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Post by nocturnal YL on Nov 26, 2014 0:59:59 GMT -5
Now I wonder how long did it take for them to finish everything else. Which stages are the hardest or most time-consuming to make? What's the order of completion of the character? My own theory: the event matches All-Star Battle: New Challengers 1 and 2 may provide hints, seeing that Brawl had a pattern that I thought also has to do with this (with ones like Toon Link and Wolf oddly placed at the end). Other Smash Wii U news: The music list is complete. There are 437 songs total, with a few 3DS ones missing (some fans theorize that they are for the future Miiverse stage). There seems to be less new remixes this time, but I like how they're more properly placed (like how Title/Ending (SMW) is now actually in an SMW stage).
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Post by Leon on Nov 26, 2014 1:57:15 GMT -5
I love that they remixed songs from even small games like Sakura Samurai. Pic of the day. In the Gamer stage, the stage set-up will change at random. Here’s Mom appearing from an easel. You’d better stay on your toes.Mom even appears out of the TV. Sometimes she jumps out of it and walks around. It gets a little crazy. The guy in the far window is Grandpa, who acts as Mom's decoy. His wig is swaying.
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Post by kirbychu on Nov 26, 2014 6:51:53 GMT -5
Yeesh, five Mega Man remixes and not a single Sonic one? Last time I assumed it was because Sonic was added late, but I doubt that's the case this time..
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Post by Leon on Nov 26, 2014 13:26:19 GMT -5
From what I heard there's a lot of legal issues surrounding the music from the older Sonic games, so Nintendo chose not to do any remixes.
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Post by kirbychu on Nov 26, 2014 18:34:25 GMT -5
There's legal issues with the music from Sonic 1 and 2... The series is way bigger than that, though.
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Post by Leon on Nov 27, 2014 1:39:55 GMT -5
Pic of the day. Here's a basic size of the map for Smash Tour. The card suits and star marks are check points. You'll get a full-round bonus if you pass them all, and you'll get a strength bonus if you stop on any of them.
If you look reaaally closely, you'll see that by rolling a 5, you can pass through the center of the map to the other end. This means that you'll have an advantage if you keep rolling 5s!! Trophies like Ashley's that slow down the roulette wheel may help you out here.
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Post by Leon on Nov 28, 2014 3:08:26 GMT -5
Pic of the day. Congratulations to the European region where Super Smash Bros. for Wii U was launched today!! Today's post is completely off-topic though. It's the Wrecking Crew stage. When you make the bombs explode, the shock from the explosion transfers to the walls and destroys them. When there are only two panels or less holding up a floor, the floor will crash down, making the stage change constantly.You might get stuck inside a metal barrel that falls from above. Players can attack you while you're stuck, so get yourself out by mashing buttons.
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Post by Leon on Dec 1, 2014 2:50:38 GMT -5
Pic of the day. When you play Master Orders in Special Orders mode, you will need to use a certain amount of gold to buy a ticket to enter. If you win the challenge, you’ll get a reward determined by the difficulty level. The challenges may sound simple, but playing them on Very Hard is quite challenging.On the other hand, the rules in Crazy Orders are very different. You'll earn one turn for every win, and each turn gets harder and harder. Some of your accumulated damage will get carried over. Crazy Hand will challenge your after 2 turns, so you'll earn your rewards if you beat him. The final battle will be an HP battle and the more accumulated damage you have, the more HP you'll have in the fight...so the trick is to be a little risky.
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Post by nocturnal YL on Dec 1, 2014 9:02:37 GMT -5
Crazy Hand will challenge your after 2 turns That's some interesting grammar over there, Nintendo of America.
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Post by Leon on Dec 2, 2014 2:57:46 GMT -5
Pic of the day. Two-player options were added to a wide range of modes in this game. -Classic -All-Star -Events -Home-Run Contest (up to four players) -Multi-Man Brawl (up to four players) -Target Smash!! (up to four players) -Trophy Rush -Online Team Battles Have fun with your siblings and friends.
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Post by Koopaul on Dec 2, 2014 7:02:13 GMT -5
Not much to be said now.
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Post by TV Eye on Dec 3, 2014 1:32:05 GMT -5
I've been playing the game for a few days now and I still can't get over how atrocious the menu is. I shouldn't be continuously getting lost in a games main menu.
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Post by Koopaul on Dec 3, 2014 1:44:26 GMT -5
He got it right in Brawl. Why did he change that all up?
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Post by Leon on Dec 3, 2014 4:05:35 GMT -5
Pic of the day. Some characters were displayed flat in their original games, so we made some trophies flat as well. For example, flat trophies from Rhythm Heaven and WarioWare…Strike different poses when viewed from behind!! The designers made these from scratch for this game--thank you, designers. There are other trophies that may strike a completely different pose, and some may not even show their backs at all.
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Post by Leon on Dec 4, 2014 2:20:39 GMT -5
Pic of the day. To train your amiibo, it's important to give them hands-on time in battles. If you play against your amiibo with the same character, you can act as its teacher and help them learn moves easier. That said, it's also important to "feed" your amiibo equipment so you can make them stronger and give them special abilities.The effects in red show when a special ability will have a negative impact, but this is not necessarily a bad thing since the equipment might raise your amiibo's overall stats. It's also important to note that there's a limit on how much you can level an amiibo no matter how much you keep feeding it. However, you can change their balance of attack, defense, and speed.
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