Here's the whole pilot episode for Angora Napkin, based off a graphic novel of the same name, and it is weird/funny and it definitly isn't aimed at kids. You will see why . . .
Apprantely one of the people who worked on it also worked on Ren and Stimpy APC.
"Three young women meet the world head-on in a bubblegum pop explosion of harsh reality.Spinning off from the Eisner nominated graphic novel, this animated pilot was created for Teletoon as part of their Pilot Project initiative." (This was broadcast in Canada on Halloween)
I'll try posting more cartoon pilots episodes for shows that haven't been picked up yet.
I tried watching Angora Napkin, I really did - but the Spumco-styled animation has this fantastic, ruinous power that can make a cartoon unwatchable (for me, anyway). Also, jiggly hipster boobs don't a mature cartoon make.
You want to know how much I dislike Spumco-styled animation, though? It almost put me off the Plastic Man pilot Cartoon Network aired a few years ago, and I love Plastic Man. A cartoon dedicated to him has the potential to be awesome. Fortunately (for the animation's sake), the poopy visuals were dwarfed by the sheer number of bad puns. I can tolerate puns, I'm not allergic to them or anything, but Plastic Man's schtick is irony and anti-subtle sight-gags. He uses puns off-the-cuff and about as frequently as your average Joe, so that failure to understand the character is what really did that pilot in.
Still, the Spumco-lite stuff didn't do much to help.
Last Edit: Nov 18, 2010 16:38:33 GMT -5 by Deleted
I couldn't finish watching it because of the animation either, but for a different reason. It's got that weird, floaty, unnatural kind of animation you get when the animators are relying too heavily on a computer to do the animating for them.
Post by 8bitretroshit on Nov 19, 2010 3:34:07 GMT -5
I like the animation 'n all, but it's really really unfunny.
Also saw How to train your dragon finally yesterday, it was okay. Movie suffers from that dumb father i am disappoint cliche though. You know, where he thinks the kid's a loser, then he thinks he's awesome, then he smacks the kid stating he has no son only to dramatically apologize to him later IN THE MIDDLE OF A HUGE BATTLE. Doesn't he need to win the battle to prove himself first? Oh nevermind.
I liked how the dragons were basically a bunch of oversized cats though. Both the kid and the dragon being crippled at the end was a nice touch too.
Okay here's another cartoon pilot, this was pitched back in 2007 to Nickelodeon and wasn't picked up. It's called The Modifyers and has sort of a british 60's spy theme and it has a nice art style to the enivironment/props and such.
And this is also only 12 minutes long so try to watch all of it.
Here's another cancelled pilot, from Nickelodeon pitched all the way back in the year 2001 named Constant Payne. It was made by Micah Wright, who was a writer for the Angry Beavers. Constant Payne was inspired by the pulp fiction of his youth such as Doc Savage.
The show is about a crime-fighting genius named Doc Payne and his daughter, Amanda Payne. This was to be Nickelodeon's first Action-Adventure show. No shows of this type had been tried at the network previously because no one there could figure out how to make an action show appeal to both boys AND to girls. I solved that problem by making the daughter the star of the show and having the father character be a major ass-kicker to appeal to the boys. It was a successful strategy... the show tested through the roof with both boys and girls(!) and Nickelodeon started talking about a pickup of 26 episodes. (Wright's comment).
The reasons this show isn't on the air are numerous: from the moment the pilot was picked up there were always certain executives at the network who felt that a "violent" action-adventure show was inappropriate for "kid-safe" Nickelodeon. Next, Nickelodeon's non-union studio was organized by the Cartoonists' Guild and the Writer's Guild. I signed a union card, which didn't please the network executives.
Lastly (and most importantly) after the terror attacks of 9/11, Nickelodeon decided they didn't want to make any action shows, much less one where the main character's mother had been killed by terrorists and where the father was dealing with raising his daughter alone and attempting to keep her from following in his dangerous footsteps. Before 9/11, the executives didn't think the show's family dynamic "reflected reality." After 9/11, I suppose it reflected reality all too well.
