I'd like to see new bosses in SSB4's Adventure Mode. How about Murasame from Nazo no Murasamejou and Medeus (dragon form) from Fire Emblem: Shadow Dragon? Oh, and Vaati (eye form) from the Zelda Four Swords games - I was surprised we didn't get a Zelda boss in Brawl. As for Pokemon, I can really see Girantia as a new boss or maybe the new legendary 5th Gen Pokemon who's the star of the third game of the 5th gen games (Rayquaza was Emerald, Girantia was Platinum, so maybe why not?) I think Marx (if he's too big, I haven't played Kirby Super Star) or Dyna Bird (I know he's too big) would be perfect as a Kirby boss. I don't know who could be a new boss from the Mother franchises, maybe Giygas, but I haven't seen exactly how he would look like. As for Kid Icarus, maybe an Arwing boss fight against Medusa! Creeping Chrysanthemum from the Pikmin series seems perfect as a plant-based boss. I want a water-based boss so I'm thinking that maybe Ogura from the Stafy series would be perfect. He's the main villain of the Stafy series, right? I also hope Ridley returns as a boss in SSB4.
Post by Boo Destroyer on Feb 20, 2009 7:35:06 GMT -5
Most of you keep saying that more franchise enemies should be there in place of the Subspace men, yet you don't seem to do anything about it. So here's my enemy character lineup (explanations attached):
SMB, DK, and Yoshi's Island All SMB1 enemies (duh), Shy Guy, Bob-Omb (now an enemy this time, dual-role with item), Pokey, Chain Chomp, Boo, Dry Bones, Thwomp, Wiggler, Monty Mole, Kritter, Krusha, Klump, Goonie, Toady, Raven
Yeah, these seem to be the most common mainstays in the whole of the series. SImple as that.
DK guys? They're the most common Kremlings, after all. I thought of going with a lot of others, but I donno.
These guys seem rather understandable for a platformer, so...
Lastly, here are the enemies who are more like "mini-bosses" and act as impediments you must defeat before moving on. Remember those parts where the screen flashed and you had to fight clusters of enemies before proceeding? Just one of these guys apiece on those for now:
Magikoopa, Rogue-Hog, Scruff Roc, Turret Tusk, Bandit, Sheegoth, Flaahgra, Amorbis, Chykka, Bugzzy, Bonkers, Scyther, Electabuzz, Salamence, Flygon, Aggron, Garchomp, Tyranitar, All Wario World mini-bosses (the ones never to be seen again after defeat)
Most of them are of an average size to fit such a role.
I don't know who could be a new boss from the Mother franchises, maybe Giygas, but I haven't seen exactly how he would look like.
I'd go for either Miracle Fassad, the Masked Man, or the Barrier trio for Mother Boss, seeing as Giygas is invincible to all attacks in Earthbound (besides Giygas doesn't really have a physical form and that the form that his attacks take are "incomprehensible").
Also I'd like to see Kracko and the already-mentioned Dynablade as Kirby bosses, but do we need to see Ridley again? I prefer either Kraid or Crocmire for the Metroid boss, this time around.
Metroid enemies should be the most memorable ones from the NES game - Zoomer, Skree (I think that's the right name for the bat-like enemy that divebombs to the floor and explodes), Waver (isn't it a clam-like enemy that hovers in air in a wave pattern?), Glider (I think that's the beetle-like enemy that you can use as a platform when you freeze it), and of course the Metroids.
Also Kid Icarus enemies should be the Shemum (snakes from the first level), Monoeye (the floating eye thing in the first level), Reaper and the Reapettes, and of course the Eggplant Wizard. Maybe throw in the Snowman enemy for the ice-based levels.
Yoshi enemies should be Shy Guys, Fly Guys, Ravens, Crazee Dayzees, Goonies, and Toadies. Oh and the Nep-Enuts are a must! Maybe Kamek could appear as an enemy you cannot fight as he would always appear to make a generic enemy grow large. Imagine Kamek turning a ChuChu (a Zelda enemy) grow big for you to fight as a mini-boss! That'd be a cool reference to Zelda: The Minish Cap. Or maybe Kamek could even turn Bowser into Giga Bowser in a boss fight.
So I just had a brainstorm while posting in the "Smash Bros. Rumble" thread. I'll post it again here because its appropriate here.
"I think Diskun would be perfect as a boss in the Adventure Mode where he's the god/creator of the Nintendo multiverse. He could maybe psychically type out magic spells in Family Basic to attack your character."
