Cape Feather - pick it up and you get the yellow cape from Super Mario World that lets you glide; might be useless to Pit, Meta Knight, and Charizard (though I think Mario should be able to glide since he already has the cape as his side B)
Oil Panic - a Game & Watch item; this monochromic 2D bucket holds lots of oil; throw it at the ground to spill the oil on the floor to make it slippery to walk on; could cause anyone to trip when walking on the spilt oil; even better, throw it at your opponent to cover them in oil, making them slippery they cannot be grabbed nor can pick up items and cannot grab onto the ledge and have harder time walking and running
P-Balloon - from Super Mario World; touch it (not pick it up) while its floating in the air to inflate and float around but you are unable to attack in this state; but look at the bright side, you won't be knocked around while floating, you would simply take damage as if you're a floating Sandbag; so you should throw your opponent towards a P-Balloon to turn them into an easy target
Viruses - the three Viruses from Dr. Mario; throw it at your opponent and it will latch onto them and inflict damage; red Virus could inflict burn damage because its Fever, blue Virus could inflict freeze damage because its Cold, yellow Virus could paralyze (meaning they cannot move as if their shields broke) and inflict poison damage because its Weird; I think its a good reference to Dr. Mario and the Driver Virus item from the Mario Kart arcade games
Last Edit: Mar 16, 2009 13:31:22 GMT -5 by Arcadenik
Post by Boo Destroyer on Mar 16, 2009 15:23:04 GMT -5
I'd rather the Super Feather make you fall down slower than usual, giving you a better chance at recovery.
Anyway, I'll cut right to my new stage ideas:
Gateway Galaxy It’s a stage based on Super Mario Galaxy. Now, to recreate the experience of that game, here’s a stage that will have your head spinning! You’re on a spherical planet with its own gravitational pull. Don’t worry if you’re at or near the bottom of the planet, your controls will switch depending on what angles you’re standing on. Lumas appear everywhere on this stage.
Be wary, though. KO’ing people here isn’t as easy as you’d think. Sending your opponents flying forward only sends them further across the planet. So here, you must rely on sending your opponents upwards. Or you can just use the Star Bits that fall onto it and throw them at your opponents, simple.
Mekanos That factory area from DKC3. It's quite a large stage with many tricks and traps.
Every so often, the alarm will sound and a crosshair will appear and track down and shoot at players if it catches them. If it locks onto you, try your best to avoid it when it fires! If you do get locked on, you can even pass it onto other players! Just touch them to give it to them! Makes for a ferocious game of crosshair tag.
Dream Land Express Here, we're on a locomotive of some sort bound for many places across Dream Land! Nothing too special happens on the train itself, but it does stop at many a station frequently. You can even see passengers boarding and leaving.
You can even spot the characters Fatty Whale, Dyna Blade, and many more at certain points. Enjoy that scenery.
Balloon Fight Obviously, the setting is exactly like that of the NES game.
Along with a set of scattered terrain, the Flippers everywhere will knock you around.
And when you hear a tune of some sort play (the one heard when you start the first level, to be precise), enemy balloonists will appear on the battleground and will fly around on balloons to bump you around (this won't deal any damage, but it sure is a pain to put up with). They can be attacked and have their balloons popped. Once they are, they can be attacked once more and will plummet into the water below.
If you get too close to the water, a Big Fish will appear to chomp away at you. Be careful!
Mii Channel Time to relive the experience of the Miis! The Miis that appear here are the ones that are saved on your Wii's Mii Channel.
Every so often, they will carelessly walk onto the battlegrounds and can be picked up. And thrown at others.
The rest of my ideas coming up are, of course, existing stages with refurnishings. The reason I do this is that I feel they're all good as a whole, but could just use a few other things to 'em.
I know what flying power-up from a Mario game is not fitting in Smash. P-Wing. It lets you fly infinitely. Of course, Wario's Final Smash lets him fly infinitely when you tap A in the air. So, I guess P-Wing could work in Smash (its possible).
Edit: Had a brainstorm just now. The P-Wing could let you do infinite Up B. Imagine using Mario's uppercut over and over again in the air and Samus's Screw Attack over and over again just like in Metroid games. Though it would not work with some characters like Jigglypuff, Yoshi, Ike, Kirby, and King Dedede since they go up then down or don't go up at all.
