Post by Nester the Lark on Jan 22, 2018 22:40:16 GMT -5
Their website is still online, although it doesn't seem to have been updated since last April. However, Yuji Naka posted on its Facebook page just last month for the release of a new mobile game, so... yeah, I guess Prope is still around. Although I wonder if it's just a one-man show at this point.
Post by Nester the Lark on Feb 4, 2018 17:39:00 GMT -5
This was an unexpected announcement from a few days ago.
CyberConnect2 has announced that they plan to develop and self-publish three new games for the PS4, Xbox One, Switch and PC worldwide. One of them includes a sequel to Tail Concerto and Solatorobo (the "Little Tail Bronx" series) called Fuga/Fugue on the Battlefield, and it's described as an "action strategy RPG."
The other two games are Tokyo Ogre Gate and Cecile, which seem to be action games. CC2 is referring to them as the "Trilogy of Vengeance."
Seems like they're only in the planning stages at this point, and frankly, I'll be a little surprised if any of them actually come to fruition at all, but I kinda hope they do. You can read the details at the official site and Gamatsu.
- set in the ‘Little Tail Bronx’ universe, in an area close to that of Solatorobo: Red the Hunter - set quite a bit further in the past than that game - action strategy RPG that focuses on 11 orphans who find a tank laying dormant under the village, which used to house ruins - gameplay has management simulation aspects, where the characters need to be assigned to different roles - some shooting and roguelike elements to the gameplay as well - attention has been given to the ‘feelings’ of the characters, who the developers want to feel lifelike - characters not obeying orders, or sickness and depression may happen
Tokyo Ogre Gate:
- ‘high speed parkour slashing action’ game - set in a fantasy world that is inspired by post-WWI Japan - the main character, Towako, speeds up as she slashes through enemies - the faster she’s going, the higher her damage output is - the game will shift from sidescrolling, to front scrolling and back scrolling at times, - this project is popular with the staff because it is very try-hard edgy in the way they love - the kanji for Tokyo is that of ‘sword’ and ‘evil’
- the characters in Cecile are four sisters who hate each other, and fight to take each others’ hearts - 2.5D sidecrolling action game - the main character Cecile fights with an umbrella with unique animations - this project was sent in by a young developer - the company president wants to put them and other young developers in the spotlight with these sort of projects
Post by Nester the Lark on Apr 6, 2018 21:00:39 GMT -5
So, if all the Neo Geo games on Switch weren't enough classic SNK games for you, they've announced the SNK 40th Anniversary Collection for Switch, which is made of up their pre-Neo Geo arcade and console games. And yes, it includes Crystalis!
Post by Nester the Lark on Apr 7, 2018 11:44:51 GMT -5
Turns out it's being handled by Frank Cifaldi and Digital Eclipse, the same people who worked on the first Mega Man Legacy Collection and the Disney Afternoon Collection.
It also supports vertical orientation in handheld mode.
The Neo Geo collections were some of my most played games on the original Wii, so I am pretty hyped for this. Also, Vanguard was a favorite from my childhood, albeit it was the Atari 5200 version. (And yes, I know the arcade version was originally developed by TOSE.)
Also also, I've always wanted to play Psycho Soldier, but mainly because I'm a fan of the Psycho Soldier team in King of Fighters.
Post by Nester the Lark on Apr 13, 2018 22:49:32 GMT -5
So, Sega has finally announced Shenmue I & II for PS4, Xbox One and PC for later this year.
"Key features" listed on the Steam page include: Updated user interface Choice of modern or classic controls Japanese audio available for the first time for a global audience
Also, Sega announced a proper "Sega Genesis Mini" in the vein of Nintendo's mini consoles. No other details were given (such as price or games included).
Also also, Sega announced that Sakura Wars 6 is in early development for release in 2019 or later. No platforms were revealed.
Also also also, Sega announced the Sega Ages line for the Switch. Development is being handled by M2. The first three games are Sonic the Hedgehog, Phantasy Star and Thunder Force IV. They'll start rolling out sometime this summer.
Post by Nester the Lark on Apr 15, 2018 18:11:31 GMT -5
Alex Kidd in Miracle World and the arcade version of Gain Ground are also confirmed for Sega Ages on Switch. Also, like the 3DS Sega Ages games, they'll include extra modes and options, such as the spin dash in Sonic 1 and the Styx Mode in Thunder Force IV that was in the Saturn version. (Plus, it's being called Thunder Force IV instead of the embarrassing "Lightening Force" (sic). )
Speaking of which, if the initial batch of 15 titles sell well, Sega will consider adding Saturn and Dreamcast games in the future. Bring on Thunder Force V and Panzer Dragoon!
In other news, Sega is also porting the original Valkyria Chronicles to the Switch.
It actually feels weird to have publishers making their own retro consoles. These have always been poor-quality, throwaway versions that the original console manufacturers usually don't care about. Like the many, many versions of plug-and-play Genesis.
And then Nintendo released one such system themselves, proving that retro consoles can be high quality. And then everyone else jumped on the ship. That's the most uncreative game product ideas I've seen in a good while.
tl;dr: - Releases May 29. - Can be played with a vertical screen orientation. - Costs US$14.99
I own this game twice already (GameCube and PC), so I don't need to triple dip, especially for the steep price (Steam version is only $9.99, and often on sale for $4.99). And quite frankly, it's not my favorite Treasure game. I want to support Treasure, but I'd rather they port Radiant Silvergun or Bangai-O instead.
Of course, there's always Sega Ages. (Fingers crossed for Guardian Heroes.)
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5