NinDB's SSBD: Stages & Music Mega-Post Nov 26, 2009 18:29:52 GMT -5
Post by Shrikeswind on Nov 26, 2009 18:29:52 GMT -5
Remember, it has to represent the series, and not just the one character.
You know how, in wrestling (the REALLY fake stuff you see on Spike, I mean,) the guys sometimes start fighting outside the ring? Why not something like that? You know, you have the ring, and it takes the main portion at the center and all, but you also have a lower, base platform, the floor. You can also get into the seats if no one's sitting there (and people come and go.) You have to clear the ropes to jump from the floor to the ring (it's three ropes about a character high, so lower jumpers can still get in,) you have to climb the ropes, and when you're in the ring proper, you can only move, duck, shield, and use your A attacks (no grabbing, no specials, and no jumps, basically. You still get Dash, the Tilts, the Smashes, and your A-Combo, though.) It starts with the bell ringing, and every 25 seconds, it rings again. During the 25 seconds, if there's not alot of action, people start hurling their drinks at the stage and tend to leave, if there's alot of action, people will swarm in and you'll likely not be able to find a seat to stand on. The drinks hurt a little and are really an indicator of "GET FIGHTING ALREADY!" After the 25 seconds are up, the bell rings again and the referee (not Mario, but the generic from Punch-Out Wii) would enter the ring (not removing anyone from the ring, but more as an indicator,) at which point if you attack someone, a bouncer tackles you. The crowd will mill around aimlessly at this point, so you can usually find a seat. After 5 seconds, the bell rings again and it cycles. If you're thrown into the ropes by an attack (or from outside, actual throws,) you bounce off.