BeamClaws
Balloon Fighter
Beam claws closes the gap with his excellent foot speed!
Posts: 934
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Post by BeamClaws on Feb 26, 2009 13:52:15 GMT -5
I was only having Diskun as the next WTF, seems alot more likely than zpper.
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Post by TV Eye on Feb 26, 2009 14:33:34 GMT -5
A viable character? I see it best in Sukapon, really. I'd normally post a link to my site here, but I don't know if I'd upset Parrothead doing so, as it WAS his idea. Anyone can post a movelist. Nobody owns them.
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Post by Arcadenik on Feb 26, 2009 14:44:12 GMT -5
Well, looks like three of my seven suggested newcomer franchises are pretty much shoe-ins for SSB4 now. We already knew about Punch-Out!! and Sin & Punishment 2 coming out on the Wii but now Legendary Starfy is finally coming out on the DS in the US later this year! So, that leaves me with Wars, Nazo no Murasamejou, Duck Hunt, and Captain Rainbow. Although I'm almost certain a Wars rep (hopefully Commanding Officer) is a shoe-in for SSB4 seeing how Wars was finally released in the US a few years ago with Advance Wars. Its so great that Starfy could now be suggested for SSB4 without stirring the "but he's Japan-only!" controversy. Oh, about Demille? I dislike the redesign. It looks like Demille's head was attached to Sora's body. Now, Pit's redesign? I like the new clothes because that's pretty much what one would expect from ancient Greek fashion. The only one thing I dislike about Pit's redesign is his Sora hairstyle! Oh, and Diskun? He's not physically built to move, let alone fight. Sure, R.O.B. wasn't designed to be a fighting machine but at least he had stuff to base his moveset on such as spinning arms and gyros (actual R.O.B. stuff) and rocket boosts and laser eyes (stereotypical robot abilities). Having Diskun playable would be like having the N64's N logo playable.
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Post by Shrikeswind on Feb 26, 2009 15:10:45 GMT -5
A viable character? I see it best in Sukapon, really. I'd normally post a link to my site here, but I don't know if I'd upset Parrothead doing so, as it WAS his idea. Anyone can post a movelist. Nobody owns them. Point. As I said, Parrothead's idea. Don't want to seem like I'm stealing Parrothead's thunder. I used "Skapon" rather than Sukapon when making the page, but I've grown fond of Sukapon over time. I'll probably change it later, but for the conversation it really doesn't matter. In a similar vein to Midna in future Zelda games (I think someone said they may bring her back if she's popular enough,) I don't think Sakurai could refuse to include Sukapon if enough people want him. That's why I say "Sukapon is a viable option."
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Post by Koopaul on Feb 26, 2009 15:14:00 GMT -5
"I think someone said they may bring her back if she's popular enough"
I don't see how that's possible since she destroyed the Mirror to prevent the worlds from ever meeting again.
It's very rare for Zelda characters to return that aren't Link, Zelda, and Ganondorf... And Tingle.
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Post by kirbychu on Feb 26, 2009 15:34:02 GMT -5
And Malon... and Talon... and Ingo... and Impa... and Koume... and Kotake... and the postman... and King Zora... and pretty much every boss/enemy character...
They could easily bring Midna back in a new role if they wanted to.
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BeamClaws
Balloon Fighter
Beam claws closes the gap with his excellent foot speed!
Posts: 934
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Post by BeamClaws on Feb 26, 2009 15:39:37 GMT -5
Oh, and Diskun? He's not physically built to move, let alone fight. Sure, R.O.B. wasn't designed to be a fighting machine but at least he had stuff to base his moveset on such as spinning arms and gyros (actual R.O.B. stuff) and rocket boosts and laser eyes (stereotypical robot abilities). Having Diskun playable would be like having the N64's N logo playable. No, Diskun is a MASCOT, not a logo, heck, he had a trophy in Melee, and even if he was, he has eyes, arms, and legs. And he has a name, and he is referred to as a he, C'MON, he's just as likely as any!
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Post by Shrikeswind on Feb 26, 2009 15:49:36 GMT -5
I don't see how that's possible since she destroyed the Mirror to prevent the worlds from ever meeting again. In-game actions aren't necessarily the end of a character. Remember Navi? She annoyed fans, so Nintendo decided "Eh, let's not do Navi again." Then there's the other side, with characters like Tingle, who in-game never existed in Hyrule until after his introduction in Termina. After that, he started appearing all over the place, missing only one Zelda game (Twilight Princess) but appearing in several of his own. Midna could very well appear again if Nintendo decides people like her enough. Oh, and Diskun? He's not physically built to move, let alone fight. Sure, R.O.B. wasn't designed to be a fighting machine but at least he had stuff to base his moveset on such as spinning arms and gyros (actual R.O.B. stuff) and rocket boosts and laser eyes (stereotypical robot abilities). Having Diskun playable would be like having the N64's N logo playable. No, Diskun is a MASCOT, not a logo, heck, he had a trophy in Melee, and even if he was, he has eyes, arms, and legs. And he has a name, and he is referred to as a he, C'MON, he's just as likely as any! So, those bumps can punch and kick. Riiiight.