Oh well... it's their loss, really. I got to work with Madhouse, my favorite Japanese animation studio, I got to spend several weeks in Tokyo supervising the show and I had the privilege of working with my friend and mentor Hilary J. Bader on one of her last jobs before she died. Anyway, thanks for watching... at least someone's getting to see it!
As for Payne, while Nickelodeon moved on in 2001, I certainly have my DVDs of the show’s designs and I’m just waiting for two more executives at Nick to move to different companies and then I’m going back in to pitch the new management. Success is the best revenge, and revenge is a dish best served cold… and if they say “No Thanks,” well, there’s always Nickelodeon Films…
As for the depths of the show, well, we knew we were only making a 10-minute “taste” of what the show would truly be like, but we crammed in as many hints and clues as we could in those 10 minutes. One of the things that terrified Nickelodeon the most was to tell one big long story. Nick’s complaint was that this limited how they could show the series in reruns, but evidently they got over that idea because they let Avatar do it. (they’re also letting Avatar make a new Steampunk show now… hmmm, I wonder where they got THAT idea?). Anyway, Amanda was supposed to start out as 15 and over the course of 5 years grow up with the audience, aging one year each season, with more and more of the family’s dark past dripping out over the years.
nocturnal YL: My current plan is to play Atelier Firis DX now, which online guides suggest is long. Atelier Lydie & Suelle DX will likewise be long (longer than the original too, due to DLC, DX additions and I'll make the best items). I'll maybe play Ys Origin after.
Jun 14, 2021 10:28:43 GMT -5
nocturnal YL: Not sure about what I'll play after. Another Atelier game will probably be out by then, either completing the Secret series or giving us Arland 5. Either way, I'll probably play those before going elsewhere. Dusk will have to wait for quite a bit…
Jun 14, 2021 10:31:02 GMT -5
Nester the Lark: Wondering if I should get Mario Golf at launch or wait a couple of months. I have so many other things to play that my gaming (and wallet) might need a little breathing room.
Jun 17, 2021 9:23:48 GMT -5
Nester the Lark: The problem with playing Hyrule Warriors and a modern Ys game at the same time is that even though the combat feels somewhat similar, the controls are completely different, and I get confused.
Jun 23, 2021 8:57:58 GMT -5
Shrikeswind: Yeah I'm here, but kinda vaguely. Sorry, I haven't had too much to say lately.
Jul 8, 2021 11:28:57 GMT -5
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5
nocturnal YL: Uh, I take that back. Atelier Firis has a lot of merits, but also a lot of drawbacks. It's extremely tedious for 100% completion, and there are all kinds of other flaws. Still good for the exploration aspect and certain plots like Liane's character events.
Aug 9, 2021 13:38:12 GMT -5
nocturnal YL: I don't know where I'd place it. A bit above Atelier Totori? A bit below it? I still think it's pretty good, at any rate. If only they could keep this game's engine but dial back its scale and make a traditional Atelier. Totally not foreshadowing anything.
Aug 9, 2021 13:45:07 GMT -5
Nester the Lark: I've finished Ys IX, so I'll be working on a detailed write-up and comparison with Ys VIII.
Aug 17, 2021 8:09:12 GMT -5
Spud: I try to keep up with here, but the proboard RSS feed suuuucks. And Thunderbird is barely passable as a feed aggregator. I feel like the internet was just better in 2007.
Sept 3, 2021 10:43:42 GMT -5
Nester the Lark: I may have a little time to catch my breath...
Sept 6, 2021 19:09:08 GMT -5
nocturnal YL: Game progress update: Atelier Lydie & Suelle DX — defeated Falgior, so it's about 1/3 done (about 1/4 if I count post-game item grinding); WarioWare: Get It Together! — played up to the staff credits (about 5%, I guess).
Sept 15, 2021 12:30:19 GMT -5
nocturnal YL: This pic is how I'd rate my games on Nintendo Switch so far (subject to change). Numbers are meant to show relative positions; like temperatures in °C and °F, absolute values don't mean much.
Sept 15, 2021 12:36:36 GMT -5