Post by Nester the Lark on Apr 4, 2014 14:12:14 GMT -5
- NinDB Top 25 (2014) -
All right, let's try this again! Welcome to the NinDB Top 25 for 2014!
I was going to do this last year, but the forum was practically dead then, so I figured not enough people would vote. But things have picked up a little bit lately, plus it's probably better to do this in the Spring than the Fall. The Wii U has also been out for a good while now, so let's give it another go.
How To Vote
Simply post your list of up to 25 (minimum 10) of your favorite games to appear on Nintendo systems. Number them 1-25, with your top choice first.
The game must be officially licensed.
The game can be from any region.
All digital downloads, including Virtual Console games, are allowed.
Arcade games are allowed as long as they're owned by Nintendo.
Compilations are not allowed.
Use whatever criteria you want to make your list, but you can also think of it this way: what 25 games would you most want to be stuck on a desert island with?
The voting deadline is Friday, April 11 (give or take).
How Votes Are Tallied
Games will be ordered according to the following hierarchy:
Most points > most votes > most previous appearances > highest previous position > Earliest release date
Ports of games will be lumped together. Exceptions will be made on a case-by-case basis. If you want to vote for a particular version of a game, please discuss it with me first, but it probably won't be a big deal.
1. Pokemon Ruby/Sapphire (GBA) 2. Fire Emblem: Awakening (3DS) 3. Pokemon Black/White (NDS) 4. Super Smash Bros. Brawl (Wii) 5. Pokemon Mystery Dungeon: Explorers of Sky (NDS) 6. Super Mario 64 (N64) 7. Final Fantasy VI (SNES) 8. Legend of Zelda: The Wind Waker (GCN) 9. Super Mario Galaxy 2 (Wii) 10. EarthBound (SNES) 11. Tales of Symphonia (GCN) 12. Mario Kart: Double Dash!! (GCN) 13. Fire Emblem: Shadow Dragon (NDS) 14. Donkey Kong 64 (N64) 15. Pokemon Colosseum (GCN) 16. Super Mario Sunshine (GCN) 17. Tatsunoko vs Capcom: Ultimate All-Stars (Wii) 18. Contra (NES) 19. Diddy Kong Racing (N64) 20. Wrecking Crew (NES) 21. Mario Tennis (N64) 22. Donkey Kong Country 2 (SNES) 23. Uninvited (NES) 24. Shin Onigashima (FDS) 25. Super Metroid (SNES)
Uh my list would be kinda similar, the only new thing would be adding FE13 instead of Gaiden and moving up it high as it deserves, and replacing FFV with FFVI... and that's it. :x
Yeah, Pokemon XY, you were cool, but could not match the experience of R/S and B/W. Blame the lack of new Pokemon and the pointless Mega Evolutions. :/
Obviously Brawl will remain there until Smash 4 comes out.
Lack of Wii U hurt some potential list incomers like Mario 3D World and the Wonderful 101.
Last Edit: Apr 5, 2014 0:40:02 GMT -5 by jigglysama
Are future games like Smash Bros. and Mario Kart allowed?
Heh. Why would anyone possibly want to vote for games that aren't out yet and that they haven't even played?
Anyway, here's my vote:
1. Super Metroid 2. Yoshi's Island 3. The Legend of Zelda: Majora's Mask 4. Resident Evil 4 5. The Legend of Zelda: A Link To the Past 6. Sin & Punishment: Star Successor 7. Super Smash Bros. Brawl 8. Donkey Kong Country 2: Diddy's Kong Quest 9. Donkey Kong Country: Tropical Freeze 10. Castlevania: Portrait of Ruin 11. Final Fantasy Crystal Chronicles 12. Sonic Colors 13. F-Zero GX 14. SSX 3 15. Xenoblade Chronicles 16. Super Mario Bros. 3 17. U.N. Squadron 18. Contra 4 19. Gunstar Super Heroes 20. StarTropics 21. Mischief Makers 22. Super Mario Bros. 23. Tetris DS 24. NBA Hangtime 25. Final Fantasy VI
I took a slightly different approach this time. Instead of spamming Virtual Console games, I decided to stick with games that were released natively on Nintendo platforms. That means games like Sonic Colors and Gunstar Super Heroes replace the originals. I also couldn't decided whether to vote for Diddy's Kong Quest or Tropical Freeze, so I voted for both.
