May or may not be right here, so I'll throw it out anyway... is the red and white rocketship in Fountain: Space Junk Galaxy from Pikmin? It looks really familiar to me...
Never noticed it. If it is one, it's the ship from Pikmin two
-Another one of those music notes. In Deep Dark Galaxy, accessing a pipe on the top of the rocky mass and the note stream inside play the Music from SMW: Dinosaur Island 1
-Toy Time's Purple Coin challenge is collecting 100coins on an 8bit Luigi. On that note, you do go one the 8-bit Mario in Toy Time. It's actually for the second star.
-Not sure if this is a cameo. The Mailtoad will give you a letter from Peach telling you she doesn't know where she is, but is OK becuase Mario is coming to save here. It also has 5-ups she gave as a gift. This is a reference to SMB3, but may be contunilation(or what ever you call it).
Also, with a lot of the music ones, they are in many levels. Also, Toy Time's music is a remake of SMB overworld music.
Last Edit: Nov 17, 2007 0:27:24 GMT -5 by Smashchu
Was going to make a "change" American Kirby, but I'm not that skilled at Fireworks.
Most of these are in-series continuity, to be honest. The only ones I figured count as cameos would be any references to 8-bit Mario or the music-note challenges (I've had underground SMB, underwater SMB and Super Mario World themes so far!).
It's great that it's filled with music and enemies from older games, but that doesn't make 'em cameos... just long overdue in-series returns.
The Yoshi head MAY count, only because Yoshi doesn't actually appear in the game.
Post by Dasher Misire on Nov 20, 2007 14:58:12 GMT -5
How does no one get that enemies like Magikoopas and Doomships are NOT cameos? It's continuity, Bowser finally took them for spin and sent out his wizards and a Magikoopa lucky enough to get to knock Mario off which is a good hint it's meant to be Kamek. But not a cameo still. Kamek's shared with the Yoshi and Mario games so yeah.
Olimar's ship's the one reference in there.
...I don't even want to go into the purple NES thing.
Currently Playing: Kingdom Hearts 358485732 Days over 4
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I did imply that she was Peach's relative, even though it was never implicitly stated.
Also, I don't think the Magikoopa at the beginning was anything other than a standard Magikoopa. But them I'm starting to think YI Kamek was given more status in the US than in Japan, having being given the Japanese name for "Magikoopas" as his own name.
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5