Post by Nester the Lark on Jul 12, 2017 14:16:21 GMT -5
Here's the full version of the Dualshockers interview with Kondo. He doesn't say anything more about the Switch then the snippet in the previous post, but it's a very detailed and interesting interview anyway.
Again, I think any chance of Falcom's games appearing on the Switch will have to come from third-party publishers, much in the same way that Mastiff was responsible for the 3DS port of Gurumin, and Xseed, Aksys and NIS America are having various other Falcom games ported to PC. There just needs to be some kind of interest or demand for it, or even just a company willing to take a chance.
Post by Nester the Lark on Jul 14, 2017 19:01:54 GMT -5
I was just watching Xseed's Twitch stream in where they showed some gameplay of Zwei: The Ilvard Insurrection, and at the end, they made a surprise announcement: they're having Ys Seven ported to PC.
I'm not terribly surprised by this news, because Tom from Xseed very vaguely hinted at it in his interview at Digital Emelas, and I assumed this was what he was alluding to.
They didn't reveal too much about it other than that it's a fresh port, not based on the existing Chinese PC port. They're also doing some revisions to their older localization. No release window was given.*
But of course, I'm pretty excited for this!
* EDIT: I was wrong. It's due out this summer. Somehow I missed that.
EDIT 2: On another note, here's a detailed report on one of the panels Toshihiro Kondo attended at Anime Expo.
Post by Nester the Lark on Jul 26, 2017 18:41:01 GMT -5
I'm basically using this thread as my personal Falcom archive at this point.
Here's an interview with Toshihiro Kondo at the fan site Digital Emelas. It's a pretty general interview, but a good read.
And here's another interview with him at US Gamer. Kondo has answered a lot of the same questions in several interviews recently, but I think this one is fairly insightful.
Here are his specific comments on the Switch:
What are your thoughts on the Nintendo Switch?
TK: As a platform it's extremely Nintendo-like. As a game player myself I'm really excited for it and what it can do. At the moment we don't have anything in development or plans for development. That said, should someone on staff bring up an interesting idea or something, we'd be more than happy to entertain it and develop a game for Switch.
There's been speculation that the Switch will kind of replace the 3DS and the Vita in the Japanese market. Do you think that's possible?
TK: One particular characteristic of people who play a Vita is that they're really into really, really niche games. There's a certain genre of games in Japan called otome games which are games made for girls and right now they're heavily concentrated on the Vita. Should those games not go to Switch, then there's really no reason for their fans to purchase it. Therefore, it's up to the kind of lineup that will come out on the Switch to see who moves over there.
Post by nocturnal YL on Jul 27, 2017 11:44:40 GMT -5
It's been more than a week since the last post! Yay! And yeah, I can see the personal archive thing; I too use my own forum (which currently consists of two people) as a place to dump ideas.
I'm not entirely positive about the Switch covering the 3DS and Vita markets. Some of the 3DS and Vita games are better off on the Switch, but the Switch is no complete replacement. Expect some of the 3DS games end up finding no suitable home and we lose entire categories of games because of that.
The otome-ge will probably end up on phones instead. Those seem to be the to-go platform for character collection games. Unless there are action-oriented otome-ge that require buttons that I don't know of.
Post by Nester the Lark on Jul 27, 2017 16:25:37 GMT -5
I think the position of the Switch is still a little up in the air, but with the Vita on its deathbed, I think that's why some people are looking to the Switch as a replacement. Fans of the Vita are people who enjoy both niche games and the portability, so with the Switch not yet having established a firm identity, it's still possible those niche games could migrate to it and find an audience there.
Even then, it could still be a hard-sell simply because devoted Vita users would refuse to buy a Nintendo platform, or even just a not-Sony platform, regardless of the game library.
On a separate note, there were a couple of other things that stood out to me in the US Gamer interview. Kondo mentioned how some of their games sell better outside of Japan, and cited Ys: Memories of Celceta. That really surprised me. Also, he mentioned how he hopes Falcom may be able to go back to developing primarily for PC if Steam gets more popular in Japan.
Anyway, here's another interview with Kondo at the PlayStation Blog. Not much in it stood out to me, tho.
And here's a character trailer for Ys VIII, featuring Dana:
Post by Nester the Lark on Sept 22, 2017 16:22:00 GMT -5
I'm late posting this, but the Retronauts podcast did an episode on the Dragon Slayer series about a month ago. They only really cover it up to Sorcerian, and only briefly touch on Legend of Heroes and Lord Monarch, but it's still an interesting listen. Also, it was recorded as a live panel at a gaming expo, so the sound quality is iffy.
(Also, a slight - and very nerdy - correction: Jeremy Parish claims that none of the Dragon Slayer games that were released in the West carried the Dragon Slayer name, but the TurboGrafx-CD version of the first Legend of Heroes was, indeed, called "Dragon Slayer: The Legend of Heroes.")
In other news, Xseed has slightly delayed the release of Zwei: The Ilvard Insurrection from Summer to Fall (obviously, since Summer is now over), but their official website for it is now online, and it's quite lovely.
Post by Nester the Lark on Oct 8, 2017 19:43:18 GMT -5
The website Hardcore Gaming 101 just put up an article on the original Zwei. They don't cover Zwei II yet, but I'm guessing they might be waiting for Xseed's English version to come out so they can compare it to the original release.
Post by Nester the Lark on Oct 10, 2017 15:25:03 GMT -5
The Ys VIII localization drama continues.
NIS America has issued a formal apology for the quality of Ys VIII's localization, and say they will have a new translator and editor go over the entire game's text. New voice acting will also be recorded as necessary. The update will be provided in a free patch for the PS4 and Vita versions by the end of November, while the PC version (whenever that materializes) will have it from the outset.
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5