Yeah, I played it. I have a friend who's much younger than me, so his nostalgia goggles are tinted with games like Twinsanity. He likes the newer games.
I shouldn't have to elaborate on the tribal tattoos but since RobertMan-Frogdinosaur JOHN MANSPEED finds it necessary, I'll give him some insight.
The tattoos are Activision's (It is Activision, right? I lost track of all the developers this series has been whored out to) way of saying, "Hey! Remember that lovable character from the Playstation era? The one whose creators fought tooth and nail to keep an obscure creature that no one knew existed, as well as making sure that the vision they kept wasn't ruined by the marketing "geniuses" who claimed the game wouldn't sell unless it appealed to the masses? Remember how he was gonna be made into a wombat because those were cuter? Or how Sony said they wouldn't release the game unless Crash's mouth was closed and he was made more non-threatening so the Japanese market would like it? Well, those millions of discs sold don't mean shit. Let's go back to trying to make Crash and all the other characters more modernized and appealing to the mass of dumbfuck American's whose idea of "cool" has evolved past using raps and saying Radical."
Besides all that bullshit, the games themselves are largely forgettable. The gameplay isn't endearing, the characters are no longer unique and instead are parodies of celebrities that have already been spoofed to death since the 80's. (Seriously? Tiny is a Mike Tyson parody? WHY?! That doesn't make sense!) The music isn't catchy, the voices are grating, and the "comedy" is dry at best.
There's an in-game reason he has the marks on his arm. They glow whenever he jacks a Titan. I don't think Sierra (not Activision) was really trying to appeal to anybody. They just cooked up a new design scheme and went with it.
Also I really liked the first game. It was a very nice fusion of platformer and brawler, and I felt it was a much-needed breath of fresh air for the Crash train. The second I found really grating because how much they ramped up the idiotic Flapjack-style humor. Also rendering every single cutscene in a completely different style was a really bad idea.
Let's go back to trying to make Crash and all the other characters more modernized and appealing to the mass of dumbfuck American's whose idea of "cool" has evolved past using raps and saying Radical."
I always got the impression that was pretty much what the series was about in the first place... all the marketing and character designs always screamed "EDGY 90'S ATTITUDE ALL UP IN YOUR GRILL" at me.
Post by Shrikeswind on Oct 15, 2012 0:29:45 GMT -5
If I may interject before we close the road off? At least from a stylistic stance, Teev has a point on the tattoos. That is some pretty lame ink. And I have a tribal myself. Upper right arm. The difference between me and Crash? Mine accentuates my arm (if you saw the whole arm, you'd likely agree.) Crash's fail to do so. In any case, Crash's are hand tattoos. That's always a dumb plan. He basically said "Fuck earning a real living, I'm gonna fight bad guys and die in a gutter."
So, did anyone get this? I can't say I'm very interested in the whole "Super KO" mechanic, but I can't really opine on anything since I have no access to the game myself and I'd like to hear a more non-professional review (without the mention of Super Smash Bros.).
- They have laid off some staff. - Sony has now cut ties with them (on "good terms") - DLC releases will continue to be fully supported by (Sony) Santa Monica Studio.
- SuperBot's president David Yang , says that the company is "excited about beginning the next chapter of [their] future."
I'll admit, the game appears to have gotten good reviews (not perfect or anything but still good), and thein depth fighting mechanics were balanced from what I'm heard. There were plenty of ads I saw down here, it just appears that the sales are really bad.
I remember seeing a list from the UK that showed in it's debut week PSABR was selling less copies than Gran Turismo 5, a game that has already been on store shelves for 2 years already.
Last Edit: Feb 4, 2013 17:02:20 GMT -5 by Da Robot
Post by Dances in Undergarments on Feb 4, 2013 17:30:11 GMT -5
That really is a shame, I haven't played the game yet (I'm trying to convince my friend with a PS3 to get it, but no luck), but it certainly looks good. Nintendo snatching up a few of the guys and putting them in the Smash development team certainly wouldn't be a bad idea, either, though it'll never happen.