Post by Boo Destroyer on Feb 15, 2009 1:13:57 GMT -5
Kraid? That reminds me, there was originally gonna be a Meta Kraid in Metroid Prime 1, but didn't make it in the game due to time constraints.
Dyna Blade does have something going for her, so she'd be the best Kirby boss to fit right in. After her "defeat".....well, seizing in SSE, she can become a helper NPC. Moreso, one of those cutscene devices.
On second thought then, let's leave Heavy Lobster as a new addition to the Halberd stage; the platform would take the fight to a new area inside the Halberd at times where you meet him and he'll attack.
Gohma and Phantom Ganon? The ones from Ocarina of Time or Wind Waker?
Well I chose those two because they are bosses common throughout the Zelda series. Gohma had originally appeared in the first Zelda, she even appears in Twilight Princess (actually a variation of it but you know)
Perhaps the Gohma you see in the beta videos for Twilight princess would be good.
As for Kraid, he's always getting left behind don't you think? He was going to be in Metroid Prime as Metal Kraid.
Post by Boo Destroyer on Feb 15, 2009 17:34:31 GMT -5
Incidentally, I've come up with a few custom-made Subspace enemies. I'm not too much for the fan-character thing, but this is a different case.
Anyone's got as much freedom as they'd like to come up with any Subspace enemy. Just look at them all, in fact; it's an anything-goes deal with them.
Here are some I've come up with (designs later, but I'll describe them):
Xaga: a vicious red-and-black shark enemy. Deepsub: a submarine enemy with the Subspace emblem on its side. Bzzomber: a pissed off hornet (bee) with pointy shades, works exactly like the Auroros enemy. Sentrouse: a small white mouse-looking robot that roams around areas on wheels on its bottom side; has a color-changing antenna on its back and is actually quite harmless, but can be harmed. Riptar: an Arabian Nights-like Primid-faced fighter with four arms, a scimitar in each hand.
What kind of names are those? Yeah, what kind of names are Nagagog, Primid, Poppant, Bytan, etc.?
Yeah, that's the kind of approach with Subspace guys if you wish to make your own.
Edit: And for good measure: Ice Primid and Thunder Primid. If they had Fire ones, why not these two?
Yes, you know I'd like a combo of Melee's adventure mode and Brawl's Subspace.
How's this, every character has their own scenario.
Nine continuous levels, one Halfway Boss, and a Final Boss that's actually a character. Like Bowser is the Final Boss for Mario's Adventure Mode.
It's not like Subspace were you can stop and save your game, its like the old adventure were you keep going. The only difference is that you go through real levels like in Subspace and fight a special boss like Petey Piranha halfway. Each character has their own unique simple story with just an beginning and ending cutscene for each.
Like Mario is walking with Peach one day when Bowser snatches her. In the final scene Mario defeats Bowser and rescues Peach. Simple things like that.
There will be levels based off of every character's franchise but each character will only get to see NINE of them. Which ones they'll get to see depends on which character your using.
Like Mario will start at a Mushroom Kingdom level, then move on to a Yoshi's Island level next. While Yoshi would start at the same Yoshi's Island level then move on to the Hyrule level.
The Target Test and such would be hidden areas on the map, and there'd likely be certain perks for actually beating them.
Being able to pick your path is something I'd love to see, and you'd never have to play the same way twice, because my other idea is for every character to start out in their own respective world and then branch out to the other worlds until they get to Final Destination.
Completing every single world would be optional of course, with bonuses for doing such. The stuff practically makes itself up.
Post by Shrikeswind on Feb 17, 2009 20:46:36 GMT -5
Return Board the Platforms. I'd also like to say add in Primids (must be Primids, since I feel SSE did come up with creative enemies that shouldn't be TOTALLY scrapped) so it's not just "Jump onto this platform, then jump over the spikes onto that one, then drop through the fall-through platform below to another platform." I really liked that mode and just felt it could have been improved on.
Nester the Lark: Here's an archive of results from the Everybody Votes channel. I found my poll question in the US English section for September 1, 2009.
Apr 30, 2021 10:14:55 GMT -5
nocturnal YL: Do you consider yourself to be more of a ... Romantic: 39.1% Realist: 60.9% This one, right? So… what's your own vote to that question? (I'd have picked realist.)
May 6, 2021 9:58:40 GMT -5
Nester the Lark: ^ At the time, I think I picked romantic. Not sure what I'd pick today. I feel like I'm somewhere in between.
May 6, 2021 10:54:32 GMT -5
Nester the Lark: Lately, the forum feels more like "Nester & YL's clubhouse."
May 29, 2021 11:45:28 GMT -5
nocturnal YL: Looking at the other members' last online date, I can safely say that this place is pretty much inactive by now.
Jun 12, 2021 1:38:16 GMT -5
Nester the Lark: Looking at an old post I wrote two years ago, I noticed I misspelled "threw" as "through," and now I'm angry at myself.
Jun 13, 2021 16:05:31 GMT -5
nocturnal YL: …Why am I still seeking gaming news when I have 7 games yet to complete and at least 2 more that I plan to get? (EDIT — Oh right, Ys IX has a confirmed release date. That makes at least 3 games I'll get later.)
Jun 14, 2021 10:18:41 GMT -5
nocturnal YL: My current plan is to play Atelier Firis DX now, which online guides suggest is long. Atelier Lydie & Suelle DX will likewise be long (longer than the original too, due to DLC, DX additions and I'll make the best items). I'll maybe play Ys Origin after.
Jun 14, 2021 10:28:43 GMT -5
nocturnal YL: Not sure about what I'll play after. Another Atelier game will probably be out by then, either completing the Secret series or giving us Arland 5. Either way, I'll probably play those before going elsewhere. Dusk will have to wait for quite a bit…
Jun 14, 2021 10:31:02 GMT -5
Nester the Lark: Wondering if I should get Mario Golf at launch or wait a couple of months. I have so many other things to play that my gaming (and wallet) might need a little breathing room.
Jun 17, 2021 9:23:48 GMT -5
Nester the Lark: The problem with playing Hyrule Warriors and a modern Ys game at the same time is that even though the combat feels somewhat similar, the controls are completely different, and I get confused.
Jun 23, 2021 8:57:58 GMT -5
Shrikeswind: Yeah I'm here, but kinda vaguely. Sorry, I haven't had too much to say lately.
Jul 8, 2021 11:28:57 GMT -5
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5