Also, the overworld in Adventure Mode could be created through Subspace bombs. You could have the " Heavenly Seas" from Stafy, the "Icicle Mountain" from Ice Climber, the "Castle Siege" from Fire Emblem, the "Forest of Hope" from Pikmin, the "Murasame Castle" from Nazo no Murasamejou, the "Skyworld" from Kid Icarus and more places from throughout the Nintendo multiverse in one world (the world of trophies).
If I may suggest the following stages to return from both Brawl, Melee, and 64. These stages are graphically revamped to look like knew.
PEACH'S CASTLE (64): The original Mario stage from the first game. There's lots of nostalgia there. The stage now feature beautiful scenery in the background and more decorations on the stage.
KONGO JUNGLE (Melee): It is a small yet lovely stage, it was the unchosen DK stage in Brawl. The scenery has been enhanced to look more realistic.
HYRULE CASTLE (64): The original Zelda stage now touched up to look more like the tops of a castle. There's also some mistiness about you to make you feel high in the sky, you can even see clouds below you.
FRIGATE ORPHEON (Brawl): This is a simple stage from Brawl, not much has changed except the graphics are smoother.
YOSHI'S STORY (Melee): From Melee the other stage not used in Brawl. The graphics haven't changed much to keep it in the cutout style it is. However the Flyguys and Pak E. Derm are now in 3D.
FOUNTAIN OF DREAMS (Melee): Some wonder why this wasn't chosen to return in Brawl, but it's back, and it looks even better. The place illuminates more, the water is more realistic and the fountain now feature beautiful designs and textures.
SAFFRON CITY (64): Another Smash 64 stage unused. Not only are the bilding more realistic, but there's alot more in the background making the city look huge! New Pokemon can be seen in the background. The Pokemon that come out of the building and attack you are now in 3D. Chansey and Electrode are removed due to them now being Pokeball Pokemon but are replaced by Blissey and Voltorb.
LYLAT CRUISE (Brawl): Now featuring new conversations updated to look like the most current Star Fox game.
Last Edit: Feb 25, 2009 12:41:52 GMT -5 by Koopaul
Nester the Lark: Here's an archive of results from the Everybody Votes channel. I found my poll question in the US English section for September 1, 2009.
Apr 30, 2021 10:14:55 GMT -5
nocturnal YL: Do you consider yourself to be more of a ... Romantic: 39.1% Realist: 60.9% This one, right? So… what's your own vote to that question? (I'd have picked realist.)
May 6, 2021 9:58:40 GMT -5
Nester the Lark: ^ At the time, I think I picked romantic. Not sure what I'd pick today. I feel like I'm somewhere in between.
May 6, 2021 10:54:32 GMT -5
Nester the Lark: Lately, the forum feels more like "Nester & YL's clubhouse."
May 29, 2021 11:45:28 GMT -5
nocturnal YL: Looking at the other members' last online date, I can safely say that this place is pretty much inactive by now.
Jun 12, 2021 1:38:16 GMT -5
Nester the Lark: Looking at an old post I wrote two years ago, I noticed I misspelled "threw" as "through," and now I'm angry at myself.
Jun 13, 2021 16:05:31 GMT -5
nocturnal YL: …Why am I still seeking gaming news when I have 7 games yet to complete and at least 2 more that I plan to get? (EDIT — Oh right, Ys IX has a confirmed release date. That makes at least 3 games I'll get later.)
Jun 14, 2021 10:18:41 GMT -5
nocturnal YL: My current plan is to play Atelier Firis DX now, which online guides suggest is long. Atelier Lydie & Suelle DX will likewise be long (longer than the original too, due to DLC, DX additions and I'll make the best items). I'll maybe play Ys Origin after.
Jun 14, 2021 10:28:43 GMT -5
nocturnal YL: Not sure about what I'll play after. Another Atelier game will probably be out by then, either completing the Secret series or giving us Arland 5. Either way, I'll probably play those before going elsewhere. Dusk will have to wait for quite a bit…
Jun 14, 2021 10:31:02 GMT -5
Nester the Lark: Wondering if I should get Mario Golf at launch or wait a couple of months. I have so many other things to play that my gaming (and wallet) might need a little breathing room.
Jun 17, 2021 9:23:48 GMT -5
Nester the Lark: The problem with playing Hyrule Warriors and a modern Ys game at the same time is that even though the combat feels somewhat similar, the controls are completely different, and I get confused.
Jun 23, 2021 8:57:58 GMT -5
Shrikeswind: Yeah I'm here, but kinda vaguely. Sorry, I haven't had too much to say lately.
Jul 8, 2021 11:28:57 GMT -5
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5