Post by Nester the Lark on Apr 5, 2018 10:29:17 GMT -5
Honestly, I've had a hard time finding out what DLC is (and isn't) included with each version of the game. It's never laid out clearly anywhere.
In recent years, Falcom has gone a little crazy with the DLC, but as far as I know, it's all cosmetic, and doesn't actually include anything significant like new game content.
Also, I realized that the list of costumes included in the Switch version isn't even all of the costumes. It's still missing Adol's classic Silver Armor (which is what I was mainly interested in), as well as the Adventurer Clothes. Maybe that will be paid DLC?
Post by nocturnal YL on Apr 17, 2018 14:08:10 GMT -5
The PC port's issue seems to be summarized as the developer tried to make a PC game using a console game's mindset. In particular, it failed to take into account different PC settings and the fact that PC users prefer to have more options.
Though this shouldn't really affect console-to-console ports, that makes me kind of nervous about the Switch version.
Post by Nester the Lark on Apr 17, 2018 17:22:51 GMT -5
The PC port was commissioned and overseen by NIS America, and they seem to have a reputation for mangling things up a bit (like the initial English localization). But from what I know, the Switch port is being handled internally by Nippon Ichi Software in Japan, so I'm not too worried yet.
Couple of points: - The game has gone gold. - It runs at 30 fps, at least in docked mode. (PS4 version ran at 60 fps, Vita ran at 30.) They didn't clarify if there was any difference in performance between docked and handheld modes, so I've reached out to them on Twitter. Let's see if they bother to respond.
Post by nocturnal YL on May 1, 2018 1:20:16 GMT -5
The frame rate seems rather bad for an action game, especially when the camera is moving fast. Sometimes it feels like it's actually less than 30fps. Don't know if it's just the stream or if it's the game itself.
The graphics are pretty bad, with terrain graphics that look like they're taken straight from GameCube. But I think this applies even to the PS4 version. I want to see a PS4/Switch/Vita comparison.
But on the plus side, the loading time is really short. Maybe it's because of the bad graphics?
The game itself seems to be more story-inensive than I thought. Not sure if I'll like this, speaking as someone who's never played this series. Not sure about Adol's silent protagonist treatment, either.
Post by Nester the Lark on Jun 20, 2018 12:01:26 GMT -5
Early reviews for the Switch version of Ys VIII are coming out, and they're generally very positive while noting some minor performance issues, as well as some English localization/editing issues (still?).
Post by Nester the Lark on Jun 21, 2018 16:13:55 GMT -5
Here's NISA's blog for the four patches they're working on for the Switch version of Ys VIII. I guess they declared it "gold" a little too soon.
Here are the details:
Patch v1.01 Short Description: Fixes include adjustment to Nintendo Switch auto-sleep function, incorrect icons displaying, and text refinements. Current Status: Ready for Launch Actual Live Date: June 26
Patch v1.02 Short Description: Addressing crash issues, some aesthetic issues, and text refinements. Current Status: Testing Round 2 Expected Live Date: Launch week
Patch v1.03 Short Description: Text refinements. Current Status: Testing Round 1 Expected Live Date: Week after launch
Patch v1.04 Short Description: Japanese Voice Implementation and aesthetic refinements during cutscenes. Current Status: Testing Round 1 Expected Live Date: Mid July 2018
Post by Nester the Lark on Jun 22, 2018 10:37:56 GMT -5
I can't imagine why the Japanese version would have issues since there's no localization involved.
To tell the truth, I'm a little put off from it at this point. After all the problems the previous versions of the game have had, it seems like they should have their act together by now.
Also, I feel a little burned out from action-RPGs after playing so much Xenoblade.
On the other hand, if I don't play it on Switch, it's unlikely I'll be able to play the game at all. Plus, I have it on pre-order for a reduced price due to Amazon's low price guarantee, and it'd be a shame not to take advantage of that.
Post by nocturnal YL on Jun 22, 2018 11:03:16 GMT -5
There are bug fixes unrelated to localisation. Sometimes these may be distributed as first-day updates.
