Destructoid's review of EM: PoI states that the team behind it (Dreamrift) has less than a year to make the game and had to cut content to make the game (suggested to be an entire world/section based on Alice in Wonderland)
Also if your going to buy EM2, it's reviews indicate that it's better to play co-op as Oswald's AI is . . . poor.
The original EM was puposely rushed out for Christmas 2010 and it obviously appears the same has happened here. Which it quite sad to see such a "big" franchise/s get screwed over again with a inferior product just to increase potential christmas sales from customers who don't know any better, instead of delaying and making a higher quality product.
"A bad game is bad forever, while a delayed game is eventually good." - Shigeru Miyamoto
For the record, the game is quite good if you look past the (IMO minor) complaints. Literally the only complaints I have is Os' AI isn't just bad, it's bizarre and the game is quite glitchy. But excluding a single apocalyptic glitch I've gotten, that isn't so bad.
Post by Nester the Lark on Jan 29, 2013 14:05:24 GMT -5
Unfortunately, after poor sales of Epic Mickey 2, Disney has shut down Junction Point Studios.
It's kinda shocking that after the original game sold 1.3 million units by the end of 2010 (impressive for a 3rd party Wii exclusive), the sequel sold only about 270,000 in a similar time frame, despite being available on four different platforms. I suppose I'm partially guilty since I have yet to get around to picking up the sequel myself.
It's also confirmed that Warren Specter will not continue working for Disney, so we'll probably never see that DuckTales game he wanted to work on.
The only game Disney is focusing on now is Disney Infinity.
On a slightly related note, Junction Point is the 2nd developer game developer based in Austin, Texas to get shut this month (Vigil Games creators of Darksiders, due to THQ going bankrupt)
Thankfully Austin has a few established developers there who happened to be hiring such as Nintendo's Retro Studios who hired a few Vigil staff while Crytek (Crysis) opened up a new studio there and hired the rest of their Vigils staff, so maybe the same might happen to some of JP employees looking for new work there.
EDIT: Another thing I forgot to mention, at least the EM series as a whole brought a whole lot of attention to the character of Oswald the Lucky Rabbit.
How many of you ever heard of him before 2010? I know I didn't.
Last Edit: Jan 29, 2013 17:18:02 GMT -5 by Da Robot
Post by Nester the Lark on Jan 29, 2013 18:16:54 GMT -5
Those numbers are probably more accurate since they come directly from NPD. Still, it's pretty pathetic compared with the original game. At least people can't blame its failure on the Wii.
I think I had heard of Oswald before Epic Mickey, but it was nothing more than obscure trivia that I had forgotten. I hope we get to see more of him.
I also loved the design they used for Mickey in the EM games. It's very classic, and cooler looking than the more traditional modern version. I'll be sad if it disappears.
EDIT: Warren Specter has posted an open letter on his Facebook page:
Yes, it's true. The Junction Point journey is over. To all those who've asked, or want to ask, I'm sad but excited for the future.
JPS had a good eight year run. I got to work with some amazing people on some amazing projects. I've had some of the most magical times of my life, fulfilling several life-long dreams. I've gotten to know Disney fans and Disney cast members, gotten hands on with Disney's history, walked where Walt walked... "Magical" really is the only word.
But now it's time to... (Man, I almost said, "now it's time to say goodbye to all our fa-mi-ly..." Which would have led me right to "M-I-C-K-E-Y-M-O-U-S-E!"). Let's just say, now it's time to move on to the next adventure. I honestly don't know what that will be yet, so don't ask. (And while we're on the subject of asking, if you're a journalist, don't bother - all press inquiries go to Brian Nelson and Carrie Davis over at Disney.)
Anyway, whatever you think of me, or Junction Point, or Disney or the Disney Epic Mickey games - yes, I know we polarized people! - I'll always look back on the last eight years with nothing but pride. Rarely have I worked with a team more dedicated or harder working. Never have I been part of a game - of anything, really - that touched people at as deep or personal a level as the Epic Mickey games. That's priceless.
I said to myself as Junction Point embarked on the Epic Mickey journey that, worst case, we'd be "a footnote in Disney history." Looking back on it, I think we did far better than that. With Mickey Mouse as our hero, we introduced a mainstream audience to some cool "core game" concepts... and, most especially, we restored Oswald the Lucky Rabbit to a place of prominence.
WE did that.
I'll always be grateful to Disney for that opportunity, to the folks who helped out along the way in Glendale, on the studio lot in Burbank, at the parks in Anaheim and Orlando and Paris, at Disney offices around the world and at Pixar. (You know who you are!) I'm grateful to the Disney fans, bloggers and historians who embraced me, the team and our work - that was huge. And, most especially, I'll always be grateful to the folks – the family – at Junction Point who did all the real work.
I'll see all of you in the future!
And, really, press inquiries go to Brian and Carrie!
Post by Nester the Lark on Aug 20, 2016 11:10:37 GMT -5
Here's some interesting news. According to Disney illustrator Pat Block, if Epic Mickey 2 had been successful, Disney planned to follow it up with an "Epic Donald" game. He was selling his concept art for it on eBay, and you can see it here.
Looks like it would've been the closest Warren Spector could get to making that DuckTales game.
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week.
Apr 10, 2021 11:30:13 GMT -5