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Post by Arcadenik on Feb 26, 2009 16:51:24 GMT -5
That's exactly my point. Thank you Shrikeswind for showing us exactly how Diskun looks like. Sure, he is nice to look at but he's not designed to move, let alone fight. He doesn't have arms to punch. Sure, he could flip his body around to attack but you forgot one important thing... how could he pick up items, grab characters to throw them or even grab the ledge without hands? Some Nintendo characters just aren't possible as fighters, that's why Nintendog and Metroid are perfect as Assist Trophies. I still think Diskun could be better suited as a floating Tabuu-like boss with Family Basic powers to telepathically type out magic spells to attack you. Edited to respond Kirbychu's post: And Malon... and Talon... and Ingo... and Impa... and Koume... and Kotake... and the postman... and King Zora... and pretty much every boss/enemy character... They could easily bring Midna back in a new role if they wanted to. Adding Midna is like adding Geno... they are both popular and most-wanted by their fans but they only had one game appearance. I'm aware of Geno's appearance in Mario & Luigi: Superstar Saga but that won't help Midna's case seeing how he's just a mini-game cameo. Nintendo could easily bring Midna back in another role, yes, but that doesn't always mean a major role. Nayru and Din were major characters in the Oracle games and they came back as minor side-quest characters in Minish Cap. Remember my Geno comparison? Yeah, my point exactly. Also, adding Malon and Talon would be like adding Daisy and Waluigi. They are just that... recurring supporting characters. I'll change my mind if Malon gets her own game like Tingle did.
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BeamClaws
Balloon Fighter
Beam claws closes the gap with his excellent foot speed!
Posts: 934
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Post by BeamClaws on Feb 26, 2009 18:01:06 GMT -5
Geno would be the third party representative for square...
Boss and assist trophy is possible for him, and so is being a character.
And as I said, Diskun moves his whole body into his attacks, wHAT'S SO HARD TO UNDERSTAND ABOUT THAT?
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Post by Arcadenik on Feb 26, 2009 18:11:27 GMT -5
I think Square would rather use someone from Final Fantasy to rep their company rather than a Mario character who haven't had a game in almost 15 years. Geno is important in only one Mario game. The Mario franchise consists of dozens and dozens of games so why would Geno be chosen to represent the Mario franchise over mainstays like Toad and Bowser Jr.? Actually, what is so hard for me to understand is how Diskun would pick up items, grab characters to throw them, and especially grab onto the ledge without hands?
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Post by Shrikeswind on Feb 26, 2009 19:49:56 GMT -5
Adding Midna is like adding Geno... they are both popular and most-wanted by their fans but they only had one game appearance. I'm aware of Geno's appearance in Mario & Luigi: Superstar Saga but that won't help Midna's case seeing how he's just a mini-game cameo. Your point is moot because Nintendo actually owns Midna, while they do not own Geno.
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Post by Arcadenik on Feb 26, 2009 20:38:09 GMT -5
I think you're missing the point. Yes, Nintendo owns Midna and not Geno, but what they both have in common is that they are very popular with only one game appearance in franchises that consist of dozens of games.
Midna is not an ideal representative of the Zelda franchise. She only had one game appearance in a franchise that has more than 10 games. Tingle is far more ideal than Midna will ever be because he's had several appearances in the Zelda franchise and even had his own spin-off games.
Geno is not an ideal representative of the Mario franchise AND SquareEnix company. He only had one game appearance (two if you count his insignificant cameo) in a franchise that has more than 50 games and he's not even the mascot of SquareEnix. If we want someone to represent the RPG side of the Mario franchise, lets go with Paper Mario. While regular Mario appears in Super Mario RPG and the Mario & Luigi games, Paper Mario is the star of the Paper Mario games.
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Post by Johans Nidorino on Feb 26, 2009 20:46:38 GMT -5
I think you're missing the point. Yes, Nintendo owns Midna and not Geno, but what they both have in common is that they are very popular with only one game appearance in franchises that consist of dozens of games. You speak the truth. However, read again the previous posts; Shrikeswind implied she could be worth mentioning "if she reappears in future games".
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Post by Arcadenik on Feb 26, 2009 21:09:14 GMT -5
Well, if Midna has a major role in a future Zelda game and not some cameo like Geno's in Mario & Luigi and not some side-quest character like Din, Nayru, and Farore in The Minish Cap, then she would probably have a shot.
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