It wasn't fun. And taking requests for even more fake leaks sounds hella stupid.
Why? What makes this not fun? What makes this different from fan art? I mean, we know full well that none of what this guy is doing is real. He told us, hell, he outright showed us that it isn't real. Does fan-art piss you off too? Because that's what this is. That's what any fake leak is, except that unlike most, he's not pretending it's real to get unwarranted attention, because instead, he's admitting it's fake to get attention to him as an artist. He's advertising his artistic skill. If you can't appreciate his talent, that's okay, you don't have to. And if you can't enjoy the discussion surrounding fakery, that's okay, you don't have to. But it's not okay to be an ass about it.
I'm sure we've all seen it by now, but it seems like people who datamined the latest update found file data for two unannounced DLC characters. Highlight to read.Roy from Fire Emblem, and Ryu from Street Fighter Personally I'm kind of neutral and these characters. Not excited, but I don't hate the idea either.
Post by nocturnal YL on Apr 16, 2015 0:57:19 GMT -5
Don't particularly care about Roy (there are better characters from his series), but I look forward to Roy-on-Roy battles.
Don't know what to say about Ryu. Are they going to get someone from every big series? Does that mean we'll also get characters from non-Sega, non-Capcom and non-Namco series?
EDIT - Now that I'm starting to look into it, I don't really get what that Reddit post is trying to say. The poster listed a few files that are changed, although they don't follow the naming convention of Smash music (maybe it's a 3DS/Wii U difference? Music H12, for example, is the Star Wolf theme from Assualt, but is associated with Zekrom and Reshiram's battle theme here.)
The poster has also given a file listing, but it did not contain any new character other than Mewtwo. The file listing looks real to me, but the BGM claim doesn't seem to be a supported claim. Is there anything I'm missing?
I'd imagine Roy is in as A: a stopgap while they're working on more completely original characters and 2: an attempt at completing the roster from Melee. I fully expect the Climbers and Pichu at this rate, frankly. Ditto with Wolf for Brawl, though probably not the other Pokemon Trainer Pokes.
Post by nocturnal YL on Jun 13, 2015 12:36:34 GMT -5
I think Wolf will come back for sure. Can't say about the Ice Climbers (depending on how much are they willing to make change to either the game's general UX or the Climbers' mechanics), and I do doubt about Pichu (for balance reasons, and I doubt they're willing to part with Pichu's self-damaging property).
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5