Post by Nester the Lark on Apr 5, 2018 10:29:17 GMT -5
Honestly, I've had a hard time finding out what DLC is (and isn't) included with each version of the game. It's never laid out clearly anywhere.
In recent years, Falcom has gone a little crazy with the DLC, but as far as I know, it's all cosmetic, and doesn't actually include anything significant like new game content.
Also, I realized that the list of costumes included in the Switch version isn't even all of the costumes. It's still missing Adol's classic Silver Armor (which is what I was mainly interested in), as well as the Adventurer Clothes. Maybe that will be paid DLC?
Post by nocturnal YL on Apr 17, 2018 14:08:10 GMT -5
The PC port's issue seems to be summarized as the developer tried to make a PC game using a console game's mindset. In particular, it failed to take into account different PC settings and the fact that PC users prefer to have more options.
Though this shouldn't really affect console-to-console ports, that makes me kind of nervous about the Switch version.
Post by Nester the Lark on Apr 17, 2018 17:22:51 GMT -5
The PC port was commissioned and overseen by NIS America, and they seem to have a reputation for mangling things up a bit (like the initial English localization). But from what I know, the Switch port is being handled internally by Nippon Ichi Software in Japan, so I'm not too worried yet.
Couple of points: - The game has gone gold. - It runs at 30 fps, at least in docked mode. (PS4 version ran at 60 fps, Vita ran at 30.) They didn't clarify if there was any difference in performance between docked and handheld modes, so I've reached out to them on Twitter. Let's see if they bother to respond.
Post by nocturnal YL on May 1, 2018 1:20:16 GMT -5
The frame rate seems rather bad for an action game, especially when the camera is moving fast. Sometimes it feels like it's actually less than 30fps. Don't know if it's just the stream or if it's the game itself.
The graphics are pretty bad, with terrain graphics that look like they're taken straight from GameCube. But I think this applies even to the PS4 version. I want to see a PS4/Switch/Vita comparison.
But on the plus side, the loading time is really short. Maybe it's because of the bad graphics?
The game itself seems to be more story-inensive than I thought. Not sure if I'll like this, speaking as someone who's never played this series. Not sure about Adol's silent protagonist treatment, either.
Post by Nester the Lark on Jun 20, 2018 12:01:26 GMT -5
Early reviews for the Switch version of Ys VIII are coming out, and they're generally very positive while noting some minor performance issues, as well as some English localization/editing issues (still?).
Post by Nester the Lark on Jun 21, 2018 16:13:55 GMT -5
Here's NISA's blog for the four patches they're working on for the Switch version of Ys VIII. I guess they declared it "gold" a little too soon.
Here are the details:
Patch v1.01 Short Description: Fixes include adjustment to Nintendo Switch auto-sleep function, incorrect icons displaying, and text refinements. Current Status: Ready for Launch Actual Live Date: June 26
Patch v1.02 Short Description: Addressing crash issues, some aesthetic issues, and text refinements. Current Status: Testing Round 2 Expected Live Date: Launch week
Patch v1.03 Short Description: Text refinements. Current Status: Testing Round 1 Expected Live Date: Week after launch
Patch v1.04 Short Description: Japanese Voice Implementation and aesthetic refinements during cutscenes. Current Status: Testing Round 1 Expected Live Date: Mid July 2018
Post by Nester the Lark on Jun 22, 2018 10:37:56 GMT -5
I can't imagine why the Japanese version would have issues since there's no localization involved.
To tell the truth, I'm a little put off from it at this point. After all the problems the previous versions of the game have had, it seems like they should have their act together by now.
Also, I feel a little burned out from action-RPGs after playing so much Xenoblade.
On the other hand, if I don't play it on Switch, it's unlikely I'll be able to play the game at all. Plus, I have it on pre-order for a reduced price due to Amazon's low price guarantee, and it'd be a shame not to take advantage of that.
Post by nocturnal YL on Jun 22, 2018 11:03:16 GMT -5
There are bug fixes unrelated to localisation. Sometimes these may be distributed as first-day updates.
It sounds to me that they have some coordination problem between the Japanese and American branches. Maybe the Japanese team took too long, so the American branch could only use in-progress versions for localisation? Sounds like a case of pushing for a worldwide release when they shouldn't have done that.
