I really, really hate the new Pink Coin update. Not only can you not set how many Pink Coins you need for a key, they also don't work with checkpoints. I've spent ages working on a stage, only to have to delete it, because the checkpoint screws me over when trying to upload it.
I pretty much stopped caring about costumes in general, since unlocking the basic costumes is too much work. 16 incredibly difficult levlls to unlock one costume!? Ugh.
Expert has gotten a lot easier since Super Expert came out.
Yeah, good thing they added another level of difficulty, because while playing on Expert prior to the update, occasionally you'd come across some really neat levels, but having to do 15 other levels, which were generally just fusterclucks or troll levels (I'd always skip a level with even one door leading to an unavoidable death, those levels are cancer to good level design), was too much of a hassle. Also reducing the amount of stages needed to be passed down to six on the final difficulty was a good touch.
Still wish you could share a level to a friend without having to use a computer. I've definitely come across some really neat levels I would have loved to share with my bro.
I really, really hate the new Pink Coin update. Not only can you not set how many Pink Coins you need for a key
Yeah you can? In the upper right corner.
You can't put ten coins in the level, put five of them in the main level to unlock a door, and have the other five in the sub-level to unlock another door.
Anyway, I've made some more levels, if anyone's interested...
F98C-0000-01D7-3D58 - Just a minute... 4A37-0000-01E0-6553 - Big Mario takes to the sky 1DA8-0000-01E9-DED9 - Nintendo Quiz (Turn comments on) BF1E-0000-01F2-2187 - Going the wrong way D2CB-0000-0215-637C - Spike Pillar Castle
Please don't forget to star if you liked any of them.
Them were some pretty good levels, though I still have some gripes with that last one. I'll try finishing it later. As for myself, I've only really tweaked both my levels and made one new one. If anyone's interested:
I also want to share some stages I found either really interesting or really fun:
~アカヘビ~akahebi: EFCA-0000-01C-BF69 Really great use of the editor, definitely haven't thought of uses like this Mansion Escape: 9358-0000-0097-20C1 Been meaning to make a stage like this one, maybe with a Zelda Dunegon theme Power-Up Puzzle Palace: BD32-0000-0067-CA07 Another one of those stages that feel like an overworld, but with puzzles
Last Edit: Mar 23, 2016 17:40:59 GMT -5 by Shadrio
Sure is unexpected to see him here. I thought we'd lost him forever, what with no new game since 2008.
...What, are these things becoming the new Smash Bros. now?
It's great to see him back and all of the first three Game Boy Advance titles are now on Japanese Wii U Virtual Console.
Densetsu no Stafy - July 29, 2015 Densetsu no Stafy 2 - March 26, 2016 Densetsu no Stafy 3 - April 6, 2016
Starfy's appearance may have been a promotion for the recent Densetsu no Stafy 2 Virtual Console release and it seems interesting that Densetsu no Stafy 3 was released so shortly after.
I'd personally love to see Nintendo release the fifth game (The Legendary Starfy) that was only released in Japan, North America and Oceania for Europe via Wii U VC if they can, and re-release it in North America, Oceania. I feel that would be a great way for Nintendo to breath life back into the series outside of Japan, and the activity, as well as the positive Starfy reception has suddenly given me a lot more hope that Nintendo may release a new game.
The diversity of Costume Marios is interesting and I personally love it, with characters like Barbara the Bat, Chibi-Robo, Donbe, Hikari, Mallo, the unique Super Mario Maker mascots and popular media costumes not originating from video games (per se).
Speaking of characters originating outside video games... I really would love to see Captain N, Princess Lana, Duke, and Game Boy... and of course video game characters like Simon Belmont, King Hippo, Eggplant Wizard, and even Mother Brain (because why not?).
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week.
Apr 10, 2021 11:30:13 GMT -5