Post by 8bitretroshit on Apr 5, 2014 18:07:51 GMT -5
Still need to play SMW3D and Pikmin 3 (and Mariokart 8 and Smash 4 obviously) so by the end of 2014 my list's probably quite different. Also I'm gonna try and select one of each franchise, otherwise it'd just be Megamen and Pokemons on there.
1. Mario Galaxy 2 (Wii) - Artstyle, design, music, difficulty, everything. Loved the game from beginning to end (except the green stars, screw those) 2. Animal Crossing New Leaf (3DS) - Gamecube Animal Crosing bored me to tears. This one I still keep playing on and off, even almost a year later. Something addicting about delivering fruit to cute animal villagers. 3. Plok (SNES) - I know this one used to be at the top everytime because I was pretty much obsessed with it as a kid (and the music is hella awesome). Gonna have to settle for 3rd this time buddy. 4. Smash Melee (NGC) - Brawl has more everything, but I didn't get to multiplay it as much as Melee. Gotta get the ol' Smash crew back together once SSB4 gets released. 5. Earthbound (SNES) - A bit dated compared to other SNES RPG's, but good goofy fun. Things like the five mole bosses all being absolutely certain they're the 3rd strongest of the bunch.. that's just hilarious to me. 6. Pokemon HG/SS (NDS) - All PKMN games are good, but having your Pokemon following you like that? C'mon they need to bring that back. 7. Perfect Dark (N64) - Basically Goldeneye 2.0 with way more options. Team multiplayer with commandable bots is still fun today. 8. Kirby Super Star (SNES) - Liked the different rulesets/goals for each 'game' and like most Kirby platformers the co-op is great. 9. Donkey Kong Country Tropical Freeze (WiiU) - Maybe a little too early to put it so high, but I really do dig the vibrant level design and the music is as good, if not better than the original Country games. 10. Super Mario World 2: Yoshi's Island (SNES) - For some reason the SNES version still looks more appealing to me than all those sequels. Better soundtrack too. 11. Megaman 10 (Wii) - 2 & 3 really pull those nostalgia strings, but I can appeciate this sequel more now with the extra features (hell yeah playable protoman) 12. Skies of Arcadia Legends (NGC) - This game feels like a real adventure. Exploring the world and finding all those odd landmarks is so much fun. It also has a few twists I really didn't see coming. 13. Super Mario Bros 3 (NES) - You can get a good 90 minutes out of this game atleast if you're not fluting your way to Bowser's Castle. 14. Trip World (GB) - Shorter and easier than Kirby's Dreamland and in a way it feels more like a prototype for something bigger, but the game oozes charm through and through and I can't help replaying it once in awhile. 15. Pilotwings 64 (N64) - I loved exploring the islands, snapping photos of low-texture buildings in my bird suit. 16. Mariokart Wii (Wii) - The Mariokart 64 nostalgia is strong, but this one has 4 player GP races, basically. 17. Super Mario Strikers Charged (Wii) - Best online co-op experience I had with this one. I'd buy a sequel. 18. Final Fantasy Tactics Advance 2 (NDS) - Apparently I poured 200 hours in 2 savefiles in the past. Damn. Too bad it lacked a multiplayer VS, it'd be better than Pokemon. 19. Fire Emblem Awakening (3DS) - Made me buy a 3DS. Went and played through 6-9 before the EU release, but I still prefer Awakening's world map with it's streetpass features. 20. Rhythm Heaven (NDS) - Both NDS & Wii versions are great, but the Wii minigames are little too odd at times. 21. Starfox 64 (N64) - VA is still good and the different missions are fun. Multiplayer was also surprisingly intense. 22. F-Zero X (N64) - The randomising X-Cup made the multiplayer experience near endless. 23. Mischief Makers (N64) - Such a wacky world. Smacking civilians around is way more fun than it should be. 24. Pikmin (NGC) - Took awhile for me to actually play beyond the first two stages, but I'm a fan now. Love the atmosphere. 25. Sim City (SNES) - Loved DOS Simcity, but we had a shitty computer. This SNES port was an awesome alternative.