Post by Nester the Lark on Jun 22, 2018 11:43:56 GMT -5
NISA actually streamed the game yesterday, and they explained the localization issue. They said that when they initially released the new translation for the PS4 and Vita versions, there were still some text issues that they patched later. For some reason, the Switch build was based on the pre-patch version. So, yeah, sounds like a coordination issue.
NISA seems to have a lot of corporate bureaucracy going on.
nocturnal YL: I'll be on a trip to Osaka between the 5th and the 12th. I still travel somewhat regularly, but it's been 4 years since I went to Japan in 2020 and 6 years since I went to Osaka specifically in 2018.
Jan 31, 2024 13:29:50 GMT -5
nocturnal YL: Riviera: The Promised Land is getting a remaster on Switch. I was wondering what's happened to it after all those other Dept. Heaven games got Switch versions.
Feb 1, 2024 11:07:45 GMT -5
nocturnal YL: I'll leave soon. Like before, I'll have Internet connection and will check this place, but I won't bother logging in.
Feb 4, 2024 11:07:31 GMT -5
nocturnal YL: I just found out that Atelier Ayesha DX has an out-of-bounds glitch, and it's very easy to get. That's the third game I've found something like that, after Meruru and Firis. There isn't much interesting to see, though. You just fall off and respawn.
Feb 15, 2024 12:42:55 GMT -5
nocturnal YL: Almost at the end of Atelier Ayesha DX. Got everything in the base game, but the extras are incredibly difficult.
Feb 18, 2024 14:40:03 GMT -5
nocturnal YL: I'm not sure if I have enough remaining time to prepare for the extra battles (large amounts of items are involved, and restocking takes time). If I can't do it, I'll just end my playthrough. I didn't miss any story contents as far as I know.
Feb 18, 2024 15:26:02 GMT -5
nocturnal YL: The synthesis puzzles are fun and a bit difficult, and the time limit is quite tight. It generally feels close to Arland (but more complex). The story and UI aren't good in comparison, but this game is otherwise great. Comparable with Totori overall.
Feb 18, 2024 15:57:20 GMT -5
nocturnal YL: Cool. Atelier Ayesha DX has a save data corruption glitch, and now I cannot even start the game.
Feb 20, 2024 12:46:12 GMT -5
nocturnal YL: It happened after I reached the ending. Something was off (the end credits did not show), and I looked around the Extra menu trying to launch it, and bam! Game crashed, and Launching the game now results in a black screen.
Feb 20, 2024 13:13:21 GMT -5
nocturnal YL: And I'm 100% sure it's save data corruption. Deleting the save data solved the problem, and restoring it would reinstate the issue.
Feb 20, 2024 13:14:49 GMT -5
nocturnal YL: Ironically, I re-joined NSO to protect my Ciel nosurge DX save data, which ended up not needing it. I haven't closed my Atelier Ayesha DX session and have set my save data backup to fully manual. And it's this seemingly stable game that ended up failing.
Feb 20, 2024 13:46:19 GMT -5
Nester the Lark: I hope you haven't lost too much.
Feb 20, 2024 15:15:25 GMT -5
nocturnal YL: That's the entire save file, about 70 hours of progress, possibly gone. I wrote to KOEI TECMO GAMES about that, but last time I told them about a Firis DX bug they replied "we could reproduce, but game is too old to reopen development", so I'm not hopeful.
Feb 20, 2024 15:23:25 GMT -5
nocturnal YL: I almost 100% completed everything other than the original game's DLC or the Plus features too. Though I guess with better knowledge of the extra bosses, I'll be better prepared in a hypothetical 2nd run. Still prefer a proper New Game+ though.
Feb 20, 2024 15:28:16 GMT -5
Nester the Lark: Wow, and after you put all that time into it. That would really sour my impression of a game. Do you plan to redo everything?
Feb 20, 2024 18:17:54 GMT -5
nocturnal YL: I think I'll most likely move on for now. Maybe I'll get back to it in the future; I'm thinking about replaying everything in the series at some point (since a few games have second-playthrough-only bonuses), which might be years from now.
Feb 21, 2024 9:13:09 GMT -5
Nester the Lark: I started the demo for Unicorn Overlord. I've barely gotten into it, but it's already VERY impressive!
Feb 23, 2024 11:17:39 GMT -5