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Post by Arcadenik on Mar 25, 2009 10:31:22 GMT -5
Oh, yeah. That would be cool if we could get more trophies from doing Snag the Trophies in SSB4. I also liked the shooter-type game to get trophies in Brawl. I'd like more mini-games to get trophies and stickers. Its always nice to have more options.
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Post by nocturnal YL on Mar 25, 2009 10:39:51 GMT -5
Oh. Now this sounds a good idea. I don't like the one in Brawl too much because it takes quite some time, and trophies repeat quite a lot. Whatever trophies I have in mind, I won't get them. The shooting concept itself is good, though; it's just... as everyone knows, Brawl has a funky RNG. Three Grodons at once and other things like that.
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Post by Arcadenik on Mar 25, 2009 10:47:13 GMT -5
Oh, yeah. Its quite harder to get certain trophies... more than one year with this game and I still don't have Waluigi trophy (I have all the AT trophies)... and I am not liking having to use the trophy stand to turn enemies into trophies but unfortunately that's the only way I have to do to get all trophies. I think I have about 30 trophies left to complete my collection.
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BeamClaws
Balloon Fighter
Beam claws closes the gap with his excellent foot speed!
Posts: 934
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Post by BeamClaws on Mar 25, 2009 15:26:49 GMT -5
Maybe a dodging game would be a survival game. Survive every obstacle thrown at you, and some have to be sidestep dodged or rolling dodged, and shield will automatically break.
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ness13
Pikpik Carrot
I am cool Darth Vader and Mario agree.
Posts: 20
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Post by ness13 on Apr 4, 2009 19:33:16 GMT -5
I think that SSB needs to take on the concept of maybe multi-franchising the game. Having a lot more 3rd party characters and stages also they should make adventure mode rpg style.
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Post by Manspeed on Apr 4, 2009 21:06:26 GMT -5
If it had either of those things, it wouldn't really be Smash Bros. anymore. Then again, you weren't exactly that clear in what you meant...
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Post by Boo Destroyer on Apr 6, 2009 22:30:58 GMT -5
In regards to items, here's the weirdest thing evar about Brawl:
Invisible in Special Brawl, yet...no invisbility item? Why not Vanish Box from SM64?
Double-U. Tee. Eff.
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Post by Spud on Apr 6, 2009 22:38:37 GMT -5
Akk confuse me will you. Down here we call it a dahbya. ...That is strange though no cloaking devise. They need to add individual player special traits. Like in the melee debug menu.
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Post by Arcadenik on Jun 23, 2009 8:39:14 GMT -5
The bosses I would like to see in SSB4 are:
Giratina - this Pokemon would be perfect for a boss in a Subspace-like level where waterfalls run upside-down and you walk on walls and ceilings.
King Hippo - sure, he's not a big villain like others, but with Kamek's size-enhancing spell, King Hippo could be a giant boxer where you need to attack his belly to defeat him.
Murasame from Nazo no Murasamejou - I could picture this demon statue coming to life to attack your party. It would be a pretty cool retro boss.
Oh, and I still want Ridley to reprise his boss role in SSB4. He's perfect as a boss.
As for Assist Trophies, I'd like to see:
Balloon Fighters - they could be pixelated 2D sprites flying around; if they land on a character, the character will fall down as if they were hit with the Pitfall item
Harry the Teleroboxer - he could replace the Little Mac AT as the boxing AT
Masked Man - he would be perfect as a sword-wielding AT
Muddy Mole - he could be pulling out iron balls out of the hole and roll them either left or right, anyone who get hit by the iron ball would get knocked off as if they were hit by a thrown Bonsly
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