
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Post by Fryguy64 on Jun 14, 2010 9:05:27 GMT -5
Seriously though, I can't labour that point enough. This is an arcade style shooter based on a little-known N64 game that is going to have a very limited player base, especially on the Wii.
And yet I paid more for Sin & Punishment 2 than I did Super Mario Galaxy 2.
Seeing as niche Wii titles like this are usually released for £30 or less, I'm surprised this came in at the full £40. It's one of the very few times I've put that much money down on a Wii game, which nearly all come in at the £30-35 mark. Mario Galaxy 2 was £38.
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Post by Da Robot on Jun 21, 2010 15:44:19 GMT -5
Nintendo of Australia isn't going to be releasing S&P2 down in their region for some unknown reason.
"Sin and Punishment is not currently on Australia and New Zealand’s release schedule." - Nintendo of Australia spokesperson
Now in good news (for people who don't live in the previously mentioned regions), here's the NA commercial for the game. See the game isn't being sent out to die at retail.
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Post by Nester the Lark on Jun 21, 2010 16:59:27 GMT -5
Y'know, at E3, Reggie mentioned Dragon Quest IX and Metroid: Other M at the press conference as games that would be out relatively soon. Yet, there was no mention of Sin & Punishment 2, which is going to be out even sooner. It was a somewhat conspicuous omission.
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Post by Nester the Lark on Jun 23, 2010 18:55:11 GMT -5
1up has a short interview with Treasure's Masato Maegawa and Nintendo's Yurie Hattori on Sin & Punishment and the current state of shoot-em-ups.
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Post by superpoppybros on Jul 17, 2010 5:10:05 GMT -5
This is just a rumor for the moment but apparently this is how well the NA sales of S&P 2 did. Naughty Bear > Singularity > Sin and Punishmentgonintendo.com/viewstory.php?id=130494*shakes head in a dissapointing way* Breaks my big gamer heart to no end, I'am not all that shocked, well I'am not shocked at all really but still...
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