Well Dixie WAS supposed to be in Brawl so it's not like they didn't WANT to include her.
Arle's from Compile's Madou Monogatari-series and t's more know spin-off, Puyo Puyo. In Smash, she'd use only spells and never any physical attacks. Maybe I'll do a moveset for her later.
Of all the third party characters they could add, why HER?
Well, if Katsini was the first boss you encounter in the game and is also related in Tatanga, why not him? Can't still think any idea what he'll do.
He's not related to Tatanga. He only looks like him.
Sarissa is noted sometimes among fans when talking about Wario's Woods. (-ll-) Also if she's little related to Sabasa from SML2, so maybe when she appears, she might first throw some fireballs from her wand like Sabasa did, and the one she hits, she throw apple bombs on him/them. (-lwl-) Nasty KO.
They only talk about her for the same reasons Ashley is so friggin' popular. Figure it out.
Sarissa and Ashley are popular because they are lolis or something?
Oh, and Flip, where is your roster you said you were going to post? Takamaru, Starfy, Little Mac, Isa (from Sin & Punishment 2), and Isaac's Descendant (from Golden Sun DS) are on my SSB4 roster. I am not sure what you meant by Nintendo's new IP with swords and sorcery.
I felt that Brawl's Classic Mode was lackluster compared to the original's and Melee's. It didn't feel like it had much replay value compared to Melee's but it was slightly better than the original's. I would like to see more variety and replay value in SSB4's Classic Mode. I was thinking of something like this:
Battle #1: 1 vs. 1 Battle #2: 2 vs. 2 (Team Battle) Bonus Stage #1: Break the Targets
Battle #3: 1 vs. 1 Battle #4: 3 vs. 1 (Giant Battle) Bonus Stage #2: Home Run Contest
Battle #5: 1 vs. 1 Battle #6: 1 vs. 3 Boss Battle #1: One of the bosses you already beaten in Adventure Mode except for the final boss; if you haven't beaten a boss in Adventure Mode yet, you will face Master Hand instead (consider this the mini-boss battle of Classic Mode)
Battle #7: 1 vs. 1 Battle #8: 2 vs. 2 (Team Battle) Bonus Stage #3: Board the Platforms
Battle #9: 3 vs. 1 (Giant Battle) Battle #10: 1 vs. 3 Bonus Stage #4: Race to the Finish
Battle #11: 1 vs. 30 (you face new enemies similar to Polygons, Wireframes, and Alloys) Battle #12: 1 vs. 1 (Metal Battle, you face Metal version of your character) Boss Battle #2: Master Hand and Crazy Hand (you face Crazy Hand on Hard/VeryHard/Intense)
I will need some more time to refine my Classic Mode ideas but for now, I want to get my presents.
I don't normally like to bump dead threads but I wanted to suggest Palutena and Medusa for SSB4.
Think about it... Sakurai is working on Kid Icarus: Uprising so it would make sense that he might become interested in Palutena and Medusa and maybe he might want to add one of them or both of them in SSB4.
Having only two or three games in a series haven't stopped Sakurai from adding new characters to those series. Star Fox only had two games out when Falco was added and Mother only had three games when Lucas was added. So I think Kid Icarus having only three games should not be an issue.
I am not exactly sure what Palutena's and Medusa's movesets could be... but I was thinking that they both could fight with their staffs. Palutena could maybe shoot fire arrows and light arrows from it and use the protective crystal to absorb energy-based projectiles (like Ness's PSI Magnet) and use her Mirror Shield to return projectiles and she could borrow Pit's Final Smash for herself (and Pit gets a new one from Uprising, of course). Medusa could turn characters into stones for a short time with her gaze and maybe shoot snakes out of her staff or out of her hair and her Final Smash could have her transform into a giant cyclopean Medusa head from the final battle in the NES game.
My updated wishlist for SSB4 newcomers now consists the following (in alphabetic order): Dixie Kong, Hunting Dog, Isa, King K. Rool, Little Mac, Matthew, Medusa, Mega Man, Meowth, Mewtwo, Mii, Palutena, Starfy, Takamaru, Tingle, Toad, and Zoroark.
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5
nocturnal YL: Uh, I take that back. Atelier Firis has a lot of merits, but also a lot of drawbacks. It's extremely tedious for 100% completion, and there are all kinds of other flaws. Still good for the exploration aspect and certain plots like Liane's character events.
Aug 9, 2021 13:38:12 GMT -5
nocturnal YL: I don't know where I'd place it. A bit above Atelier Totori? A bit below it? I still think it's pretty good, at any rate. If only they could keep this game's engine but dial back its scale and make a traditional Atelier. Totally not foreshadowing anything.
Aug 9, 2021 13:45:07 GMT -5
Nester the Lark: I've finished Ys IX, so I'll be working on a detailed write-up and comparison with Ys VIII.
Aug 17, 2021 8:09:12 GMT -5
Spud: I try to keep up with here, but the proboard RSS feed suuuucks. And Thunderbird is barely passable as a feed aggregator. I feel like the internet was just better in 2007.
Sept 3, 2021 10:43:42 GMT -5
Nester the Lark: I may have a little time to catch my breath...
Sept 6, 2021 19:09:08 GMT -5
nocturnal YL: Game progress update: Atelier Lydie & Suelle DX — defeated Falgior, so it's about 1/3 done (about 1/4 if I count post-game item grinding); WarioWare: Get It Together! — played up to the staff credits (about 5%, I guess).
Sept 15, 2021 12:30:19 GMT -5
nocturnal YL: This pic is how I'd rate my games on Nintendo Switch so far (subject to change). Numbers are meant to show relative positions; like temperatures in °C and °F, absolute values don't mean much.
Sept 15, 2021 12:36:36 GMT -5
Nester the Lark: The Atelier series has been on sale on the NA eShop for the first time since Spring 2020. It's tempting, but I have so many other things to play right now.
Oct 1, 2021 11:13:08 GMT -5
nocturnal YL: A speedrun of Atelier Rorona can take as little as 45 minutes.
Oct 2, 2021 10:14:27 GMT -5
nocturnal YL: But seriously, this series is a major time sink. Even if you don't want to spend too much time, I'd recommend playing one whole sub-series in order to understand the story. Earlier games can be played without the later ones, though.
Oct 2, 2021 10:17:40 GMT -5
nocturnal YL: Sophie 1 is often recommended as a starting point, since the story is interesting (for a first game) and is relatively newcomer-friendly*, while I'd say Lulua which is very polished and there are relatively few cutscenes that need knowledge in prior games.
Oct 2, 2021 10:23:29 GMT -5
nocturnal YL: *Which… I disagree; you can get through Firis and later even if you're not good at making items, but with Sophie you'll be stuck once you've beaten the game and gets into the DLC.
Oct 2, 2021 10:24:15 GMT -5
nocturnal YL: Or you can go for Ryza 1, the popular option; just know that you'll miss out a lot of what makes Atelier Atelier if you go for that route. As for Lydie & Suelle (which got me in in the first place), it has great story but there's a bit of a learning curve.
Oct 2, 2021 10:26:32 GMT -5
Nester the Lark: I've got some mixed thoughts on Metroid Dread. I'll try to write up a post about it.
Oct 12, 2021 14:43:55 GMT -5