Didn't look at my previous votes so I'm probably forgetting a few of the usual suspects (I know Terranigma's missing) but hey, tastes change over time and this is what I came up with right now.
Are future games like Smash Bros. and Mario Kart allowed?
Heh. Why would anyone possibly want to vote for games that aren't out yet and that they haven't even played?
Point taken. I am going to vote for games I haven't played though, since I think I can make judgement based on existing information. So yeah, I'm going to vote for future games anyway because those are what I want to spend my time with, at least in the context of 2014. Mario Kart and Smash Bros. aren't suddenly going to play differently; these series are too stuck to their set format to be anything truly revolutionary anyway.
That said, I'm not going to vote for completely unknown titles like Yarn Yoshi, SMTxFE or Zelda Wii U.
Fire Emblem Awakening
THE one game that I spent the most time with. This game tried to incorporate elements that would appeal to series fans, while renewing many mechanics to make it fresh. The result is something that doesn't quite feel like Fire Emblem, but highly captivating nonetheless. It's far from ideal, but the flaws are small enough to make this game the best in the series.
Kirby's Return to Dream Land
7 years of long wait finally came to fruitation, and HAL did not disappoint. The lovely environment, cute characters and the upbeat tunes by HAL Sound Team all return, and Kirby's trademark abilities are more varied than ever. It's the best Kirby game by far, surpassing Super Star Ultra, Triple Deluxe, Kirby 64 and more.
The Legend of Zelda: A Link Between Worlds
This game has an excellent attention to details, gave Link more personality, and actually features interesting characters (particularly the Sages) compared to other 2D Zelda games. It also gave dungeons personalities too, with each maze given its visual and gameplay theme. My only gripe is that it doesn't have a proper post-game.
Puyo Puyo Tetris
PS3, PSVita, 3DS, Wii U
The final trigger that made me want a Wii U. Despite it's a SEGA game. Despite the fact that it's multiplatform and I already have a 3DS. Be ashamed, Nintendo, your old rival has best you in capturing my attention this generation. The reason I like this is that I'm a fan of puzzle games in general, and a game that combines two seemingly incompatible puzzle mechanics is definitely something I want to see for myself, even though I don't think it's very well-balanced. Having Puyo Puyo characters also helps. Unfortunately, though, this game is limited to Puyo Puyo Tsu rules for the most part while guideline Tetris has so many ways to score and attack, and having the spaceship crew joining means some characters are not playable this time.
Fire Emblem: Radiant Dawn
It has the best story I've seen in a Fire Emblem game. This, coupled with the huge yet memorable cast, and the great music compared to the last game, makes the game very engaging. This game's balance is horrible, but it also has parts in the game system that other games should learned from. To date, I still want to see a remake of FE10 with FE13's balance and free-roaming parts integrated.
Fire Emblem: Shin Monsho no Nazo ~Hikari to Kage no Eiyu~
Pretty much the same reasons as FE10: a great story (though this time it's more touching and on a personal scale), good music and... the characters aren't as memorable this time, but they're far better off than FE3, thanks to Kris feeling compelled to check everyone out. Some don't like FE12 for making changes that contradict FE3 (such as the non-death of Michalis), but I'm fine with these changes.
Kirby Air Ride
This game is going to stay in my list for many reasons (even though it has slipped off greatly lately), the topmost of which is the music. The HAL Sound Team really is awesome when it comes to making Kirby music. That aside, its vast potential in City Trial is what makes it feel so attractive. Here's a play suggestion if you can get anyone else to play with you: Pick Hydra, and go to Drive mode. Roam free, and whoever crashes has to try to return to the garage before the Hydra rider sends them flying again.
Super Smash Bros. for Wii U
Future game #1. I still don't know how this game will play out, but I know for sure that this game has brighter graphics, has more spectacular effects, stages that actually feel like they're taken from games (though the 3DS version does this even better), old characters stubbornly keeping old moves but the new ones feeling fresh, and the trophies are still as lazily made as Brawl. Based on these information, I can safely say that while this is no ideal Smash, it's going to be the best in the series. If I'm asked to keep only one game in the series, this is going to be it.
