Post by nocturnal YL on Sept 21, 2010 13:53:22 GMT -5
Really, really nice work. I've also read into your other "Virtual Console No Show" posts. Remember that Nintendo isn't exactly an expert in making Nintendo system emulators.
My only complaint is that your Konji Kondo's music post induced a good amount of lag, raised my CPU usage to 50% and raised my CPU temperature by 10K (or increment of 10°C). All those YouTube players are instances of Flash objects, and Flash is slow when you run some 40 of them together in the same page. (With Flash Player 10.1 anyway; haven't tried Flash Player Square on 32-bit browsers yet.)
Yes, I was indeed afraid of CPU performance with the massive size of that post. I may split it into two parts to try to alleviate the issue.
Edit - Did just that, so hopefully it won't be as much of an issue.
Thanks for reading the VC No-Shows posts, too. I like writing those. I'm sure there's good reasons as to why Nintendo hasn't released some of the games I've covered, but they remain glaring omissions in my book.
Post by nocturnal YL on Sept 22, 2010 14:04:54 GMT -5
Ah, the music pages are better now.
You're no good at puzzle games? Too bad. I'm pretty good at those (being my favourite and most proficient game genre), and to answer your post, - Wario's Woods is very, very difficult. Do not try unless you're really good at action puzzle games. - Mario & Yoshi is a pretty simple, straightforward game. You don't have to think much like Puzzle League or even Dr Mario, and you can pick it up easily - unfortunately, this game seriously lack contents as well. Again, not recommended. - Yoshi's Cookie is a pretty good game for burning up some extra time. It's not a lot pressure there, although you do often have some last pieces that you cannot clear, and it's rather frustrating. You also do the same thing 100 times over and nothing else if you play the NES version. The GameCube version is the best one, but you also get to clear... 990 boring standard stages (and it does get a lot harder by level 99) when you are not playing the new modes. Of these three puzzle games, I'd recommend Yoshi's Cookie the most. I've never played NES Open Tournament. I probably won't, either, as I'm never used to the UI of golf games outside of the ones made by Camelot.
I'm not too big on puzzle games - I find them boring, I guess. The only two I've liked enough to keep a hold of is Meteos for the DS and Sega Swirl for the Dreamcast. *shrugs*
I've played Wario's Woods, and it's not all that much fun to me. Yoshi I distinctly recall wanting to try when I was a kid, so I would consider giving it a shot. Yoshi's Cookie...I've never understood that one. Thanks for the comments, though, YL! I appreciate the advice. ^_^
Tonight, I'll have another article or two up, depending on how much I feel like writing.
Last Edit: Sept 22, 2010 14:25:11 GMT -5 by Wildcat
Post by parrothead on Sept 22, 2010 15:21:41 GMT -5
Wario's Woods was the last NES game released in both Japan and North America, but I noticed something. While Wario's Woods was first released in Japan, Zoda's Revenge: StarTropics II came out in North America next. While the North American release of Wario's Woods is sort of like a re-release, Zoda's Revenge was pretty much the company Nintendo's last real NES game.
(Mario &) Yoshi was Game Freak's first involvement with Nintendo. Between this and the Pokémon series, Game Freak also developed the SNES Mouse-compatible Mario & Wario.
The 1983 Mario Bros. arcade rendition of Mario seen on the Japanese front cover of Wrecking Crew was last seen in the ending of the Game Boy title, Alleyway, one of Mario's least known appearances.
(Mario &) Yoshi and Yoshi's Cookie were also released for the Game Boy. Yoshi's Cookie was also released for the Super NES with extra features like a puzzle mode where you have a limited amount of turns to slide and match all cookies to clear the screen. In its VS. mode, Yoshi's sprite later seen in SMW2: Yoshi's Island make's its first appearance.
Nester the Lark: Also, I know YL isn't into speedruns, but he might be interested to know that RPG Limit Break is having a Gust marathon all weekend, including several Atelier games.
Sept 25, 2020 22:01:18 GMT -5
nocturnal YL: Ah… Bad timing. I didn't read this until now, when it's almost over.
Sept 27, 2020 12:59:22 GMT -5
Nester the Lark: Well, if you're still interested, they'll be uploading the replays to their YouTube channel later this week.
Sept 27, 2020 17:58:41 GMT -5
Shrikeswind: I like that Mayles put her back in her kneepads. What's the last game they were in? One of the Kongas? It was a good look for her, albeit very 90's.
Oct 4, 2020 19:37:15 GMT -5
Shrikeswind: The jokes call to me, their siren song a temptation I can hardly bear, yet I must stay my tongue. Confound my dirty sense of humor.
Oct 16, 2020 13:05:51 GMT -5
Nester the Lark: The replies I see to anything Nintendo posts on Twitter are probably an indication as to why they abandoned Miiverse and decided that social media should be someone else's responsibility.
Oct 20, 2020 16:48:02 GMT -5
nocturnal YL: As mentioned in Twitter, I'm currently playing Atelier Meruru DX. I'm thinking about writing reviews for the Arland series afterwards, as well as making a second Nintendo Switch review video after I finish either this or my next game.
Nov 7, 2020 8:46:05 GMT -5
Nester the Lark: ^ I would be interested in seeing your reviews of the Arland games.
Nov 7, 2020 10:56:31 GMT -5
Nester the Lark: So, there's been Hyrule Warriors and Fire Emblem Warriors. But guys, how about this: Punch-out Warriors! It's like Punch-out, but you fight all of your opponents at once!
Nov 12, 2020 12:12:00 GMT -5
Shrikeswind: Sounds punchy, but unless it's a real knock-out I don't think it'd be a hit.
Nov 15, 2020 16:11:31 GMT -5
Shrikeswind: You know, you'd figure eventually I'd get a hang of the whole "personal tradition" thing. You'd figure.
Dec 2, 2020 11:03:35 GMT -5