Here's the whole pilot episode for Angora Napkin, based off a graphic novel of the same name, and it is weird/funny and it definitly isn't aimed at kids. You will see why . . .
Apprantely one of the people who worked on it also worked on Ren and Stimpy APC.
"Three young women meet the world head-on in a bubblegum pop explosion of harsh reality.Spinning off from the Eisner nominated graphic novel, this animated pilot was created for Teletoon as part of their Pilot Project initiative." (This was broadcast in Canada on Halloween)
I'll try posting more cartoon pilots episodes for shows that haven't been picked up yet.
I tried watching Angora Napkin, I really did - but the Spumco-styled animation has this fantastic, ruinous power that can make a cartoon unwatchable (for me, anyway). Also, jiggly hipster boobs don't a mature cartoon make.
You want to know how much I dislike Spumco-styled animation, though? It almost put me off the Plastic Man pilot Cartoon Network aired a few years ago, and I love Plastic Man. A cartoon dedicated to him has the potential to be awesome. Fortunately (for the animation's sake), the poopy visuals were dwarfed by the sheer number of bad puns. I can tolerate puns, I'm not allergic to them or anything, but Plastic Man's schtick is irony and anti-subtle sight-gags. He uses puns off-the-cuff and about as frequently as your average Joe, so that failure to understand the character is what really did that pilot in.
Still, the Spumco-lite stuff didn't do much to help.
Last Edit: Nov 18, 2010 16:38:33 GMT -5 by Deleted
I couldn't finish watching it because of the animation either, but for a different reason. It's got that weird, floaty, unnatural kind of animation you get when the animators are relying too heavily on a computer to do the animating for them.
Post by 8bitretroshit on Nov 19, 2010 3:34:07 GMT -5
I like the animation 'n all, but it's really really unfunny.
Also saw How to train your dragon finally yesterday, it was okay. Movie suffers from that dumb father i am disappoint cliche though. You know, where he thinks the kid's a loser, then he thinks he's awesome, then he smacks the kid stating he has no son only to dramatically apologize to him later IN THE MIDDLE OF A HUGE BATTLE. Doesn't he need to win the battle to prove himself first? Oh nevermind.
I liked how the dragons were basically a bunch of oversized cats though. Both the kid and the dragon being crippled at the end was a nice touch too.
Okay here's another cartoon pilot, this was pitched back in 2007 to Nickelodeon and wasn't picked up. It's called The Modifyers and has sort of a british 60's spy theme and it has a nice art style to the enivironment/props and such.
And this is also only 12 minutes long so try to watch all of it.
Here's another cancelled pilot, from Nickelodeon pitched all the way back in the year 2001 named Constant Payne. It was made by Micah Wright, who was a writer for the Angry Beavers. Constant Payne was inspired by the pulp fiction of his youth such as Doc Savage.
The show is about a crime-fighting genius named Doc Payne and his daughter, Amanda Payne. This was to be Nickelodeon's first Action-Adventure show. No shows of this type had been tried at the network previously because no one there could figure out how to make an action show appeal to both boys AND to girls. I solved that problem by making the daughter the star of the show and having the father character be a major ass-kicker to appeal to the boys. It was a successful strategy... the show tested through the roof with both boys and girls(!) and Nickelodeon started talking about a pickup of 26 episodes. (Wright's comment).
The reasons this show isn't on the air are numerous: from the moment the pilot was picked up there were always certain executives at the network who felt that a "violent" action-adventure show was inappropriate for "kid-safe" Nickelodeon. Next, Nickelodeon's non-union studio was organized by the Cartoonists' Guild and the Writer's Guild. I signed a union card, which didn't please the network executives.
Lastly (and most importantly) after the terror attacks of 9/11, Nickelodeon decided they didn't want to make any action shows, much less one where the main character's mother had been killed by terrorists and where the father was dealing with raising his daughter alone and attempting to keep her from following in his dangerous footsteps. Before 9/11, the executives didn't think the show's family dynamic "reflected reality." After 9/11, I suppose it reflected reality all too well.
Oh well... it's their loss, really. I got to work with Madhouse, my favorite Japanese animation studio, I got to spend several weeks in Tokyo supervising the show and I had the privilege of working with my friend and mentor Hilary J. Bader on one of her last jobs before she died. Anyway, thanks for watching... at least someone's getting to see it!
As for Payne, while Nickelodeon moved on in 2001, I certainly have my DVDs of the show’s designs and I’m just waiting for two more executives at Nick to move to different companies and then I’m going back in to pitch the new management. Success is the best revenge, and revenge is a dish best served cold… and if they say “No Thanks,” well, there’s always Nickelodeon Films…
As for the depths of the show, well, we knew we were only making a 10-minute “taste” of what the show would truly be like, but we crammed in as many hints and clues as we could in those 10 minutes. One of the things that terrified Nickelodeon the most was to tell one big long story. Nick’s complaint was that this limited how they could show the series in reruns, but evidently they got over that idea because they let Avatar do it. (they’re also letting Avatar make a new Steampunk show now… hmmm, I wonder where they got THAT idea?). Anyway, Amanda was supposed to start out as 15 and over the course of 5 years grow up with the audience, aging one year each season, with more and more of the family’s dark past dripping out over the years.
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5