Kirby Super Star Ultra
Kirby Super Star with enhanced graphics and mechanics, and about 170% as many contents. What more can you ask for? This game's ideal for picking up while travelling or waiting, with small stories that can be went through in half an hour. Revenge of the King is particularly interesting, with King Dedede's priceless reaction when he learns of Kirby's arrival. I think I have played through this mode more than 200 times, and with every regular ability.
Mario Kart 8
Future game #2. Disappointment: it still retains the old 16+16 course format. Good news: the old tracks are actually renewed enough that they feel like new tracks. Also, this is going to be the most beautiful game Nintendo is going to publish so far, with native 1080p support (the only other Nintendo-published 1080p games are Pikmin 3 and Wind Waker HD) and well-made shadows and lighting. Even though I'm getting tired of Mario Kart in general, there is no denying that it's a good time killer. Given that MK8 is an excellent Wii U hardware showcase and that it completely annihilates Mario Kart 1~7, it gets to be the one that shows up in my list.
Fantastic Parodius - Pursue the Glory of the Past
SFC, PS, SS
I like Parodius because of its silliness, and because it shows how far can a crossover between a company's franchises go. And, of course, its music. Too bad they aren't making these anymore, and semi-successor Otomedius isn't doing it (and Gradius in general) any justice. I'm not counting on the current Konami to make things like this, either. Gokuparo is chosen over the others because I like its levels better.
Super Bomberman 5
My second favourite Bomberman (the best is Saturn Bomberman). It has everything a Bomberman game should: a 1P mode consisting of the first 4 games' levels, standard battles without the blatantly unfair parts seen in Super Bomberman 4, and customizable battles for those who want to go crazy. It also features fairly challenging AIs (although winning 1-on-4 battles with the hardest CPU opponents isn't impossible), making it quite replayable.
Luigi's Mansion: Dark Moon
Next Level Games
Action adventure game with interesting humour courtesy of E. Gadd and, more importantly, level selection so that the player can revisit any part they like. Despite being a sequel, Luigi's Mansion 2 doesn't appear to be constrained by the first game, and this makes it far more interesting than the first game. While it's not unfairly difficult, trying to perfect all levels will require some practicing and luck. I'd say comical ghost-hunting games like this are ideal for a 3D screen.
Super Mario Galaxy 2
Standard 3D Mario. I was unsure which to pick: this, or 3D World which is more platforming-oriented and has a longer play time? Galaxy 2 wins in the level design department, so it gets my vote this time.
Golden Sun: The Lost Age
The best Golden Sun of the three. The third scared me quite a bit (I didn't expect an apocalyptic eclipse that kills half of the world), feels incomplete in terms of story, is short, and has permanently missable items. The GBA games, on the other hand, are fairly long (hello, Air's Rock); and not to mention impressive given the GBA's hardware (to be fair, the DS version also looks impressive for a DS game). The GBA versions also feel more challenging and has better utility Psynergy puzzles.
Mario Party 9
Mario Party isn't anything particularly great, but it is nice to have access to a variety of minigames. Mario Party 9 removes or makes optional the boring bits by shortening the board games and making all regular minigames available from the beginning, making it the best in the series. Mario Party 8 is the worst, by the way.
Yoshi Touch & Go
The only other Yoshi game besides the original Yoshi's Island that I find playable. It's nice challenging myself for a Marathon run once in a while, or play the Yoshi-hard Challenge mode and see if I can even last two minutes before inevitably running out of eggs and having to see Yoshi walk right into a spike.
It's either this or F-ZERO X Expansion Kit for 64DD. Why must the best F-ZERO games be Japan-only AND obscure? Climax features a somewhat corny story mode, an advanced control scheme (with spin attacks and whatnot), awesome music, and best of all, a course editor for the player to go wild with suicidal course designs. The course editor isn't as flexible as the 64DD one, though.
