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Post by Koopaul on Feb 17, 2009 12:12:01 GMT -5
You're kidding right. This whole japan-only discussion was brought up because of Stafy. He's a prime example of a good Nintendo franchise unseen by Western eyes.
Also, isn't NOA somewhat in charge of what games get over here?
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Post by Shrikeswind on Feb 17, 2009 14:06:53 GMT -5
Also, isn't NOA somewhat in charge of what games get over here? NoA is almost totally in charge of official releases, yes. I think that NoJ has a degree of control over it as well, but usually, NoA is the final barrier before a game can get official clearance.
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Post by Flip on Feb 17, 2009 14:50:36 GMT -5
Who are NCL exactly? You mean Nintendo of Japan (NOJ) or something, right? Oi, this again? It's a point I'm trying to make based on the amount of STUFF that Japan seems to get over the Western market. Apart from Mother 3, there aren't many games that are Japan-only nowadays, are there? ....Captain Rainbow, for one. Many older franchises: Fire Emblem, Famicom Wars, Daigassou! Band Brothers, Stafy Card Hero DS, Pokemon Battrio, Chosoju Mecha MG for more recent games Nazo no Murasamejo, Shin Onigashima, Doshin the Giant, Giftpia for others ...c'mon, you can think hard about this. I think the lot of you who don't want to buy this are just not accepting of the harsh reality.
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Post by Flip on Feb 17, 2009 14:51:55 GMT -5
Also, isn't NOA somewhat in charge of what games get over here? NoA is almost totally in charge of official releases, yes. I think that NoJ has a degree of control over it as well, but usually, NoA is the final barrier before a game can get official clearance. And yes I double posted.. Deal with I quote: "They've spilled the beans today though - Apparently EarthBound will never be coming to VC. Certain songs in the game resemble certain real songs far too much, which is something that wouldn't fly with lawyers. Nintendo of America simply suggested to change the songs, but Nintendo of Japan wants none of it - Obviously this means that nothing can be done about it until Nintendo of Japan decides to change the songs as well."
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Post by Arcadenik on Feb 17, 2009 15:22:54 GMT -5
I disagree with Donbe & Hikari, Bubbles, Akari Hayami, and Mach Rider. Not many people know who they are and they are not frequently requested like Takamaru and Mii are. They are not iconic Nintendo figures compared to Little Mac, Pit, R.O.B., and Mr. Game & Watch.
I think Takamaru is pretty much an iconic Nintendo figure over in Japan just like Pit is over here in North America. That's why I really think Takamaru is the next Famicom-era character to get in the roster.
As for Mii, I do think they are iconic Nintendo figures and they pretty much represent the Wii itself that they would be appropriate as a custom-made fighter.
That's why I picked out the characters for my 9x5 roster in the other page - because all of them except Captain Rainbow are iconic Nintendo figures and are very important in their game series.
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Post by Shrikeswind on Feb 17, 2009 15:49:52 GMT -5
Like I said, speculation. A more believable list to me based on the music is Takamaru, Mach Rider, Lip, Balloon Fighter, Isaac (because he was one of the only two Assist Trophies to have a theme song in game, the other being Waluigi,) and Mii (or equivalent.) I hold to Mach Rider on the grounds that Mach Rider was supposedly on the list of NES characters with Balloonist and the Ice Climbers back before Melee was released. NoA is almost totally in charge of official releases, yes. I think that NoJ has a degree of control over it as well, but usually, NoA is the final barrier before a game can get official clearance. And yes I double posted.. Deal with I quote: "They've spilled the beans today though - Apparently EarthBound will never be coming to VC. Certain songs in the game resemble certain real songs far too much, which is something that wouldn't fly with lawyers. Nintendo of America simply suggested to change the songs, but Nintendo of Japan wants none of it - Obviously this means that nothing can be done about it until Nintendo of Japan decides to change the songs as well." 1) Oh man, that sucks. I don't get why NoA cares, though, they released it before to nothing. And if it really is a concern, can't NoA check with Chuck Berry's people (to use the classic example of New Age Retro Hippie) and whatnot? 2) RANDOM QUOTE!
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Post by Arcadenik on Feb 17, 2009 17:57:38 GMT -5
I remember translating Japanese text from Ice Climbers's profile on Melee's website. Apparently Sakurai chose them over Balloon Fighter, Excitebike, Bubbles, and Urban Champion because he wanted someone to represent the Famicom era (the time before Famicom Disk System came out in Japan) and because those two were the ones who had the most potential. Balloon Fighter would be useless without his balloons. Excitebike wouldn't work if he's always on his motorcycle. Bubbles wouldn't work great since she's always moving nonstop and turning around and around. Urban Champion had nothing but punches. Yes, I know his logic is flawed seeing how Fox and Captain Falcon were always in their vehicles in the games yet he made them into fighters. I think its because Star Fox and F-Zero are much more popular than Mach Rider and Excitebike. I didn't know Excitebike and Mach Rider existed before I played Melee! The only NES-era characters I knew existed before I played Melee were Pit, Little Mac, Hunting Dog, and R.O.B. in addition to Mario, Link, Donkey Kong, and Samus. I think, for the Japanese gamers, Ice Climbers, Takamaru, Mr. Game & Watch, and Marth, were the most nostalgic Famicom-era characters just like Pit, Little Mac, Hunting Dog, and R.O.B. were to us in North America. So, I think Sakurai would add in obscure and retro characters if they were truly nostalgic and iconic Nintendo figures. So, I'm rooting for Little Mac, Takamaru, and Hunting Dog for SSB4.
