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Post by Dances in Undergarments on Aug 3, 2010 7:57:33 GMT -5
So, it turns out the XBLA / PSN version is the same thing but without the remix mode, though with the addition of online play. But here's the kicker - you can only get it by redeeming a one time use code in copies of NBA Elite. So, basically, you can have a watered-down but online-enabled, version of it on PS3/360 if you pay for NBA Elite, or you can pay for the full version but without online play, and without the copy of NBA Elite, on Wii.
At least in Australia, with NBA Jam being $50, and NBA Elite no doubt being $110, its a much better proposition (in my mind) to pick up NBA Jam on Wii. But in America, where both are likely to be $50/$60... I'd go with the HD version, personally - you might lose out on Remix mode, but you get online and a whole other game.
It seems a bizarre decision all around to do it this way. But then, every video game industry decision recently seems bizarre.
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Post by Nester the Lark on Aug 3, 2010 12:39:32 GMT -5
Here is the official press release for those interested. It is weird. Altho, it hasn't been confirmed that the Wii version won't have online. It's just a big question mark right now. I was encouraged to hear Trey Smith say that they had two guys working exclusively to get the Wii version's online mode working well. So, it's not like they aren't trying. It sounds more like this is a promotion to get more people to buy NBA Elite (new and not used). Personally, I don't really care about sports simulations. It's the arcade-style games that I like, so NBA Jam, by itself, with the Remix Tour is fine by me.
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Post by Wildcat on Aug 3, 2010 18:07:17 GMT -5
I'm wondering if EA is shooting themselves in the foot with this. How many people will fork out $50 for the Wii original if they can pay $60 for Elite and score a slightly neutered Jam on the side? We'll just have to see, but I think they're going to have made a terrible mistake.
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Post by Nester the Lark on Aug 3, 2010 18:45:20 GMT -5
Right. How many people will skip the Wii version and just buy Elite, thus causing the Wii version to have lower sales?
On the other hand, I don't think EA has a lot of confidence in the Wii market anyway. Maybe they're just willing to sacrifice it in order to boost sales of Elite to compete with NBA 2K11 having Michael Jordon.
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Post by Nester the Lark on Aug 6, 2010 18:37:30 GMT -5
Double post! He's heating up! Here is a developer's diary at GameTrailers. It doesn't really mention anything new, but interestingly, Trey Smith plays up the Wii's gestural controls like it's 2007. He even claims they've won over dedicated "buttons guys." I anticipate using the Classic Controller, myself, but if the motion control works well, then it's all the same to me. In fact, I have to admit that I thought Mortal Kombat: Armageddon was actually easier to play with motion control.
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Post by Nester the Lark on Aug 13, 2010 12:40:38 GMT -5
Triple post! He's on fire! New interview with Trey Smith at Nintendo Okie. Here's what Trey says about online in the Wii version: We’re not there yet unfortunately, but we haven’t given up hope yet. We’ve said since day 1 that if we were going to do Online on the Wii that we had to do it right. We haven’t been able to maintain a rock solid 60fps online yet and we’re not going to put it out there unless we do. Here's Trey on why it's not a WiiWare game: Yup. Way too much content for WiiWare. NBA JAM is a HUGE game in terms of depth, 2 full blown campaign modes, a multitude of multiplayer experiences, and over 100 unlockable secrets. Once you get to check it out I’m confident you’ll see why we made the decision to make it a retail game. Trey on the XBLA/PSN version: For the record, NBA JAM was exclusive to the Wii for the first year and a half or so of development, but there was an overwhelming outcry to see JAM realized on some of the other platforms. It was then when we were asked to break off a chunk of the JAM team to put together a little something something on the PS3 and X360 to thank people for checking out NBA Elite 11. But the Wii remains the only place where you can play JAM with gesture controls and experience all of the cool things we’ve got cooking in Remix Tour, which is essentially half of our game. Trey on a possible sequel: We’ve got big ideas just waiting to be realized if we get a chance to do another JAM but as of right now we’re focusing on making this one the very best it can be.
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Post by Nester the Lark on Aug 17, 2010 22:05:25 GMT -5
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Post by Nester the Lark on Aug 25, 2010 14:08:50 GMT -5
Quintuple post! Here is the Remix Sizzle trailer, featuring the various special games of the Remix Tour. October 5 inches ever closer, and yet it still seems so far away.
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Post by Wildcat on Aug 25, 2010 15:46:56 GMT -5
Nester's posted so many posts after one another he's run out of witty comments to add to them. That trailer looks great - nice to see what Wii owners are exclusively getting.
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Post by Nester the Lark on Sept 2, 2010 18:31:15 GMT -5
New developer diary for the Remix Tour mode. All of the extra game modes can be unlocked for multiplayer.
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Post by Nester the Lark on Sept 7, 2010 14:59:30 GMT -5
Double post! He's heating up! According to GoNintendo, an EA Sports Community Manager has confirmed no online for the Wii version of NBA Jam. I held out hope, but it's not a deal breaker for me.
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Post by Wildcat on Sept 7, 2010 16:29:34 GMT -5
At least they tried, eh?
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Post by Wildcat on Sept 8, 2010 12:01:36 GMT -5
Here's the Eastern Conference line-up, and a few extra details from GoNintendo:
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Post by Nester the Lark on Sept 8, 2010 17:31:25 GMT -5
Bad news for Aussies: not only does the Wii version of NBA Jam not have online, it's also no longer budget priced in Australia. Is this the week for bad NBA Jam news or what?
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Post by Wildcat on Sept 8, 2010 18:25:27 GMT -5
Apparently. XD
The Western Conference rosters will be out next week, BTW.
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