Planet Puzzle League
As noted before, I like puzzle games. Panel de Pon is actually starting to feel old to me, but being able to raise the stack while move pieces with the stylus opens the way for interesting chains. I like Nintendo Puzzle Collection too, because of its (confusing) four-player and 3D modes, but having to play with the GBA or GC controller (both notorious for having tiny D-pads) kind of killed it.
Bishoujo Senshi Sailor Moon S - Kondo wa Puzzle de Oshiokiyo!
Proof that I'm running out of games given the one-game-per-series limitation. I have only mentioned of this game very briefly before, and basically speaking, it's Same Game turned into an action puzzle game. The player has to clear blocks while controlling how new blocks will drop into the play field. Clear all blocks to win, though some special blocks are awfully hard to kill, and it's all made worse depending on who the opponent is. I don't particularly like it now, but I played it a lot ages ago. I've never played any of the other puzzle games in the Sailor Moon S line, nor do I recognize the Sailor Moon cast, by the way.
Pole's Big Adventure
I almost forgot about this game. I think I'm starting to like SEGA's way of parodying video games - first SEGAGAGA, and now this. This game is basically a mix of your run-of-the-mill platformer, but with some interesting twists that will trigger Japanese variety show-like comments. It basically puts you in Jinnai Tomonori's position.
Excitebike: World Rally
Original formula Excitebike with modern graphics, actual music, a much more responsive and intuitive gyro control and much better physics. It's the kind of "if you like the original game and find it too old, get this" game.
WarioWare is simple fun that I would return to every once in a while, even though it lacks challenge and player feedback after being beaten. Being a more rhythmic and harder entry of the series and having a lot of (mostly useless) toys make this the best entry of the series. I like Smooth Moves too, and like the FE13 and FE10 situation above, I want those two to somehow merge: a fast gamelike Twisted, but without the requirement to beat every microgame repeatedly like Smooth Moves. As far as the microgames themselves are concerned, though, Twisted wins.
I've made it known within NinDB that I like this game before, so I don't think I really need to introduce this. For a linear puzzle game, it sure lasts long in my mind. The puzzles and graphics help, but the part that really got me was the music, as with many other Super Famicom games. I'd sometimes go back to the game just to play around with its sound test.
Despite the name, this is not a Nintendo 3DS game. I got really frustrated during the last parts of the main game because of my old DS's faulty touch screen that, curiously, cannot be recalibrated (the calibration screen will simply loop between the three points to touch on). That said, solving familiar puzzle in a literal new dimension is fun, and I can even create voxel objects myself! The only downside: puzzles are limited to 10 blocks per side. This is also one of the few non-Kirby games where you can listen to Jun Ishikawa's music.
This time around, I'm making judgement mostly based on personal replay value and general preference, adjusted for genre (for story-based games, if they can get me to play 2 or 3 runs, it's good enough). I'm also imposing a limit on games I want to see per series. Each series has only 1 entry (Mario subseries all counted separately), except for Fire Emblem and Kirby which get 3 because I said so. As such, this is not a true top 25 list of my preferred games, but should appear to be somewhat interesting. Because of this artificial limitation, it took me a while to come up with all 25 games since I don't play that many game series to begin with - more than 25, yeah, but some are outright rejected from this list to begin with (see below).
There are a few games that I like at the time, but am unlikely to revisit again due to their nature as PZL, ADV or RPG-type games. Games like Mario & Luigi 3 and Famitan 2 fall into this category. But then, if they're not good enough to the point that I want to play them again after beating them once, I can't really call them top favs or anything.
OK, let's do this. It's hard for me to give a well defined list of best to worst, but these are my 25 must plays.
1. Fire Emblem: Awakening Cliche I know, but this game gave the series the shot in the arm it needed. Also it gave me my waifu Anna...
2. Rhythm Heaven Fever The ultimate mini game compilation, and ultimate rhythm game. This game never gets old is a must have for any gamer.
3. Fire Emblem: New Mystery of the Emblem This game is a true love letter to the Archanean saga, and gets bonus points for remaking BS Fire Emblem. My only regret is that it was released on the eve of the 3DS, and never got an official western release.
4. Resident Evil 4 The best game in the Resident Evil franchise period. Every thing is done to the highest of levels in this game, and it becomes even better in the Wii port.
