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Post by Da Robot on Sept 30, 2012 3:14:27 GMT -5
Does every franchise really need a anniversary compliation? (franchise in this case seems to be any game series that gets new installments regularlly)
Weren't we all surprised to hear Kirby get a 20th Anniversary compliation . . .
. . . and than find out tha it is turing out to be way better than Mario 25th
Makes me wonder what's gonna happen at the 30th anniversary for Mario?
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Post by Arcadenik on Sept 30, 2012 5:42:03 GMT -5
Mario 30th? Probably New Super Mario All-Stars with NSMB, NSMBW, NSMB2, and NSMBU.
As for DK64, it is probably rights issue, not expansion pack issue, that's keeping it from appearing on Virtual Console. Zelda Majora's Mask uses expansion pack too and it is on Virtual Console.
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Post by nocturnal YL on Sept 30, 2012 12:12:34 GMT -5
If Diddy Kong Racing can be remade on DS, there shouldn't be much copyright issue when it comes to DK64 on VC. We don't see many N64 games on VC, and I'm guessing it's because of the cost of porting N64 games is higher than the other systems.
Mario's 25th is already much better than his 20th. Nintendo just slapped a "Mario 20th" logo on the packages of a few games (Dr. Mario & Puzzle League, Mario Tennis Advance, Famicom Mini Super Mario Bros) and called it celebration.
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Post by Leon on Sept 30, 2012 22:44:07 GMT -5
From what I heard with regards to Mario, Nintendo actually didn't plan on doing anything at all, but NoA pressured them to do something for the 25th anniversary. After Mario sold like crazy, Nintendo realized that they had a gold mine, and did Zelda and Kirby, and worked with Square Enix to make the Dragon Quest collection.
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Post by Nester the Lark on Sept 30, 2012 23:03:31 GMT -5
My understanding with N64 games on Virtual Console is that in some cases, it is technical issues. It was stated that Harvest Moon 64 wasn't released on Virtual Console because, according to Natsume, "the code of the game is not… it’s not an easy transfer." I suspect the same is true for most games. The N64 was notoriously difficult to work with. However, in the case of DK64, it's probably the same reason as Excitebike 64. Both games included their original games as unlockables, and Nintendo doesn't like to give anything away that they couldn't charge separately for on the VC. (Remember how they removed the unlockable NES Metroid from the Wii version of the Prime Trilogy.) There's also the suspicion that Nintendo does not actually own the code for the DK arcade game, but that's a rather moot point, I think.
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Post by Wildcat on Oct 1, 2012 7:58:29 GMT -5
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Post by The Qu on Oct 1, 2012 9:06:28 GMT -5
There's also the suspicion that Nintendo does not actually own the code for the DK arcade game, but that's a rather moot point, I think. You're going to have to elaborate on this part. That's an urban legend I've never heard.
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Post by Nester the Lark on Oct 1, 2012 11:51:16 GMT -5
You're going to have to elaborate on this part. That's an urban legend I've never heard. Details are fuzzy, but supposedly when Nintendo designed the original Donkey Kong arcade game, they sub-contracted a company called Ikegami Tsushinki to do the actual programming. Ikegami later sued Nintendo on claims of owning the copyright to the code. (Ikegami also created its own Donkey Kong rip-off for Sega: Congo Bongo.) If this is true, then Nintendo neither owns the code, nor are they allowed to reverse engineer it. You can read more detailed accounts here: Who Programmed Donkey Kong1UP.com: Revisiting Nintendo's Arcade HistoryTMK: Donkey Kong's Fuzzy History
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Post by Fryguy64 on Oct 1, 2012 14:36:20 GMT -5
I wonder if they sued over the classic arcade Donkey Kong in Donkey Kong 64... And that's why that hasn't shown up on Virtual Console...
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Post by Nester the Lark on Oct 1, 2012 14:58:43 GMT -5
I believe the original lawsuit was in the early '80s over Donkey Kong, Jr. Nintendo programmed DKJr themselves, but Ikegami claimed that Nintendo reverse engineered their code and based DKJr's on it. (Perhaps that's why DK3 was a completely different type of game.)
I'm not aware of any lawsuits with DK64, but I wouldn't be too surprised if Rare sneaked that game in without Nintendo knowing.
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Post by Manspeed on Oct 5, 2012 12:28:30 GMT -5
So presumably the arcade versions of DK and DK Jr. have never been re-released because of this lawsuit, but how come they've never re-released the arcade version of Mario Bros. or DK3 or any of their other arcade games?
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Post by nocturnal YL on Oct 5, 2012 15:05:12 GMT -5
...Because it takes time to write emulator for each type of arcade? With the Famicom versions of those games ready, re-releasing those is not only legally safer, but take much less effort?
