Post by Nester the Lark on Apr 5, 2018 10:29:17 GMT -5
Honestly, I've had a hard time finding out what DLC is (and isn't) included with each version of the game. It's never laid out clearly anywhere.
In recent years, Falcom has gone a little crazy with the DLC, but as far as I know, it's all cosmetic, and doesn't actually include anything significant like new game content.
Also, I realized that the list of costumes included in the Switch version isn't even all of the costumes. It's still missing Adol's classic Silver Armor (which is what I was mainly interested in), as well as the Adventurer Clothes. Maybe that will be paid DLC?
Post by nocturnal YL on Apr 17, 2018 14:08:10 GMT -5
The PC port's issue seems to be summarized as the developer tried to make a PC game using a console game's mindset. In particular, it failed to take into account different PC settings and the fact that PC users prefer to have more options.
Though this shouldn't really affect console-to-console ports, that makes me kind of nervous about the Switch version.
Post by Nester the Lark on Apr 17, 2018 17:22:51 GMT -5
The PC port was commissioned and overseen by NIS America, and they seem to have a reputation for mangling things up a bit (like the initial English localization). But from what I know, the Switch port is being handled internally by Nippon Ichi Software in Japan, so I'm not too worried yet.
Couple of points: - The game has gone gold. - It runs at 30 fps, at least in docked mode. (PS4 version ran at 60 fps, Vita ran at 30.) They didn't clarify if there was any difference in performance between docked and handheld modes, so I've reached out to them on Twitter. Let's see if they bother to respond.
Post by nocturnal YL on May 1, 2018 1:20:16 GMT -5
The frame rate seems rather bad for an action game, especially when the camera is moving fast. Sometimes it feels like it's actually less than 30fps. Don't know if it's just the stream or if it's the game itself.
The graphics are pretty bad, with terrain graphics that look like they're taken straight from GameCube. But I think this applies even to the PS4 version. I want to see a PS4/Switch/Vita comparison.
But on the plus side, the loading time is really short. Maybe it's because of the bad graphics?
The game itself seems to be more story-inensive than I thought. Not sure if I'll like this, speaking as someone who's never played this series. Not sure about Adol's silent protagonist treatment, either.
Post by Nester the Lark on Jun 20, 2018 12:01:26 GMT -5
Early reviews for the Switch version of Ys VIII are coming out, and they're generally very positive while noting some minor performance issues, as well as some English localization/editing issues (still?).
Post by Nester the Lark on Jun 21, 2018 16:13:55 GMT -5
Here's NISA's blog for the four patches they're working on for the Switch version of Ys VIII. I guess they declared it "gold" a little too soon.
Here are the details:
Patch v1.01 Short Description: Fixes include adjustment to Nintendo Switch auto-sleep function, incorrect icons displaying, and text refinements. Current Status: Ready for Launch Actual Live Date: June 26
Patch v1.02 Short Description: Addressing crash issues, some aesthetic issues, and text refinements. Current Status: Testing Round 2 Expected Live Date: Launch week
Patch v1.03 Short Description: Text refinements. Current Status: Testing Round 1 Expected Live Date: Week after launch
Patch v1.04 Short Description: Japanese Voice Implementation and aesthetic refinements during cutscenes. Current Status: Testing Round 1 Expected Live Date: Mid July 2018
Post by Nester the Lark on Jun 22, 2018 10:37:56 GMT -5
I can't imagine why the Japanese version would have issues since there's no localization involved.
To tell the truth, I'm a little put off from it at this point. After all the problems the previous versions of the game have had, it seems like they should have their act together by now.
Also, I feel a little burned out from action-RPGs after playing so much Xenoblade.
On the other hand, if I don't play it on Switch, it's unlikely I'll be able to play the game at all. Plus, I have it on pre-order for a reduced price due to Amazon's low price guarantee, and it'd be a shame not to take advantage of that.
Post by nocturnal YL on Jun 22, 2018 11:03:16 GMT -5
There are bug fixes unrelated to localisation. Sometimes these may be distributed as first-day updates.
It sounds to me that they have some coordination problem between the Japanese and American branches. Maybe the Japanese team took too long, so the American branch could only use in-progress versions for localisation? Sounds like a case of pushing for a worldwide release when they shouldn't have done that.
Post by Nester the Lark on Jun 22, 2018 11:43:56 GMT -5
NISA actually streamed the game yesterday, and they explained the localization issue. They said that when they initially released the new translation for the PS4 and Vita versions, there were still some text issues that they patched later. For some reason, the Switch build was based on the pre-patch version. So, yeah, sounds like a coordination issue.
NISA seems to have a lot of corporate bureaucracy going on.
nocturnal YL: My current plan is to play Atelier Firis DX now, which online guides suggest is long. Atelier Lydie & Suelle DX will likewise be long (longer than the original too, due to DLC, DX additions and I'll make the best items). I'll maybe play Ys Origin after.
Jun 14, 2021 10:28:43 GMT -5
nocturnal YL: Not sure about what I'll play after. Another Atelier game will probably be out by then, either completing the Secret series or giving us Arland 5. Either way, I'll probably play those before going elsewhere. Dusk will have to wait for quite a bit…
Jun 14, 2021 10:31:02 GMT -5
Nester the Lark: Wondering if I should get Mario Golf at launch or wait a couple of months. I have so many other things to play that my gaming (and wallet) might need a little breathing room.
Jun 17, 2021 9:23:48 GMT -5
Nester the Lark: The problem with playing Hyrule Warriors and a modern Ys game at the same time is that even though the combat feels somewhat similar, the controls are completely different, and I get confused.
Jun 23, 2021 8:57:58 GMT -5
Shrikeswind: Yeah I'm here, but kinda vaguely. Sorry, I haven't had too much to say lately.
Jul 8, 2021 11:28:57 GMT -5
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5
nocturnal YL: Uh, I take that back. Atelier Firis has a lot of merits, but also a lot of drawbacks. It's extremely tedious for 100% completion, and there are all kinds of other flaws. Still good for the exploration aspect and certain plots like Liane's character events.
Aug 9, 2021 13:38:12 GMT -5
nocturnal YL: I don't know where I'd place it. A bit above Atelier Totori? A bit below it? I still think it's pretty good, at any rate. If only they could keep this game's engine but dial back its scale and make a traditional Atelier. Totally not foreshadowing anything.
Aug 9, 2021 13:45:07 GMT -5
Nester the Lark: I've finished Ys IX, so I'll be working on a detailed write-up and comparison with Ys VIII.
Aug 17, 2021 8:09:12 GMT -5
Spud: I try to keep up with here, but the proboard RSS feed suuuucks. And Thunderbird is barely passable as a feed aggregator. I feel like the internet was just better in 2007.
Sept 3, 2021 10:43:42 GMT -5
Nester the Lark: I may have a little time to catch my breath...
Sept 6, 2021 19:09:08 GMT -5
nocturnal YL: Game progress update: Atelier Lydie & Suelle DX — defeated Falgior, so it's about 1/3 done (about 1/4 if I count post-game item grinding); WarioWare: Get It Together! — played up to the staff credits (about 5%, I guess).
Sept 15, 2021 12:30:19 GMT -5
nocturnal YL: This pic is how I'd rate my games on Nintendo Switch so far (subject to change). Numbers are meant to show relative positions; like temperatures in °C and °F, absolute values don't mean much.
Sept 15, 2021 12:36:36 GMT -5