I don't know if this should go in the Classic Nintendo or the Third-Party Gaming boards, so I decided to choose this board. This thread is about announcing the anniversaries of some video games and franchises.
Here are some that were already celebrated:
Custom Robo series (started on December 8 1999) Card Hero series (started on February 21, 2000) Fire Emblem series (started on April 20, 1990) Game & Watch series (started on April 28, 1980) Pac-Man series (started on May 22, 1980) Virtual Boy (started on July 21, 1995) Super Mario Bros. 1 (started on September 13, 1985) Panel de Pon / Puzzle League series (started on October 27, 1995) Kakurenbo Battle Monster Tactics (started on November 21, 2000) Sin & Punishment: Successor of the Earth (started on November 21, 2000) StarTropics series (started on December 1, 1990)
Here are some lists of games released in these years that you might want to look at:
Post by Shrikeswind on May 24, 2010 2:53:48 GMT -5
This is also an important one, yes, as it was the divisor of the timeline, a major point in Zelda lore being the split timeline. Definitely worth remembering April 27. Thank you for reminding me of that.
Many of you asked why is it red? To have a longer battery life. If it was in color, it would still fail. It would require a few more batteries and not last as long as the Atari Lynx, the Sega Game Gear, the TurboExpress nor the Sega Nomad. Nintendo had to release it this way, because they liked the idea and wanted to release it ASAP, though G&W and GB creator, Gunpei Yokoi, wasn't finished developing it.
The problem with red is that it's right at the edge of the visible spectrum for humans. Its a relatively late addition to the visible spectrum in terms of human evolution, and as such it has the ability to "short out" the brain if forced to process too much red at once.
There are now regulations on how much "red flicker" can be present in any visual media, as faster than that can trigger epileptic seizures. But even not flickering, prolonged exposure to red can cause severe headaches, nausea and dizziness... which also sounds suspiciously like the complaints levelled at the Virtual Boy.
Note that it also had an age rating on it - because if young children played it, there is a chance they could develop lifelong epilepsy while their vision is still developing.
Post by nocturnal YL on Jul 22, 2010 1:07:53 GMT -5
I think it's red because of the limitation of the technology at the time as well. I heard that at the time VB was out, the technology used in its projection was only available in red and green - and green was incredibly expensive at the time. Blue wasn't even there at all. It's just like LED billboards and laser and just any kind of light technologies - from oldest to newest and cheapest to costliest, it's red, green then blue.
Virtual Boy has its problem of coming out too soon. If they allow a 16-year delay and adopt the "left and right eyes see different images" thing in 2011, things will be much different, lol.
It's not often to see Nintendo releasing something that children shouldn't play (for hardware reasons). Despite the warning they give, I'd say this still is one of the moves that they are less socially responsible (which they normally are, and is one of the reasons I like this firm).
Nester the Lark: Also, I know YL isn't into speedruns, but he might be interested to know that RPG Limit Break is having a Gust marathon all weekend, including several Atelier games.
Sept 25, 2020 22:01:18 GMT -5
nocturnal YL: Ah… Bad timing. I didn't read this until now, when it's almost over.
Sept 27, 2020 12:59:22 GMT -5
Nester the Lark: Well, if you're still interested, they'll be uploading the replays to their YouTube channel later this week.
Sept 27, 2020 17:58:41 GMT -5
Shrikeswind: I like that Mayles put her back in her kneepads. What's the last game they were in? One of the Kongas? It was a good look for her, albeit very 90's.
Oct 4, 2020 19:37:15 GMT -5
Shrikeswind: The jokes call to me, their siren song a temptation I can hardly bear, yet I must stay my tongue. Confound my dirty sense of humor.
Oct 16, 2020 13:05:51 GMT -5
Nester the Lark: The replies I see to anything Nintendo posts on Twitter are probably an indication as to why they abandoned Miiverse and decided that social media should be someone else's responsibility.
Oct 20, 2020 16:48:02 GMT -5
nocturnal YL: As mentioned in Twitter, I'm currently playing Atelier Meruru DX. I'm thinking about writing reviews for the Arland series afterwards, as well as making a second Nintendo Switch review video after I finish either this or my next game.
Nov 7, 2020 8:46:05 GMT -5
Nester the Lark: ^ I would be interested in seeing your reviews of the Arland games.
Nov 7, 2020 10:56:31 GMT -5
Nester the Lark: So, there's been Hyrule Warriors and Fire Emblem Warriors. But guys, how about this: Punch-out Warriors! It's like Punch-out, but you fight all of your opponents at once!
Nov 12, 2020 12:12:00 GMT -5
Shrikeswind: Sounds punchy, but unless it's a real knock-out I don't think it'd be a hit.
Nov 15, 2020 16:11:31 GMT -5
Shrikeswind: You know, you'd figure eventually I'd get a hang of the whole "personal tradition" thing. You'd figure.
Dec 2, 2020 11:03:35 GMT -5