Try reading the posts you respond once in a while. Fry and US Kirby both pointed that out already in their respective posts. And before you whine about what I just said, let me clarify by saying that this post is not a joke, it's constructive criticism. You really have a lot to learn about posting on forums, especially when you want to criticize (e.g. Flip, the DKU, TMK, etc.).
Now let me put this back on track and start out with the first stage on my soon to be filled selection screen:
01. Peach's Castle This is not the same stage as the ones from Melee or SSB64. It's a brand new stage that follows the same theme. This will be the basic template for all the stages on my list. Not saying there won't be new ones, though.
Anyway, this particular stage is actually set up like a mix of both the aforementioned Peach's Castle stages. In this case, there's a bunch of moving platforms and stuff in the foreground while the castle as it appears in SM64 is located not too far into the background. In the center of the stages there is a platform that moves side to side through a solid platform much like the one from SSB64, and up above that is one semi-solid platform that's about a third shorter that the main platform. Above that is a floating Bumper that somtimes moves about. Like in the Melee version of the castle, red, green or blue ! blocks will appear transparent, and stepping on the correct ! switch when it appears on the stage will fill these blocks in. Only the green ones can be smashed open for items though. The other two are used primarily as platforms (kinda like in SMW). Every now and again you may also see the Lakitu Bros. cameraman float by in the background.
Music List: SM64- Main Theme SM64- Inside the Castle Walls SM64- Secret Slide SM64- Boss Battle Mario Golf- Training Mode Mario Golf- Toad Highlands Mario Tennis- First Round Mario Tennis- Second Round Mario Party- Rainbow Castle Mario Golf TT- Lakitu Valley NSMB- Main Theme NSMB- Athletic
Note: In my vision of SSB, getting a CD would unlock both the original version of a song as well as it's new remixed version. Best of both worlds.
Post by Boo Destroyer on Oct 29, 2008 0:56:10 GMT -5
Great, now I've found them. I'll start on my original stage ideas for now:
Gateway Galaxy It’s a stage based on Super Mario Galaxy. Now, to recreate the experience of that game, here’s a stage that will have your head spinning! You’re on a spherical planet with its own gravitational pull. Don’t worry if you’re at or near the bottom of the planet, your controls will switch depending on what angles you’re standing on. Lumas appear everywhere on this stage.
Be wary, though. KO’ing people here isn’t as easy as you’d think. Sending your opponents flying forward only sends them further across the planet. So here, you must rely on sending your opponents upwards. Or you can just use the Star Bits that fall onto it and throw them at your opponents, simple.
Music Comet Observatory Space Junk Galaxy Gusty Garden Galaxy Honeyhive Galaxy
Mekanos That factory area from DKC3. It's quite a large stage with many tricks and traps.
Every so often, the alarm will sound and a crosshair will appear and track down and shoot at players if it catches them. If it locks onto you, try your best to avoid it when it fires! If you do get locked on, you can even pass it onto other players! Just touch them to give it to them! Makes for a ferocious game of crosshair tag.
Music Fireball Frenzy (DKC3 factory theme) Fear Factory (DKC1 factory theme) DKC3 cave theme
Dream Land Express Here, we're on a locomotive of some sort bound for many places across Dream Land! Nothing too special happens on the train itself, but it does stop at many a station frequently. You can even see passengers boarding and leaving.
You can even spot the characters Fatty Whale, Dyna Blade, and many more at certain points. Enjoy that scenery.
Music Forest/Nature Area (where it belongs) Gourmet Race Intro (longer version from KSSU blooper skit) Butter Building (this should go here too) Beanstalk Park Fantasy Meadows Celestial Valley
Balloon Fight Obviously, the setting is exactly like that of the NES game.
Along with a set of scattered terrain, the Flippers everywhere will knock you around.
And when you hear a tune of some sort play (the one heard when you start the first level, to be precise), enemy balloonists will appear on the battleground and will fly around on balloons to bump you around (this won't deal any damage, but it sure is a pain to put up with). They can be attacked and have their balloons popped. Once they are, they can be attacked once more and will plummet into the water below.
If you get too close to the water, a Big Fish will appear to chomp away at you. Be careful!
Music Balloon Trip Balloon Fight Noises (when the stuff on the stage goes along, like in the original game)
Mii Channel Time to relive the experience of the Miis! The Miis that appear here are the ones that are saved on your Wii's Mii Channel.
Every so often, they will carelessly walk onto the battlegrounds and can be picked up. And thrown at others.
Music All Wii-related ones from PictoChat.
The rest of my ideas coming up are, of course, existing stages with refurnishings. The reason I do this is that I feel they're all good as a whole, but could just use a few other things to 'em.
In the vain of the Castle Siege, everyone gets taken to the next area after a while.
You could be transported to the location like Link would warp using the Ocarina song in OoT, also the warp song of each location would play before the warp, indicating which new location in advance (and allowing experenced players to be able to avoid the location of hazards and drops before the warp).
Nester the Lark: Here's an archive of results from the Everybody Votes channel. I found my poll question in the US English section for September 1, 2009.
Apr 30, 2021 10:14:55 GMT -5
nocturnal YL: Do you consider yourself to be more of a ... Romantic: 39.1% Realist: 60.9% This one, right? So… what's your own vote to that question? (I'd have picked realist.)
May 6, 2021 9:58:40 GMT -5
Nester the Lark: ^ At the time, I think I picked romantic. Not sure what I'd pick today. I feel like I'm somewhere in between.
May 6, 2021 10:54:32 GMT -5
Nester the Lark: Lately, the forum feels more like "Nester & YL's clubhouse."
May 29, 2021 11:45:28 GMT -5
nocturnal YL: Looking at the other members' last online date, I can safely say that this place is pretty much inactive by now.
Jun 12, 2021 1:38:16 GMT -5
Nester the Lark: Looking at an old post I wrote two years ago, I noticed I misspelled "threw" as "through," and now I'm angry at myself.
Jun 13, 2021 16:05:31 GMT -5
nocturnal YL: …Why am I still seeking gaming news when I have 7 games yet to complete and at least 2 more that I plan to get? (EDIT — Oh right, Ys IX has a confirmed release date. That makes at least 3 games I'll get later.)
Jun 14, 2021 10:18:41 GMT -5
nocturnal YL: My current plan is to play Atelier Firis DX now, which online guides suggest is long. Atelier Lydie & Suelle DX will likewise be long (longer than the original too, due to DLC, DX additions and I'll make the best items). I'll maybe play Ys Origin after.
Jun 14, 2021 10:28:43 GMT -5
nocturnal YL: Not sure about what I'll play after. Another Atelier game will probably be out by then, either completing the Secret series or giving us Arland 5. Either way, I'll probably play those before going elsewhere. Dusk will have to wait for quite a bit…
Jun 14, 2021 10:31:02 GMT -5
Nester the Lark: Wondering if I should get Mario Golf at launch or wait a couple of months. I have so many other things to play that my gaming (and wallet) might need a little breathing room.
Jun 17, 2021 9:23:48 GMT -5
Nester the Lark: The problem with playing Hyrule Warriors and a modern Ys game at the same time is that even though the combat feels somewhat similar, the controls are completely different, and I get confused.
Jun 23, 2021 8:57:58 GMT -5
Shrikeswind: Yeah I'm here, but kinda vaguely. Sorry, I haven't had too much to say lately.
Jul 8, 2021 11:28:57 GMT -5
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5