There's just a lot of little things that bugged me is all. At least in Banjo-Kazooie when you died it went "bwooooop" the screen circles-out and circles back in again.
But in Epic Mickey its "Oh I'm dea-BORING LOADING SCREEN-alive again"
I know that nitpicky but there's soooo many things like that missing and it adds up making it feel so lacking and incomplete. Certain sounds, effects, menus, it all felt lousy compared to Banjo-Kazooie which had so much personality in everything!
There's also the physics which just feel strange to me. In Banjo-Kazooie I knew what I could or couldn't land on from jumping distance. In Epic Micky... I don't know if it was the camera angle or what but there were so many times I couldn't judge if I was able to reach that ledge or not.
Post by 8bitretroshit on Jun 14, 2011 2:05:02 GMT -5
Yeah the platforming in Epic Micky's subpar. That stretchy animation looks lovely, but it actually gets in the way. A lot of times I thought I'd make a jump, only to have Micky stretch to the point his feet barely touches the edge when landing, resulting in him freezing in the animation as he slowly slides off, down to his doom. This happened enough times for me to bitch about it here
My biggest complaint is still the boring quests though. I'll believe you when you say all your actions come together near the ending and I kinda want to finish it without peeking via Youtube, but it's just too damn dull
Instead of just not helping, EM2 should add the ability to just paint thin any NPC to oblivion that's dumb enough to pester you with fetch quests
Sorry, Koopaul, it just kinda sounds like you're grasping for things to hate about the game. Lack of iris-out effects? Seriously? Half the games out there these days just respawn you a few feet away from where you died with no fanfare at all! Weren't you the one complaining that there weren't dust clouds when you land from a jump, too? Those are some bizarre gripes, man.
I'm not arguing that the platforming was perfect, but I've played higher-budget games that were much, much worse. At least you have some control over where Mickey's going when he jumps, unlike Kingdom Hearts, where trying to jump to the top of a tree was a case of doing it over and over until, by sheer luck, Sora happened to land on it. And even that wasn't enough to make anybody consider that a bad game. If you're going to be limiting yourself to platformers that are 100% completely flawless, you're pretty much only going to be playing Mario games - made by a company that has 30 years of experience doing it. Video games are just made by human beings, not some kind of magic supermen. I'm sure I remember Spector saying most of the staff he had were fresh out of college, too. For their first ever attempt at a platformer, I thought Junction Point did a pretty solid job.
Some of you Nintendo fans don't know how good you have it.
Post by 8bitretroshit on Jun 14, 2011 12:38:23 GMT -5
I always considered Kingdom Hearts to be more of an action RPG type of game rather than a platformer. Well, from the 3 or so hours I played of it anyway. Think I stopped when I had to look for gorilla's in the jungle (it's always those jungles!). I remember jumping around to be pretty akward though yeah.
Basically if EM was more of an action RPG I wouldn't mind the platforming as I'd be moaning about the way Mickey fights instead
Post by Nester the Lark on Dec 29, 2011 22:11:55 GMT -5
Game Informer reports another epic rumor on Epic Mickey 2. This time, the info allegedly came from a Disney newsletter which was quickly revised to remove the info.
The text supposedly read:
Disney Epic Mickey 2 is the latest game in the critically acclaimed Disney Epic Mickey videogame series. In this all-new action-platforming game available for Xbox 360, PlayStation 3, and Wii, Mickey embarks on an epic journey and is pulled back into a world filled with Disney’s forgotten characters. Players can choose to play single-player as Mickey or for the first time players can also choose 2-player split screen mode. In the 2 player mode one person can play as Mickey wielding magic paint and paint thinner to dynamically change the world and the second player can play as Oswald the Lucky Rabbit – Walt Disney’s first cartoon star – with the power to fly like a helicopter and use electricity to fight or friend enemies and solve challenges. Team-up and choose your path to save this forgotten world because the choices you make will alter the story and change the end of the game!
The info about a 2-player spit-screen mode lines up with previous rumors, but of course, that doesn't really mean much. I'm a little surprised to see a mention of Wii instead of Wii U (but maybe it was implied).