5. Metroid Fusion My favourite Metroid game of all. The way the SA-X stalks you constantly adds a level of horror not seen in any other Metroid game.
6. Super Metroid My second favourite Metroid game which really set the tone for the series. Both Super and Fusion are the must plays of the series.
7. Pikmin 3 Another game that drastically improved over its predecessors. Pikmin 3 managed the perfect balance between having a long campaign, but not overstaying its welcome.
8. Xenoblade Chronicles Best RPG on Wii, and proof of Monolith Soft's greatness. X cannot arrive soon enough.
9. Super Mario 3D World The culmination of great 3D Mario games. Returning Peach and adding Rosalina to the roster adds more points.
10. Baten Kaitos My first RPG outside of Pokémon and it left a long mark on me. A beautiful game in every metric, it made Monolith Soft an important dev in my mind.
11. Battalion Wars 2 A really good improvement to the first game, and added the wonderful naval battles. This game also had the second best online on Wii after Mario Kart Wii.
Pokémon: Soul Silver I love Silver, and this game improved on it in every way possible. The addition of following Pokemon made me really bond with my team.
13. The Legend of Zelda: Wind Waker HD Something about this game really clicked with me. I think the addition of the Tingle Bottle made the game seems more alive than the GCN game.
14. The Legend of Zelda: Skyward Sword A very good, but safe Zelda game. Groose's character arc and Ghirahim are the real stars of this game.
15. WarioWare Inc. All WarioWare games are good, but the pick up and play nature of this game makes it such a classic.
16. Super Smash Bros. Brawl I'm one of those people who prefer Brawl to Melee. This game has a very good roster, adding characters like Wario who were MIA in Melee.
17. Art Academy: Lessons for Everyone The 3DS sequel to the DSiWare series, it does a very good job of instructing and showcasing art history. When Sketchpad gets updated to add lessons I expect to swap this one out.
18. Donkey Kong Country: Tropical Freeze The best game from Retro, they really did justice to DK in this game. Snomads forever!
19. The Legend of Zelda: Ocarina of Time 3D A very good remake, but it kind of shows that Ocarina while still a very good game, really is a product of the 90's.
20. Star Fox 64 3D A good remake of a very dated N64 game. My big gripe is that the game is not ambitious enough.
21. Steel Diver: Sub Wars The original SD was a conservative game, the main mode was good, but the extras just didn't measure up. This game did a complete 180 and created a really good multiplayer game.
22. The Wonderful 101 This game is so good. The writing is clever and the game always finds a way to take it up a notch. Stick The Wonderful 102 in my veins now!
23. F-Zero GX I've gone back and played this game a few weeks ago and I can appreciate much more as an adult compared to my early teenage years. The feel of satisfaction from achieving the seemingly impossible is amazing, but the game is still too hard for mere men.
24. Pokémon X/Y Like New Leaf, I feel this game breathed new life in the series. I can't really say why, but something about this game just clicked. A poor postgame prevents me from ranking it higher.
25. Animal Crossing: New Leaf In my opinion this game has really refreshed the series which was really stale. Being mayor has given me a reason to actually keep playing, but the slow rate of project requests keeps it near the bottom.
