Post by nocturnal YL on Sept 21, 2010 13:53:22 GMT -5
Really, really nice work. I've also read into your other "Virtual Console No Show" posts. Remember that Nintendo isn't exactly an expert in making Nintendo system emulators.
My only complaint is that your Konji Kondo's music post induced a good amount of lag, raised my CPU usage to 50% and raised my CPU temperature by 10K (or increment of 10°C). All those YouTube players are instances of Flash objects, and Flash is slow when you run some 40 of them together in the same page. (With Flash Player 10.1 anyway; haven't tried Flash Player Square on 32-bit browsers yet.)
Yes, I was indeed afraid of CPU performance with the massive size of that post. I may split it into two parts to try to alleviate the issue.
Edit - Did just that, so hopefully it won't be as much of an issue.
Thanks for reading the VC No-Shows posts, too. I like writing those. I'm sure there's good reasons as to why Nintendo hasn't released some of the games I've covered, but they remain glaring omissions in my book.
Post by nocturnal YL on Sept 22, 2010 14:04:54 GMT -5
Ah, the music pages are better now.
You're no good at puzzle games? Too bad. I'm pretty good at those (being my favourite and most proficient game genre), and to answer your post, - Wario's Woods is very, very difficult. Do not try unless you're really good at action puzzle games. - Mario & Yoshi is a pretty simple, straightforward game. You don't have to think much like Puzzle League or even Dr Mario, and you can pick it up easily - unfortunately, this game seriously lack contents as well. Again, not recommended. - Yoshi's Cookie is a pretty good game for burning up some extra time. It's not a lot pressure there, although you do often have some last pieces that you cannot clear, and it's rather frustrating. You also do the same thing 100 times over and nothing else if you play the NES version. The GameCube version is the best one, but you also get to clear... 990 boring standard stages (and it does get a lot harder by level 99) when you are not playing the new modes. Of these three puzzle games, I'd recommend Yoshi's Cookie the most. I've never played NES Open Tournament. I probably won't, either, as I'm never used to the UI of golf games outside of the ones made by Camelot.
I'm not too big on puzzle games - I find them boring, I guess. The only two I've liked enough to keep a hold of is Meteos for the DS and Sega Swirl for the Dreamcast. *shrugs*
I've played Wario's Woods, and it's not all that much fun to me. Yoshi I distinctly recall wanting to try when I was a kid, so I would consider giving it a shot. Yoshi's Cookie...I've never understood that one. Thanks for the comments, though, YL! I appreciate the advice. ^_^
Tonight, I'll have another article or two up, depending on how much I feel like writing.
Last Edit: Sept 22, 2010 14:25:11 GMT -5 by Wildcat
Post by parrothead on Sept 22, 2010 15:21:41 GMT -5
Wario's Woods was the last NES game released in both Japan and North America, but I noticed something. While Wario's Woods was first released in Japan, Zoda's Revenge: StarTropics II came out in North America next. While the North American release of Wario's Woods is sort of like a re-release, Zoda's Revenge was pretty much the company Nintendo's last real NES game.
(Mario &) Yoshi was Game Freak's first involvement with Nintendo. Between this and the Pokémon series, Game Freak also developed the SNES Mouse-compatible Mario & Wario.
The 1983 Mario Bros. arcade rendition of Mario seen on the Japanese front cover of Wrecking Crew was last seen in the ending of the Game Boy title, Alleyway, one of Mario's least known appearances.
(Mario &) Yoshi and Yoshi's Cookie were also released for the Game Boy. Yoshi's Cookie was also released for the Super NES with extra features like a puzzle mode where you have a limited amount of turns to slide and match all cookies to clear the screen. In its VS. mode, Yoshi's sprite later seen in SMW2: Yoshi's Island make's its first appearance.
Shrikeswind: I was thinking about it because the thumbnail for JRose11's Red/Blue Dugtrio-only run reminded me of Hidden Depths' Dugtrio.
