Post by nocturnal YL on Sept 21, 2010 13:53:22 GMT -5
Really, really nice work. I've also read into your other "Virtual Console No Show" posts. Remember that Nintendo isn't exactly an expert in making Nintendo system emulators.
My only complaint is that your Konji Kondo's music post induced a good amount of lag, raised my CPU usage to 50% and raised my CPU temperature by 10K (or increment of 10°C). All those YouTube players are instances of Flash objects, and Flash is slow when you run some 40 of them together in the same page. (With Flash Player 10.1 anyway; haven't tried Flash Player Square on 32-bit browsers yet.)
Yes, I was indeed afraid of CPU performance with the massive size of that post. I may split it into two parts to try to alleviate the issue.
Edit - Did just that, so hopefully it won't be as much of an issue.
Thanks for reading the VC No-Shows posts, too. I like writing those. I'm sure there's good reasons as to why Nintendo hasn't released some of the games I've covered, but they remain glaring omissions in my book.
Post by nocturnal YL on Sept 22, 2010 14:04:54 GMT -5
Ah, the music pages are better now.
You're no good at puzzle games? Too bad. I'm pretty good at those (being my favourite and most proficient game genre), and to answer your post, - Wario's Woods is very, very difficult. Do not try unless you're really good at action puzzle games. - Mario & Yoshi is a pretty simple, straightforward game. You don't have to think much like Puzzle League or even Dr Mario, and you can pick it up easily - unfortunately, this game seriously lack contents as well. Again, not recommended. - Yoshi's Cookie is a pretty good game for burning up some extra time. It's not a lot pressure there, although you do often have some last pieces that you cannot clear, and it's rather frustrating. You also do the same thing 100 times over and nothing else if you play the NES version. The GameCube version is the best one, but you also get to clear... 990 boring standard stages (and it does get a lot harder by level 99) when you are not playing the new modes. Of these three puzzle games, I'd recommend Yoshi's Cookie the most. I've never played NES Open Tournament. I probably won't, either, as I'm never used to the UI of golf games outside of the ones made by Camelot.
I'm not too big on puzzle games - I find them boring, I guess. The only two I've liked enough to keep a hold of is Meteos for the DS and Sega Swirl for the Dreamcast. *shrugs*
I've played Wario's Woods, and it's not all that much fun to me. Yoshi I distinctly recall wanting to try when I was a kid, so I would consider giving it a shot. Yoshi's Cookie...I've never understood that one. Thanks for the comments, though, YL! I appreciate the advice. ^_^
Tonight, I'll have another article or two up, depending on how much I feel like writing.
Last Edit: Sept 22, 2010 14:25:11 GMT -5 by Wildcat
Post by parrothead on Sept 22, 2010 15:21:41 GMT -5
Wario's Woods was the last NES game released in both Japan and North America, but I noticed something. While Wario's Woods was first released in Japan, Zoda's Revenge: StarTropics II came out in North America next. While the North American release of Wario's Woods is sort of like a re-release, Zoda's Revenge was pretty much the company Nintendo's last real NES game.
(Mario &) Yoshi was Game Freak's first involvement with Nintendo. Between this and the Pokémon series, Game Freak also developed the SNES Mouse-compatible Mario & Wario.
The 1983 Mario Bros. arcade rendition of Mario seen on the Japanese front cover of Wrecking Crew was last seen in the ending of the Game Boy title, Alleyway, one of Mario's least known appearances.
(Mario &) Yoshi and Yoshi's Cookie were also released for the Game Boy. Yoshi's Cookie was also released for the Super NES with extra features like a puzzle mode where you have a limited amount of turns to slide and match all cookies to clear the screen. In its VS. mode, Yoshi's sprite later seen in SMW2: Yoshi's Island make's its first appearance.
Nester the Lark: I've had similar thoughts the past several months. What do I really use social media for? I don't interact a whole lot, so for me, it's more about getting content. "Less about the social, more about the media" as I like to put it.
