Post by 8bitretroshit on Sept 26, 2009 18:15:49 GMT -5
While 16+ horror titles actually go out to try and scare you, as a youngster playing videogames I got scared of the dumbest things in overall harmless videogames. Probably because I've always been a bit of a wuss.
So in this thread post about things in games that scared you or just creeped you out when you were younger. Doesn't have to be Nintendo only.
Here's what I got, FOR NOW:
- TMNT for NES: Remember that underwater level? At the dam? While the 'hurry up' music rivals Sonic's drowning music, the thing that freaked me out was that overgrown seaweed. Yes, those pink plants that would instantly kill you if you got too close. SUPPOSEDLY the turtle you control gets stuck in the weed and tangles himself up further while struggling, but the way the death animation plays out makes it seem like the plants are actually reaching up and dragging him downwards. As a kid I couldn't help but think those were tentacles from living organisms, slowly dragging the turtle towards their mouths to chew him up.
- Super Mario 64: That friggin' black hole from that submarine level. While the sucking power of the hole wasn't very powerful, it freaked me out enough to keep a huge distance from it at any cost. It didn't even kill you, but man, fuck that black hole.
- Mauli Mallard: This one is really stupid, but that's what this thread is about. There's a bunch of underwater levels in that Ninja Donald Duck game. The world boss is this giant duck ghost/skull something that you fight while riding a small boat. The thing that freaked me out? The guy rowing the boat. Doesn't even look scary, just some harmless old geezer. Hell I think it even may have been Mr. Smee from Peter Pan. He'd just keep on rowing, staring off into the distance while that creepy music kept on playing. I hate you old man.
- Mickey Mania for SNES: Fun game based on different Mickey cartoons, one level is based on that Jack and the Beanstalk cartoon. The level takes you underground at some point to sneak inside the giant's castle. So you fall into this huge open area with limited sight. Go to the left... GIANT FREAKING SPIDER AAAA. The point is to run to the right as fast as possible to hop onto a lil' ladybug who can outrun the giant spider. But the spider runs towards you the moment you wander off to the right, so if you aren't fast enough he'll 1 hit kill you to death. Funny thing is the spider isn't very realistic or scary at all, looks like it came straight out of a merry melodies cartoon.
- Alley Cat: Harmless DOS game where the goal was to jump into people's windows, complete tasks and then try and score with the white kitten. However in the alley and in some rooms you had these monstrous bulldogs walking around. One touch would have you and him turn into a dust cloud with hair falling out while an ear bleeding noise screeched from your PC. I seriously thought the dogs shredded the poor cat. Then there's that minigame where you try and climb platforms to get to your white pussy girlfriend. If you fell down off screen you were treated to a 2 second scene of a cat's decapitated head falling from above and making an angry face. I didn't really like that game.
- Doom: I had no trouble blasting demons into piles of guts, but seeing a widdle wabbit's decapitated head on a spike, staring at me with his gaping mouth as a reward for completing whatever episode gave 10 year old me a good few weeks of sleepless nights.
So in this thread post about things in games that scared you or just creeped you out when you were younger. Doesn't have to be Nintendo only.
Here's what I got, FOR NOW:
- TMNT for NES: Remember that underwater level? At the dam? While the 'hurry up' music rivals Sonic's drowning music, the thing that freaked me out was that overgrown seaweed. Yes, those pink plants that would instantly kill you if you got too close. SUPPOSEDLY the turtle you control gets stuck in the weed and tangles himself up further while struggling, but the way the death animation plays out makes it seem like the plants are actually reaching up and dragging him downwards. As a kid I couldn't help but think those were tentacles from living organisms, slowly dragging the turtle towards their mouths to chew him up.
- Super Mario 64: That friggin' black hole from that submarine level. While the sucking power of the hole wasn't very powerful, it freaked me out enough to keep a huge distance from it at any cost. It didn't even kill you, but man, fuck that black hole.
- Mauli Mallard: This one is really stupid, but that's what this thread is about. There's a bunch of underwater levels in that Ninja Donald Duck game. The world boss is this giant duck ghost/skull something that you fight while riding a small boat. The thing that freaked me out? The guy rowing the boat. Doesn't even look scary, just some harmless old geezer. Hell I think it even may have been Mr. Smee from Peter Pan. He'd just keep on rowing, staring off into the distance while that creepy music kept on playing. I hate you old man.
- Mickey Mania for SNES: Fun game based on different Mickey cartoons, one level is based on that Jack and the Beanstalk cartoon. The level takes you underground at some point to sneak inside the giant's castle. So you fall into this huge open area with limited sight. Go to the left... GIANT FREAKING SPIDER AAAA. The point is to run to the right as fast as possible to hop onto a lil' ladybug who can outrun the giant spider. But the spider runs towards you the moment you wander off to the right, so if you aren't fast enough he'll 1 hit kill you to death. Funny thing is the spider isn't very realistic or scary at all, looks like it came straight out of a merry melodies cartoon.
- Alley Cat: Harmless DOS game where the goal was to jump into people's windows, complete tasks and then try and score with the white kitten. However in the alley and in some rooms you had these monstrous bulldogs walking around. One touch would have you and him turn into a dust cloud with hair falling out while an ear bleeding noise screeched from your PC. I seriously thought the dogs shredded the poor cat. Then there's that minigame where you try and climb platforms to get to your white pussy girlfriend. If you fell down off screen you were treated to a 2 second scene of a cat's decapitated head falling from above and making an angry face. I didn't really like that game.
- Doom: I had no trouble blasting demons into piles of guts, but seeing a widdle wabbit's decapitated head on a spike, staring at me with his gaping mouth as a reward for completing whatever episode gave 10 year old me a good few weeks of sleepless nights.