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Post by The Qu on Jun 16, 2009 23:54:50 GMT -5
Why should it be taken into consideration? I'm not trying to start an argument or anything. Prime was a Gaiden- a side story to the whole series. It told a relatively self contained story over three games in between the first and second Metroid games. Furhtermore, as a first person adventure game, it was an entirely different genre than the other games, one only really held as well by the Half-Life series.
Thusly, there really isn't a way for this game to acknowledge the Prime series. Perhaps it will get a mention or two; perhaps not. Either way, one shouldn't jump to the conclusion that they aren't respecting it. He even mentions that it succeeded in creating "the ultimate first person adventure". which seems pretty damn lofty to me.
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Post by Boo Destroyer on Jun 17, 2009 0:05:34 GMT -5
What really surprised me about the whole of Metroid so far is that the whole "isolation" element has slowly died out in the series.
It's Prime 3 (Corruption) that pretty much killed it, no?
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Post by Koopaul on Jun 17, 2009 0:09:38 GMT -5
Well I mean just maybe some design principles.
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Post by Dances in Undergarments on Jun 17, 2009 0:59:42 GMT -5
What really surprised me about the whole of Metroid so far is that the whole "isolation" element has slowly died out in the series. It's Prime 3 (Corruption) that pretty much killed it, no? I'd go with Fusion. Sure, Samus was 'alone' in that there were no people around, but Adam's pretty much killed the idea of her being isolated and by herself.
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Post by kirbychu on Jun 18, 2009 7:34:53 GMT -5
What really surprised me about the whole of Metroid so far is that the whole "isolation" element has slowly died out in the series. It's Prime 3 (Corruption) that pretty much killed it, no? It would be pretty hard for Prime 3 to have killed out the isolation in the entire series, since there haven't been any Metroid games released since Prime 3 yet. That'd be like saying Mario Kart Wii killed off the platforming in the Mario series. I'd say a combination of Fusion, Hunters, Prime 2 and Prime 3 did it. But I don't really think the loss of isolation is a bad thing. Or a good thing. Because it's had little to no effect on the way the games play out.
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Post by Flip on Jun 18, 2009 13:40:44 GMT -5
Well, these are all relatively unconventional Metroid games anyway. So the loss of isolation, in my mind, is only contained within the "gaidens." Get what I'm saying?
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Post by Hiker of Games on Jun 19, 2009 9:36:34 GMT -5
How exactly is it lost in Hunters? You have recurring enemies, yes, but it's not like any of them drop by and ask for a spot of tea. They are constantly trying to kill you.
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Post by Boo Destroyer on Jun 19, 2009 14:46:33 GMT -5
It actually seems to start with the lone Luminoth on Aether in Prime 2 (then all of them in the end), and then the Federation presence in Prime 3.
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Post by Koopaul on Jun 19, 2009 16:12:33 GMT -5
Well the point is if your isolated in the gameplay or not. If its just cutscenes and certain points where there's no adventure, then I don't see the difference.
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Post by Da Robot on Jun 19, 2009 17:48:49 GMT -5
There is still isolation in the games. I mean if you think about it.
In MP3C, when your wondering around places like (spoilers) Bryyo, Skytown, Pirate Homeworld and Valhalla, You are alone. No one is by you side to help (except on PH when you have to defend the Galatic Fed demonlition troops).
(Valhalla, a ship full of death, ya gotta tell me you felt isolated there and just wanted to get the hell out).
Don't even think about counting the Aurora on Skytown. Is that big old brain gonna haul it's self out of it's tank to help you? Nope! When you have to take the nuclear bomb out the the Phazon seed and defend it from space pirates. You are defending it by yourself. When the escape pod malfuctions, who helps you fix it. No one, but yourself.
The reason why I think that they the games may be having more encounters with "Galatic Federation/The good guys" is that it makes the points when you are isolated even more noticeable/scarier. Having an entire story with isolation, just condtions you to the isolation but having a story with brief parts of no isolation and then isolation makes it more noticeable and conditions you to being isolated less.
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Post by kirbychu on Jun 22, 2009 6:39:14 GMT -5
How exactly is it lost in Hunters? You have recurring enemies, yes, but it's not like any of them drop by and ask for a spot of tea. They are constantly trying to kill you. I played about ten minutes of Hunters. All I gleaned from that is there are a buttload of playable characters, so i figured Samus wasn't isolated in it.
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Post by Hiker of Games on Jun 22, 2009 8:47:53 GMT -5
Ten minutes is hardly enough time to give judgement on a game. Unless it's Vagrant Story, which caused me to peel off my fingernails after five. That's the exception.
Anyways, the other hunters are recurring enemies in story mode. You only play as them in multiplayer versus mode.
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Post by kirbychu on Jun 22, 2009 9:12:29 GMT -5
Ah, okay. I vaguely remember fighting one of them, actually. I still have the game, but I bought it at an airport to occupy myself during the flight, and never touched it again after the plane landed. Wasn't a big fan of the touchscreen controls.
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Deleted Member
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Post by Deleted on Jun 22, 2009 12:23:15 GMT -5
Ten minutes is hardly enough time to give judgement on a game. Unless it's Vagrant Story, which caused me to peel off my fingernails after five. That's the exception. Tales of Symphonia: Dawn of the New World had that effect on me, too. XD But yeah, for the most part, games can't be judged by such a short time playing em.
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Post by Wildcat on Jun 22, 2009 12:47:50 GMT -5
Ten minutes is hardly enough time to give judgement on a game. Unless it's Vagrant Story, which caused me to peel off my fingernails after five. That's the exception. Tales of Symphonia: Dawn of the New World had that effect on me, too. XD But yeah, for the most part, games can't be judged by such a short time playing em. Makes me ten times happier than I never got the new Symphonia. Although I do have Vagrant Story, and I did not have that flesh shredding sensation after 5 minutes...immunity, perhaps?
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