1. Super Metroid (SNES) I think I've given my fair share of why I believe this game to be the best, in my opinion. No need to repeat myself here. 2. Fire Emblem: Awakening (3DS) With over 300 hours dumped into this game, it was a really well designed, especially when compared to the remake of the first one on the DS. Still can't beat the first real map on Lunatic mode. Also the first game I've ever wanted to buy DLC. 3. The Legend of Zelda: Windwaker (GCN) First game of the series I played, so it stuck to me. 4. Chrono Trigger (SNES) Yeah, Awakening finally managed to knock down second place after so many years. Still a great game to come back to every so often. 5. Kid Icarus: Uprising (3DS) If this game were an alcoholic, it would be vomiting style and charm in the alleyway. 6. Metroid Prime (GCN) I love Metroid. Yaaaay. 7. Super Smash Bros. Brawl. (Wii) I wonder if I'll have a clear favorite between the 3DS and WiiU version of SSB4... 8. The Wonderful 101 (WiiU) If you own a WiiU and don't own this game, either you've never seen enough of it to know what it's about (wouldn't blame ya) or you don't like a good challenge with style up the wazoo. 9. Pokemon X (3DS) After the lackluster Gen 5 (not saying it was bad), this game made the story mode fun again as well as the competitive battling (Dragon type was too overpowered in Gen 5 for my tastes and Fighting type was omnipresent). Now I just haven't been competitively battling due to laziness. 10. Donkey Kong Country Returns (Wii) Yeah, I haven't bought the sequel yet. Great game, though. 12. Metroid: Zero Mission (GBA) 12. Metroid Fusion (GBA) These two Metroid titles are always in a constant struggle for priority. I love them both dearly, each for different reasons. (If ties aren't allowed, just make Zero Mission 11 and Fusion 12) 13. The Legend of Zelda: Skyward Sword (Wii) While I personally believe this LoZ game to be the pinnacle of the series, in design, I feel that outdated series staples just weigh it down at times. Fi, lack of voice acting, excessive hand holding and fetch quests are the things that most irritated me the most. Regardless, still a great game, and I actually really liked the ending, it was actually epic. 14. Banjo-Tooie (N64) It built upon the original with fun new concepts, enough for the game to feel great. Too bad the series died after that, oh well. 15. Metroid Prime 2: Echoes (GCN) Loved the Light/Dark world mechanic and it gave Samus her second evil doppelgänger. Also, travelling to the Dark versions of maps was tense, as was the finally battle in a crumbling dimension. 16. Mega Man X (SNES) Real talk? Never really cared for the original Mega Man, since I played this game before that series. Going back felt too strange, not being able to dash or wall jump. 17. The Legend of Zelda: A Link Between Worlds (3DS) I loved the partially-open world of this game, it really felt like the true sequel to the original Legend of Zelda. It was all great and stuff, but it was too easy at times and the final battle was not epic at all. 18. Super Mario World (SNES) Such a lovely game. Have I ever completed it 100%? I dunno know. Probably not... 19. Metroid Prime 3: Corruption (Wii) While it did give me a few things I always wanted in Metroid (Multiple planets to explore, the Space Pirate's home planet, abandoned space "station", more Dark Samus, etc), it also had the weakest soundtrack, bosses (Holy Jesus on a Stick, Skytown's Phazon Seed boss was Terrible) and sense of exploration in the trilogy. The only good boss battles were Meta Ridley, Rundas and Dark Samus, the rest were trite. 20. F-Zero GX (GCN) Nintendo, giff me sekuel. huehue (intentional misspelling, I've dota'd too much). 21. Monster Hunter Tri (Wii) Played this game until it was just a dry husk. Haven't played any of the sequels, since I got my fair share of monster hunting from this one, I'd have no one to play it with and I do not want to go through the easy quests again. They're great if you're new to the series but holy G, they should be optional. 22. Mario Kart: Double Dash (GCN) I loved the whole "two man battle plan" thing with 2 racers on one kart. Also has Wario Colosseum in it, probably my favorite Mario Kart stage, and Bomb Battle in Battle Mode. 23. Pikmin 2 (GCN) Yeah, another game I haven't bought the sequel yet, which just happens to be on the WiiU. Sixty Dollars? Mmmm, too rich for my blood. Steam has spoiled me. 24. Mother 3 (GBA) After trying to play Earthbound yet again and being unable to care enough to continue, I've finally found out why I prefer this game over the predecessor: the story of Earthbound never gives you a reason to care for the characters, it just constantly reminds you of how "you're the only ones who can stop this evil, blablabla" while in Mother 3, you were just a child stuck in another brat's twisted reality. Your family was destroyed (brother lost and warped, mother sacrifices herself for you and father distraught, searching for his son years after his disappearance), as was your calm lifestyle. I won't lie, I shed a few tear at the end. 25. Elite Beat Agents (DS) Why no sequel? Is sad day.
So yeah, sorry for taking this long. At first I didn't want to do it because there were at least 4 games in my backlog that would affect the sequence, butt fuket.
Last Edit: Apr 12, 2014 19:08:13 GMT -5 by Shadrio
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5