It sounds to me that they have some coordination problem between the Japanese and American branches. Maybe the Japanese team took too long, so the American branch could only use in-progress versions for localisation? Sounds like a case of pushing for a worldwide release when they shouldn't have done that.
Post by Nester the Lark on Jun 22, 2018 11:43:56 GMT -5
NISA actually streamed the game yesterday, and they explained the localization issue. They said that when they initially released the new translation for the PS4 and Vita versions, there were still some text issues that they patched later. For some reason, the Switch build was based on the pre-patch version. So, yeah, sounds like a coordination issue.
NISA seems to have a lot of corporate bureaucracy going on.
Nester the Lark: Hello, NinDB world! Post your shouts here! (But be careful not to wake the neighbors. )
Jul 21, 2020 8:45:06 GMT -5
nocturnal YL: Guys, guys! I can't believe what I found in Zelda 1! The game features an Elimination Mode that for some reason not many talked about! I wonder if it's fun? (Don't actually try it.)
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nocturnal YL: Hey, I can edit shoutbox posts! This is already better than Twitter!
Jul 23, 2020 8:33:38 GMT -5
Nester the Lark: It seems like Cadence of Hyrule should be more popular than it is. Are people put off by the rhythm aspect? Or the randomly-generated maps?
Jul 24, 2020 14:01:59 GMT -5
nocturnal YL: ↑ Might warrant its own thread, but I think mixing rhythm and other genres usually resuls in gameplay too difficult for many. I can't handle it well either, judging from my scores in Dedede's Drum Dash.
Jul 24, 2020 22:46:56 GMT -5
nocturnal YL: ↑ For me personally, it simply hasn't been considered. It's a download-only game (until now) from a series I'm unfamiliar with and didn't feel like trying out.
Jul 24, 2020 23:02:40 GMT -5
Nester the Lark: Ironically, I did create a thread for Cadence of Hyrule, but then deleted it thinking there wouldn't be any discussion on it. Maybe I'll go ahead and make a new one.
Jul 25, 2020 8:58:56 GMT -5
Shrikeswind: Something to bear in mind about the shoutbox if you’re not already aware: It doesn’t show up on the mobile version of the forums. This shouldn’t be a major problem, but it can make it difficult to get into discussions for mobile visitors.
Jul 26, 2020 1:40:18 GMT -5
Shrikeswind: Also the more obvious character limit issues, and the format not really being conducive to longer-term discussion. It’s useful but limited; threads definitely still have their place.
Jul 26, 2020 1:45:06 GMT -5
Shrikeswind: (Honestly, Proboards mobile is pretty bad in general, but...)
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Nester the Lark: Not sure if this works on all devices, but you can force the desktop version of the forum by scrolling all the way to the bottom and clicking the "Desktop" link at the lower right.
Jul 26, 2020 8:41:58 GMT -5
Shrikeswind: I’m aware. I’m typing this from my phone. I’m just pointing out that, for people who aren’t aware or who may be casually checking in on their phone, the shoutbox won’t be visible on
Jul 26, 2020 22:04:05 GMT -5
Shrikeswind: Is there a Discord for NinDB, by the way? It’s very popular with them there young’ns these days, so it might help activity.
Jul 26, 2020 22:07:47 GMT -5
Nester the Lark: There is no NinDB Discord. There was a brief discussion of it a few years ago, but nothing ultimately came of it. I rarely use Discord, myself.
Jul 27, 2020 8:58:28 GMT -5
Shrikeswind: Hm. Seems like it might be a good idea if activity picks up. Not to be a pessimist but I do have my doubts that'll happen though.
Jul 29, 2020 3:00:10 GMT -5
Shrikeswind: Okay not a Nintendo topic but I kinda need to talk about this because I just learned it and it's a thing so bleh.
Aug 2, 2020 23:44:57 GMT -5
Shrikeswind: You remember Disney's Hunchback of Notre Dame, right? So apparently, 5 year old me was incapable of discerning male and female in non-humans, because *apparently* there's a female gargoyle, and the goat's a boy.
Aug 2, 2020 23:47:59 GMT -5