After you beat the story, some extra doors will appear in some stages (I forget which ones). Going into those doors will trigger that scene, and then you'll fight the character in their stage. Beating them will unlock them if you haven't done it already.
Seeing as these three are the last characters you can unlock through multiplayer, and Sonic was added "last minute," so much to the point where he was shoehorned into SSE's end, then it's no surprise that Toon Link, Wolf and Big Jiggles only got those little cutscenes.
Of course - I'm of the opinion that, if they'd been brought into the plan earlier, then they'd all be in the storyline, Toon Link included. (Keep in mind that, unlike Mario/Dr. Mario and Link/Young Link, Toon Link is actually a different person from the Link from Twilight Princess. I mean, I'm sure there'd be a double-take moment, but it's conceivable.
Of course that's just my opinion. XD I know people are going to think different.
Post by nocturnal YL on Mar 3, 2009 13:12:53 GMT -5
Nay. I'm going to agree with TEi. Surely the rest of the cast can fit in - and it's unlikely some sort of file size limit can stopthem from being added.
But I doubt Jiggly is one of the "last minute" characters. Were the writers simply unable to incorporate these characters in? You know, the "lack of time to generate idea --> characters got left out" route?
Why would Jigglypuff be a "last minute"/"Final Three" addition this time? It's been there since the beginning, so wtf?
Well, keep in mind that Jiggles was on the chopping block when Melee was coming out; I'm sure the same applied here and I guess if they wanted one more character, she would be the easiest to make having two games' worth of data to lend to her recreation.
And Wolf doesn't necessarily need to be persuaded like Fox and Falco; I mean, it's not like every character in each franchise needs to stick together. Case in point, most of the Mario characters spend the bulk of the story separated. Same with the Kirby, Zelda and Pokemon characters. I'd imagine Wolf would have gotten hired out by one side or the other, since that's his main motivation for anything; he helps Star Fox in SFCommand only because Fox is paying him. So either Master Hand/Ganondorf commissioned him to assist in drawing the world into Subspace a la Wario, or someone else (anyone's guess, maybe Peach or Zelda for having the money to do it) brought him on the payroll to prevent the very same from happening.
I like to think the former only because it'd be neat. And I'd like to see Sonic, Toon Link and Jigglypuff be on a team, seeing as Sonic may as well be absent from SSE anyway...
and Sonic was added "last minute," so much to the point where he was shoehorned into SSE's end,
I've always thought this was intentional. Sonic, the representative of Nintendo's once biggest rival, shows up at the most dramatic of moments to save a bunch of Nintendo characters (and Snake but anyhoo) from being destroyed. This doesn't seem like a last minute addition to me, it seems to be exactly how it would have been planned. If it wasn't, it just makes to much goddamn sense.
I'm guessing that Wolf being paid by the good guys to help seemed odd because, well, a mercenary isn't exactly the sort of guy a hero would want on payroll, they'll swap sides for a higher check. Meanwhile, on Tabuu's side of it, you have to realize what seperates Wolf from Wario: Wolf has common sense, while Wario does not. Wolf would likely have asked the Master Hand to show him the money before he did anything, while Wario would have gone simply on promise.
Perhaps Toon Link was considered, which I base on the fact that there is an ocean on the map, which would have suited the Toon Link concept best, but they decided against it for whatever reason, possibly because the ocean isn't like a river or a lake, where you may have a bunch of things hanging around. You'd have water to the front, water to the back, and likely just a ship to stand on with no little platforms or doors to work with. It wouldn't be a very fun level.
Nester the Lark: Here's an archive of results from the Everybody Votes channel. I found my poll question in the US English section for September 1, 2009.
Apr 30, 2021 10:14:55 GMT -5
nocturnal YL: Do you consider yourself to be more of a ... Romantic: 39.1% Realist: 60.9% This one, right? So… what's your own vote to that question? (I'd have picked realist.)
May 6, 2021 9:58:40 GMT -5
Nester the Lark: ^ At the time, I think I picked romantic. Not sure what I'd pick today. I feel like I'm somewhere in between.
May 6, 2021 10:54:32 GMT -5
Nester the Lark: Lately, the forum feels more like "Nester & YL's clubhouse."
May 29, 2021 11:45:28 GMT -5
nocturnal YL: Looking at the other members' last online date, I can safely say that this place is pretty much inactive by now.
Jun 12, 2021 1:38:16 GMT -5
Nester the Lark: Looking at an old post I wrote two years ago, I noticed I misspelled "threw" as "through," and now I'm angry at myself.
Jun 13, 2021 16:05:31 GMT -5
nocturnal YL: …Why am I still seeking gaming news when I have 7 games yet to complete and at least 2 more that I plan to get? (EDIT — Oh right, Ys IX has a confirmed release date. That makes at least 3 games I'll get later.)
Jun 14, 2021 10:18:41 GMT -5
nocturnal YL: My current plan is to play Atelier Firis DX now, which online guides suggest is long. Atelier Lydie & Suelle DX will likewise be long (longer than the original too, due to DLC, DX additions and I'll make the best items). I'll maybe play Ys Origin after.
Jun 14, 2021 10:28:43 GMT -5
nocturnal YL: Not sure about what I'll play after. Another Atelier game will probably be out by then, either completing the Secret series or giving us Arland 5. Either way, I'll probably play those before going elsewhere. Dusk will have to wait for quite a bit…
Jun 14, 2021 10:31:02 GMT -5
Nester the Lark: Wondering if I should get Mario Golf at launch or wait a couple of months. I have so many other things to play that my gaming (and wallet) might need a little breathing room.
Jun 17, 2021 9:23:48 GMT -5
Nester the Lark: The problem with playing Hyrule Warriors and a modern Ys game at the same time is that even though the combat feels somewhat similar, the controls are completely different, and I get confused.
Jun 23, 2021 8:57:58 GMT -5
Shrikeswind: Yeah I'm here, but kinda vaguely. Sorry, I haven't had too much to say lately.
Jul 8, 2021 11:28:57 GMT -5
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5