Post by Da Robot on Aug 17, 2008 20:45:39 GMT -5
This is something everyone here has to see. Bob's game is a fullying working homebrew DS game made by one person for 5 years (2003-2008, it was started out on GBA then went to NDS after it was announced).
I'll let the explanation and videos from his website explain the rest.
This looks like one very interesting game and is getting a lot of attention because of it.
Hello.
My name is Bob, age 25.
This is my game for Nintendo DS, a 20-hour-long retail-size,
retail-quality adventure title by a single human being.
(Possibly the largest single-handedly made game ever.)
"bob's game" is a simple 2D adventure game, with focus on
story, puzzles, item collection, and communication instead
of repetitive battles with palette-swapped enemies.
Many characters (over 200 completely unique characters!)
have deep personalities that evolve, and many things
depend on the in-game time, day and weather.
It's the game I wanted to play when I was younger,
a vision I've been following since then.
-
The game industry is evolving rapidly into a new era where
titles are made by teams of more than a hundred developers.
I saw a window of opportunity quickly closing- what may be the
last chance for making a console game to be possible by a single individual.
Even on a portable platform, singlehandedly creating something
generally made by large, well-funded teams was no small effort.
All concepts, story, code, sprites, tiles, music, samples,
fonts, etc. were created entirely from scratch by me-
and I had to teach myself the skills as I went along.
The code is straight C, the music is tracked, and the art is all
completely hand-clicked tiles and sprites- done the right way,
pixel by pixel, like the classics we all know and love.
-
"bob's game" is a sort of masterpiece for me.
I've invested well over 15,000 hours into
its development over 5 years of dedication-
That is no exaggeration, and it shows.
I hope this to become one of the last great old-school
2D retail console games- truly the vision of a single mind.
Website.
I'll let the explanation and videos from his website explain the rest.
This looks like one very interesting game and is getting a lot of attention because of it.
Hello.
My name is Bob, age 25.
This is my game for Nintendo DS, a 20-hour-long retail-size,
retail-quality adventure title by a single human being.
(Possibly the largest single-handedly made game ever.)
"bob's game" is a simple 2D adventure game, with focus on
story, puzzles, item collection, and communication instead
of repetitive battles with palette-swapped enemies.
Many characters (over 200 completely unique characters!)
have deep personalities that evolve, and many things
depend on the in-game time, day and weather.
It's the game I wanted to play when I was younger,
a vision I've been following since then.
-
The game industry is evolving rapidly into a new era where
titles are made by teams of more than a hundred developers.
I saw a window of opportunity quickly closing- what may be the
last chance for making a console game to be possible by a single individual.
Even on a portable platform, singlehandedly creating something
generally made by large, well-funded teams was no small effort.
All concepts, story, code, sprites, tiles, music, samples,
fonts, etc. were created entirely from scratch by me-
and I had to teach myself the skills as I went along.
The code is straight C, the music is tracked, and the art is all
completely hand-clicked tiles and sprites- done the right way,
pixel by pixel, like the classics we all know and love.
-
"bob's game" is a sort of masterpiece for me.
I've invested well over 15,000 hours into
its development over 5 years of dedication-
That is no exaggeration, and it shows.
I hope this to become one of the last great old-school
2D retail console games- truly the vision of a single mind.
Website.