May 14, 2022 0:52:06 GMT -5
nocturnal YL: Finally starting to see some good equipment made out of my post-game item optimisation in Atelier Sophie 2. I don't plan to write a review now as I don't feel a burning need to unlike BLUE REFLECTION: Second Light; I'll wait until my next game's done.
May 19, 2022 14:09:54 GMT -5
Nester the Lark: I would like to be more active around here, but I don't always have the opportunity.
May 27, 2022 11:31:47 GMT -5
nocturnal YL: I also would like to be more active, but I don't really have anything interesting to say. When I'm not playing games, I'm just being listless.
May 27, 2022 12:11:39 GMT -5
nocturnal YL: Just now, I thought of making a topic on why am I unusually cold towards Nintendo's own games this generation, but then I realised that the answer is actually very simple: they're remakes, ports or otherwise don't bring anything particularly novel.
May 27, 2022 12:28:06 GMT -5
Nester the Lark: I can think of some things to post about. They might not be interesting to anyone but myself, but I think of the forum as more like a community blog at this point.
May 28, 2022 10:24:47 GMT -5
Nester the Lark: Is there anything more "anime" than two characters involved in an incredibly fast, intense, elaborate battle with each other while simultaneously having a calm conversation, voices not even raised, and not even short of breath?
Jun 1, 2022 10:05:31 GMT -5
nocturnal YL: This is completely random, but I saw a woman with Animal Crossing's Isabelle's hairstyle this morning. She was also dressed in pastel colours, which reminded me even more of Isabelle.
Jun 2, 2022 11:42:53 GMT -5
nocturnal YL: The new State of Play is quite interesting. Stray is unexpected, and SF6 looks better than its disastrous initial logo reveal would suggest.
Jun 3, 2022 0:15:02 GMT -5
Nester the Lark: Street Fighter 6 looked like Street Fighter being combined with Final Fight because of the free-roaming segments. I wouldn't mind seeing more stuff like that in fighting games, but then, I've given up on the genre anyway.
Jun 3, 2022 9:04:16 GMT -5
Boo Destroyer: ^ We don't get enough of that anymore, if you ask me.
Jun 3, 2022 20:04:43 GMT -5
Nester the Lark: Where are my bonus rounds where you total a car with your bare hands?
Jun 4, 2022 8:51:08 GMT -5
Nester the Lark: With Xenoblade Chronicles 3 coming out soon, I was thinking of writing about my favorite cutscenes from XC2.
Jun 6, 2022 10:23:26 GMT -5
Boo Destroyer: I wonder if Rex, Pyra, and Mythra will appear in Xenoblade 3 as bonus DLC?
Jun 6, 2022 20:24:19 GMT -5
Nester the Lark: ^ I can see the "Heroes"/seventh party members being a little like XC2's Blades in terms of collectability (only without the gacha system), so I think the potential is there for having a lot of extra party members.
Jun 7, 2022 8:43:55 GMT -5
nocturnal YL: Started the Fire Emblem Warriors: Three Hopes demo, currently at the first episode. I picked the Black Eagles. The beginning felt kind of slow.
Jun 18, 2022 8:33:16 GMT -5
Nester the Lark: OK, I'll have my impressions of the XC3 Direct shortly...
Jun 22, 2022 9:26:13 GMT -5
Nester the Lark: I still want to write some things about XC2 before XC3 comes out, but haven't quite been able to yet.
Jun 22, 2022 12:17:05 GMT -5
nocturnal YL: I played through the demo of a game that I wouldn't have considered — Aiyoku no Eustia, an old adult game (console version, so no adult contents). One thing that surprised me is that I played it for 6 hours and it's still going. More on that later.
Jun 26, 2022 9:37:08 GMT -5
nocturnal YL: What's with that awful upscaling in that Mega Man Battle Network collection?
Jun 28, 2022 8:58:25 GMT -5