Post by nocturnal YL on Sept 21, 2010 13:53:22 GMT -5
Really, really nice work. I've also read into your other "Virtual Console No Show" posts. Remember that Nintendo isn't exactly an expert in making Nintendo system emulators.
My only complaint is that your Konji Kondo's music post induced a good amount of lag, raised my CPU usage to 50% and raised my CPU temperature by 10K (or increment of 10°C). All those YouTube players are instances of Flash objects, and Flash is slow when you run some 40 of them together in the same page. (With Flash Player 10.1 anyway; haven't tried Flash Player Square on 32-bit browsers yet.)
Yes, I was indeed afraid of CPU performance with the massive size of that post. I may split it into two parts to try to alleviate the issue.
Edit - Did just that, so hopefully it won't be as much of an issue.
Thanks for reading the VC No-Shows posts, too. I like writing those. I'm sure there's good reasons as to why Nintendo hasn't released some of the games I've covered, but they remain glaring omissions in my book.
Post by nocturnal YL on Sept 22, 2010 14:04:54 GMT -5
Ah, the music pages are better now.
You're no good at puzzle games? Too bad. I'm pretty good at those (being my favourite and most proficient game genre), and to answer your post, - Wario's Woods is very, very difficult. Do not try unless you're really good at action puzzle games. - Mario & Yoshi is a pretty simple, straightforward game. You don't have to think much like Puzzle League or even Dr Mario, and you can pick it up easily - unfortunately, this game seriously lack contents as well. Again, not recommended. - Yoshi's Cookie is a pretty good game for burning up some extra time. It's not a lot pressure there, although you do often have some last pieces that you cannot clear, and it's rather frustrating. You also do the same thing 100 times over and nothing else if you play the NES version. The GameCube version is the best one, but you also get to clear... 990 boring standard stages (and it does get a lot harder by level 99) when you are not playing the new modes. Of these three puzzle games, I'd recommend Yoshi's Cookie the most. I've never played NES Open Tournament. I probably won't, either, as I'm never used to the UI of golf games outside of the ones made by Camelot.
I'm not too big on puzzle games - I find them boring, I guess. The only two I've liked enough to keep a hold of is Meteos for the DS and Sega Swirl for the Dreamcast. *shrugs*
I've played Wario's Woods, and it's not all that much fun to me. Yoshi I distinctly recall wanting to try when I was a kid, so I would consider giving it a shot. Yoshi's Cookie...I've never understood that one. Thanks for the comments, though, YL! I appreciate the advice. ^_^
Tonight, I'll have another article or two up, depending on how much I feel like writing.
Last Edit: Sept 22, 2010 14:25:11 GMT -5 by Wildcat
Post by parrothead on Sept 22, 2010 15:21:41 GMT -5
Wario's Woods was the last NES game released in both Japan and North America, but I noticed something. While Wario's Woods was first released in Japan, Zoda's Revenge: StarTropics II came out in North America next. While the North American release of Wario's Woods is sort of like a re-release, Zoda's Revenge was pretty much the company Nintendo's last real NES game.
(Mario &) Yoshi was Game Freak's first involvement with Nintendo. Between this and the Pokémon series, Game Freak also developed the SNES Mouse-compatible Mario & Wario.
The 1983 Mario Bros. arcade rendition of Mario seen on the Japanese front cover of Wrecking Crew was last seen in the ending of the Game Boy title, Alleyway, one of Mario's least known appearances.
(Mario &) Yoshi and Yoshi's Cookie were also released for the Game Boy. Yoshi's Cookie was also released for the Super NES with extra features like a puzzle mode where you have a limited amount of turns to slide and match all cookies to clear the screen. In its VS. mode, Yoshi's sprite later seen in SMW2: Yoshi's Island make's its first appearance.
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week.
Apr 10, 2021 11:30:13 GMT -5