And on that, I'm surprised to see Nintendo releasing a modified version of Famicom DK that includes 50m. I thought their stance with these old games is that "assembly or BASIC code, too old, won't modify" outside of minor edits (flashing screen, graphical hacks)...
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Post by asiacatdogblue on Oct 9, 2012 20:36:46 GMT -5
Eh, a Donkey Kong collection wouldn't be too big- it'd be DKC1-3, maybe DKL, and if you were really crazy 94. As much as I'd dig it, I don't think most people would want to blow fifty bucks on it. I'm not even sure what you'd do for Pac-Man that'd be worth money. No excuse for Mario, though. It's the principle of it, really. The fact that the Pink Blob, this small(8 inches high) rubbery wad of chewing gum(you can't help but see him as something, like that) managed to get bigger, better, more respectful anniversary deal than gaming icons that not only predated him, but have also made land marks in gaming history. Kirby has gotten a compilation release(his first one ever) that consists of six main games(all important and good in their own right), a sub-game in the form of challenge stages(with a boss to face), and a museum that showcases not only every game in the blob's entire series(with the exception of one puzzle game), but also major events that happened on this planet(as well as the listing of Nintendo systems). In addition, the release also has 3 episodes of the animated series, a booklet containing details of every title, a seperate CD of fan(or creator)-favorite songs from (almost)all the games... Hell, his fans have done a lot for him as well. I have seen some dedicated fan works for him, but nothing bigger than an attempt to break a Guinness World Record by having a HUGE amount of people to blow bubble gum(though the whole thing was NoA's idea). To put it short, Kirby's has gotten alot. In comparison, what did Mario get? Sure, he had a compilation release as well, but it was same one he had originally for the Super Nintendo Entertainment System, and from what I've heard, it was all he had on that disc. No extra content other than a separate Music CD and history booklet that has weaker content than what that pink blob had. Mario is Nintendo's primary mascot, and this is what he gets for his 25th?! That's pathetic! Pac-Man, for his 30th, has gotten a party game(never really played it myself), as well as a new look for the characters. Pac-Man himself, I don't really mind(I like his shoes), but the look of the Ghost Monsters really annoy me. They look like Tamogotchi! Pac-Man is also getting an animated release next year. From what I have seen from the trailer, I'm reminded of Danny Phantom from Nickelodeon. True fans of the series were expecting something more akin to the Pac-Man World Series, A huge collection of his old games(Pac-Land, Pac-Attack, Adventures, etc), or even a DVD release of the animated series done by Hanna-Barbera Productions. The Legend of Zelda got a brand new game! Your mileage may vary on whether said game is good or not. an Orchestra dedicated to the history of all the console games of the series(except Four Swords Adventures), a re-release or Four Swords with a very acceptable Single Player mode, and a remake of what is considered the best Zelda title of all time(you know the one). Donkey Kong, from what I have heard, has gotted a card. Metroid... hasn't got anything. Not even from NoA, I believe. Fans were pissed. Considering what all theres characters have brung to video game history, I can see some gaming fans getting annoyed... well, the Western gaming fans, anyway. Flint may just have it. HAL Laboratory Inc. does show much care to their creation than the Big N themselves do to theirs. Now, what would HAL have plan for the Pink Blob's 25th?
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Post by Fryguy64 on Oct 10, 2012 3:37:47 GMT -5
Well, arguably Mario's 20th was a much bigger deal. There were LOADS of games released, CDs, and they had Big Band concerts in Japan. Hell, it kinda caught the tail end of the Famicom anniversary celebrations as well, which were very Mario heavy. And hey, we've got so many Mario games SINCE then that people are complaining there's too much.
The special edition All-Stars disc was a bit of a disappointment. I was hoping for so much more, or at least a disc containing the OTHER Mario games (World, Yoshi's Island, Land, Land 2).
Donkey Kong's 20th did go by without much fanfare, and Miyamoto said he regretted this, so he did a big DK push at the end of the lives of the GameCube and GBA.
Zelda got loads of stuff.
Metroid seems to be the only real bugbear and it's REALLY upset some people that it was overshadowed by Zelda. Seriously though, they'd JUST released a compilation pack containing all three Metroid Prime games PLUS a brand new Metroid game (not their fault everyone hated it).
So they didn't put on huge concerts or release a compilation. So freakin' what? Metroid, Metroid 2 and Super Metroid are ALL easily available on either Wii or 3DS (even Fusion for Ambassadors). So what kind of compilation pack were we expecting?
Concert? Sure you could probably fill a set, but most of the Metroid series relies on sci-fi synth music to set the atmosphere of the games. You can't easily replicate that live on stage, aside from a few key themes.
I like Metroid a lot (well, the 2D games anyway) and I am neither surprised nor upset that it's not getting the big splash anniversary treatment. It's too close to Zelda, there's not many games, the games there are are (almost) all easily available on current systems already, the music doesn't often stand alone, and... well, won't that do?
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