Sept 3, 2023 11:05:50 GMT -5
nocturnal YL: On second thought, maybe I should give Bluesky a try. I was actually considering Mastodon as a replacement of X and didn't really think much of Bluesky since posts are viewable by members only, but I guess it wouldn't hurt to try.
Sept 7, 2023 14:29:50 GMT -5
Evie ❤✿: I relate with that and Twitter. I started using it and got addicted to scrolling, retweeting things. Nowadays I come back in short waves, or learning about media like you. Unfortunately it's hard to keep track and Musk doesn't like datascraping.
Sept 11, 2023 6:11:48 GMT -5
Evie ❤✿: The other reason I use it is to follow art channels I like, specifically to browse cute art.
Sept 11, 2023 6:12:43 GMT -5
nocturnal YL: I have got a Bluesky account. I'll consider actually posting later. And I haven't even used X for at least a month. There are a few X users I'm interested in re-following (in a general sense) if they have accounts elsewhere.
Sept 11, 2023 12:34:01 GMT -5
nocturnal YL: The problem with being completely sucked into Surge Concerto's world is that I can't actually look them up outside of the game, since everything, including some official media, is spoiler. It's the same issue as BLUE REFLECTION: Second Light.
Sept 11, 2023 12:37:04 GMT -5
Evie ❤✿: Cool ^^ Sorry to hear that Hope you have fun with the games until you don't have to avoid the spoilers.
Sept 11, 2023 18:02:45 GMT -5
Evie ❤✿: I've been fed up with online editors and software which claims to be free but isn't. -_- I've usually joined an image with audio w/Avidemux which actually is open source. Now I just use FFMPEG to do same for less clicking. I'm satisfied this way though. ^^
Sept 11, 2023 19:15:16 GMT -5
Evie ❤✿: I think microblogging sounds nice too. I might try it myself one day. ^^ Twitter/X's character limit is restricting, as is the organisation/discovery of tweets. Don't worry about audience, it isn't important tho if u want one I'm sure will get1 eventually.
Sept 11, 2023 19:19:44 GMT -5
Evie ❤✿: Funnily enough there is a recent Hatsune Miku/Pokémon collab called Pokémon feat. Hatsune Miku Project Voltage 18 Types 18 Songs where it imagines if Hatsune Miku was a Pokémon Trainer and what Pokémon she'd use.
Sept 11, 2023 19:23:20 GMT -5
Nester the Lark: Sony has announced a State of Play for tomorrow after the Direct. Didn't they do this last September, also? EDIT: Yes, they did.
Sept 13, 2023 16:04:08 GMT -5
Nester the Lark: Not a bad Direct. I'll post my impressions later.
Sept 14, 2023 9:45:28 GMT -5
Nester the Lark: So, I still don't know if NST had anything to do with Mario vs. Donkey Kong on Switch, but plot twist! They *did* develop F-Zero 99.
Sept 14, 2023 14:11:37 GMT -5
nocturnal YL: About a quarter done in Ciel nosurge DX (1/3 story, about 1/5 items). Absolutely love the story, but the gameplay is pretty bad. Wouldn't have liked it at all in its original online, real-time-only form.
Sept 15, 2023 14:35:58 GMT -5
Nester the Lark: Apparently, Xenoblade Chronicles 3 won the Award of Excellence at TGS.
Sept 21, 2023 11:33:28 GMT -5
nocturnal YL: This is unexpected. His name is almost synonymous with the studio.
Sept 25, 2023 10:46:37 GMT -5
nocturnal YL: Surge Concerto (and the overall Ar Tonelico series, from what I know) has deep lore and unfathomable dark stories on top of rather shallow gameplay. It's in some ways a far more extreme version of the BLUE REFLECTION series.
Sept 26, 2023 14:08:41 GMT -5
nocturnal YL: Game design similarities aside, I'm surprised that the same developer behind Atelier can make something like this. Not exactly my cup of tea, but that's an extra layer of appreciation I have for them.
Sept 26, 2023 14:09:54 GMT -5