Last Edit: Mar 16, 2009 16:42:46 GMT -5 by Arcadenik
Post by Boo Destroyer on Mar 16, 2009 19:07:46 GMT -5
Eh, so I did. Thought it would be high time to get to another thing. Oh well.
Items is by far the trickiest part. I know of another one, though:
Animal Crate Jump on this to break it open to free the DKC animal friend inside. The face on the crate determines who's in there:
Rambi: Ride him to charge into opponents. Expresso: Ride on him to fly around and jump on any players, like the footstool technique for easier KOs. Enguarde: Works like Rambi, but only appears in areas with water around (should there even be more stages with water next time). Winky: Ride on him to jump on opponents to deal damage. Squawks: You'll be holding onto his talons and he will be able to spit out eggs at enemies. Squitter: Ride on him to spit out webs at opponents. Rattly: Works like Winky, but jumps higher.
Oh, come on now. Not wanting one more Mario character for the sake of having other franchises get one more character is one thing, but not wanting more Mario items for the sake of having items from other franchises is getting a bit silly. What's next? No more Mario stages, songs, trophies, and stickers so that other franchises get more stages, songs, trophies, and stickers? Its starting to sound more and more like the "we need more female characters so no more male characters" argument.
Okay, its just that I'm getting tired of the whole "X has enough content in the game so it shouldn't have anything new so that Y can have some content in the game" line of thinking.
Also, can we pick up crates and throw them to get the animal buddy inside? Or do we have to jump on it to break it open? I think its fairly reasonable to expect at least just Rambi as the only animal buddy. But Enguarde? Maybe in Hanenbow, but he wouldn't work in many stages.
nocturnal YL: My current plan is to play Atelier Firis DX now, which online guides suggest is long. Atelier Lydie & Suelle DX will likewise be long (longer than the original too, due to DLC, DX additions and I'll make the best items). I'll maybe play Ys Origin after.
Jun 14, 2021 10:28:43 GMT -5
nocturnal YL: Not sure about what I'll play after. Another Atelier game will probably be out by then, either completing the Secret series or giving us Arland 5. Either way, I'll probably play those before going elsewhere. Dusk will have to wait for quite a bit…
Jun 14, 2021 10:31:02 GMT -5
Nester the Lark: Wondering if I should get Mario Golf at launch or wait a couple of months. I have so many other things to play that my gaming (and wallet) might need a little breathing room.
Jun 17, 2021 9:23:48 GMT -5
Nester the Lark: The problem with playing Hyrule Warriors and a modern Ys game at the same time is that even though the combat feels somewhat similar, the controls are completely different, and I get confused.
Jun 23, 2021 8:57:58 GMT -5
Shrikeswind: Yeah I'm here, but kinda vaguely. Sorry, I haven't had too much to say lately.
Jul 8, 2021 11:28:57 GMT -5
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5
nocturnal YL: Uh, I take that back. Atelier Firis has a lot of merits, but also a lot of drawbacks. It's extremely tedious for 100% completion, and there are all kinds of other flaws. Still good for the exploration aspect and certain plots like Liane's character events.
Aug 9, 2021 13:38:12 GMT -5
nocturnal YL: I don't know where I'd place it. A bit above Atelier Totori? A bit below it? I still think it's pretty good, at any rate. If only they could keep this game's engine but dial back its scale and make a traditional Atelier. Totally not foreshadowing anything.
Aug 9, 2021 13:45:07 GMT -5
Nester the Lark: I've finished Ys IX, so I'll be working on a detailed write-up and comparison with Ys VIII.
Aug 17, 2021 8:09:12 GMT -5
Spud: I try to keep up with here, but the proboard RSS feed suuuucks. And Thunderbird is barely passable as a feed aggregator. I feel like the internet was just better in 2007.
Sept 3, 2021 10:43:42 GMT -5
Nester the Lark: I may have a little time to catch my breath...
Sept 6, 2021 19:09:08 GMT -5
nocturnal YL: Game progress update: Atelier Lydie & Suelle DX — defeated Falgior, so it's about 1/3 done (about 1/4 if I count post-game item grinding); WarioWare: Get It Together! — played up to the staff credits (about 5%, I guess).
Sept 15, 2021 12:30:19 GMT -5
nocturnal YL: This pic is how I'd rate my games on Nintendo Switch so far (subject to change). Numbers are meant to show relative positions; like temperatures in °C and °F, absolute values don't mean much.
Sept 15, 2021 12:36:36 GMT -5