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Post by Shrikeswind on Feb 17, 2009 20:04:52 GMT -5
Just saying's all, but I can think of a way for Mach Rider / Excitebiker to play without getting off their bikes, using Mach Rider as an example. If Mach Rider were to always have at least one hand on the handle-bars, he could ledge-grab, hold items, fight, jump, and even duck without much problems. Standing still would be easy, it's just like a bicycle: Stop and balance on one leg. I could even think of a moveset to go with it if I cared enough.
Like thinking of all that isn't enough. =P
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Post by Manspeed on Feb 17, 2009 20:14:50 GMT -5
So you're saying Mach Rider and/or Excitebiker could control similarly to Wheelie from Kirby Super Star?
Hmmm..... not a bad concept there. Originally I thought Mach Rider would appear off his bike and control like a heavy Captain Falcon/Samus type without any fancy special effects to his Smashes and the use of his cannon and bike for the Specials. They'd definitely have to do something involving his ability to break into pieces when he gets hit, though.
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Post by Shrikeswind on Feb 17, 2009 20:29:47 GMT -5
Easy: Only when he side-KOs.
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Post by Johans Nidorino on Feb 17, 2009 21:04:02 GMT -5
I remember translating Japanese text from Ice Climbers's profile on Melee's website. Apparently Sakurai chose them over Balloon Fighter, Excitebike, Bubbles, and Urban Champion because he wanted someone to represent the Famicom era (the time before Famicom Disk System came out in Japan) and because those two were the ones who had the most potential. Balloon Fighter would be useless without his balloons. Excitebike wouldn't work if he's always on his motorcycle. Bubbles wouldn't work great since she's always moving nonstop and turning around and around. Urban Champion had nothing but punches. Yes, I know his logic is flawed seeing how Fox and Captain Falcon were always in their vehicles in the games yet he made them into fighters. I think its because Star Fox and F-Zero are much more popular than Mach Rider and Excitebike. I didn't know Excitebike and Mach Rider existed before I played Melee! The only NES-era characters I knew existed before I played Melee were Pit, Little Mac, Hunting Dog, and R.O.B. in addition to Mario, Link, Donkey Kong, and Samus. I think, for the Japanese gamers, Ice Climbers, Takamaru, Mr. Game & Watch, and Marth, were the most nostalgic Famicom-era characters just like Pit, Little Mac, Hunting Dog, and R.O.B. were to us in North America. So, I think Sakurai would add in obscure and retro characters if they were truly nostalgic and iconic Nintendo figures. So, I'm rooting for Little Mac, Takamaru, and Hunting Dog for SSB4. There are non-Japanese people who feel nostalgic with the Ice Climbers and Mr. Game & Watch. I agree about some of the previous alternatives to the Ice Climbers. I guess the Balloon Fighter could work with those balloons being support devices like the Pikmin in Brawl; the enemies in Balloon Fight and Alice are able to blow up new balloons to resume their flying. And I know Fox wasn't your point, but by now you should already know that riding vehicles wasn't all that Fox McCloud could do in his games prior to Super Smash Bros. It's our duty to remind you that.
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Post by Manspeed on Feb 17, 2009 21:23:18 GMT -5
I'd rather it just be Alice as the playable Balloon Fight character. Better an actual person (female no less) than another nameless generic.
About Fox: Does anybody remember on-foot multiplayer mode in Star Fox 64 at ALL? Next time somebody brings up Fox not appearing outside a vehicle before SSB, tell them to chew on that!
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Post by Shrikeswind on Feb 17, 2009 21:35:16 GMT -5
The problem there is that Balloonist is more recognizable. It's disgusting, I know, but it's true. Hell, I knew who the Balloon Fighter was long before I knew who Alice was. In fact, it was actually Parrothead who first showed me Alice. As a nostalgic piece, more folks would pick up on the generic Balloon Fighter.
Also: Why would the balloons matter? Make him float like Mewtwo in Melee and make the balloons pass-through and therefore unpoppable. Is it THAT hard to figure out?
Sorry. Questioning whether or not the balloons could work really bugs me.
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Post by Johans Nidorino on Feb 17, 2009 22:00:41 GMT -5
Well, it's part of him to pop balloons and avoid his to be popped. Maybe he or equivalent characters could be given more than two balloons in a Smash game for various levels of advantage/disadvantage.
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Post by Shrikeswind on Feb 17, 2009 22:20:55 GMT -5
True. Maybe if the Balloon Fighter were to be like Jigglypuff, Kirby, and Dedede, but the less balloons he has (I'd cap it at two, though,) the worse his recovery is, for example, he only has 3 mid-air jumps with one balloon and falls faster so it's harder to use than when he has both, and when he's got none he only has one mid-air jump and no use of his recovery move.
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