Maybe Epic Mickey 2 may take place in another Wasteland based on Magic Kingdom (not Disneyland) or Epcot...
I like the idea of playing as either Mickey or Oswald.
And I want more obscure characters... not NPC's who all look alike... I want to see more than just Horace Horsecollar and Clarabelle Cow... there's Clara Cluck, Mickey's two nephews, Mortimer Mouse, the birds from The Three Caballeros, you know?
Post by Nester the Lark on Mar 16, 2012 17:18:44 GMT -5
Big interview with Warren Spector at gamesindustry.biz. He nearly seems to confirm a few rumors about Epic Mickey 2 while speaking hypothetically, including that the game will be mutli-platform, have a mutli-player mode, an improved camera, and will have full voice acting.
He also mentions that it was Disney's most successful single-platform game ever, and also reiterates that the Wii was the "right platform" to reintroduce Mickey as a video game character.
Also GameTrailers TV teases that it will have the world exclusive first trailer and gameplay footage of Warren Spector's next game. Any guesses on what that might be?
- The two-player co-op with Mickey and Oswald is drop in/drop out, but even in single-player mode, Oswald will be a constant companion with Mickey.
- The game features full voice work, and as in the first game, Oswald is voiced by Frank Welker.
- The game will be a musical, with the characters bursting into song at various points. There are different songs depending on how you play the game. Original songs are being penned by Jim Dooley and Mike Himelstein.
- Warren Spector wants to include Frontierland as part of Wasteland.
- The camera is being improved.
- The game is coming out later this year for the Wii, PS3 and 360. No word on a Wii U version.
It's because the words are in the DVD as a subtitle track, so they can just switch out the subtitles for other language versions. Whoever ripped the video from the DVD didn't rip the subtitles to go with it.
I'm really looking forward to this game. When I played through the first one I complained that they'd underused the voice actors. I love Jim Cummings, Tony Anselmo and Bill Farmer, but all they got to do was grunt last time.
Nester the Lark: Hello, NinDB world! Post your shouts here! (But be careful not to wake the neighbors. )
Jul 21, 2020 8:45:06 GMT -5
nocturnal YL: Guys, guys! I can't believe what I found in Zelda 1! The game features an Elimination Mode that for some reason not many talked about! I wonder if it's fun? (Don't actually try it.)
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Nester the Lark: It seems like Cadence of Hyrule should be more popular than it is. Are people put off by the rhythm aspect? Or the randomly-generated maps?
Jul 24, 2020 14:01:59 GMT -5
nocturnal YL: ↑ Might warrant its own thread, but I think mixing rhythm and other genres usually resuls in gameplay too difficult for many. I can't handle it well either, judging from my scores in Dedede's Drum Dash.
Jul 24, 2020 22:46:56 GMT -5
nocturnal YL: ↑ For me personally, it simply hasn't been considered. It's a download-only game (until now) from a series I'm unfamiliar with and didn't feel like trying out.
Jul 24, 2020 23:02:40 GMT -5
Nester the Lark: Ironically, I did create a thread for Cadence of Hyrule, but then deleted it thinking there wouldn't be any discussion on it. Maybe I'll go ahead and make a new one.
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Shrikeswind: Something to bear in mind about the shoutbox if you’re not already aware: It doesn’t show up on the mobile version of the forums. This shouldn’t be a major problem, but it can make it difficult to get into discussions for mobile visitors.
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Shrikeswind: (Honestly, Proboards mobile is pretty bad in general, but...)
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Shrikeswind: Is there a Discord for NinDB, by the way? It’s very popular with them there young’ns these days, so it might help activity.
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Shrikeswind: Hm. Seems like it might be a good idea if activity picks up. Not to be a pessimist but I do have my doubts that'll happen though.
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Aug 2, 2020 23:44:57 GMT -5
Shrikeswind: You remember Disney's Hunchback of Notre Dame, right? So apparently, 5 year old me was incapable of discerning male and female in non-humans, because *apparently* there's a female gargoyle, and the goat's a boy.
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