I really, really hate the new Pink Coin update. Not only can you not set how many Pink Coins you need for a key, they also don't work with checkpoints. I've spent ages working on a stage, only to have to delete it, because the checkpoint screws me over when trying to upload it.
I pretty much stopped caring about costumes in general, since unlocking the basic costumes is too much work. 16 incredibly difficult levlls to unlock one costume!? Ugh.
Expert has gotten a lot easier since Super Expert came out.
Yeah, good thing they added another level of difficulty, because while playing on Expert prior to the update, occasionally you'd come across some really neat levels, but having to do 15 other levels, which were generally just fusterclucks or troll levels (I'd always skip a level with even one door leading to an unavoidable death, those levels are cancer to good level design), was too much of a hassle. Also reducing the amount of stages needed to be passed down to six on the final difficulty was a good touch.
Still wish you could share a level to a friend without having to use a computer. I've definitely come across some really neat levels I would have loved to share with my bro.
I really, really hate the new Pink Coin update. Not only can you not set how many Pink Coins you need for a key
Yeah you can? In the upper right corner.
You can't put ten coins in the level, put five of them in the main level to unlock a door, and have the other five in the sub-level to unlock another door.
Anyway, I've made some more levels, if anyone's interested...
F98C-0000-01D7-3D58 - Just a minute... 4A37-0000-01E0-6553 - Big Mario takes to the sky 1DA8-0000-01E9-DED9 - Nintendo Quiz (Turn comments on) BF1E-0000-01F2-2187 - Going the wrong way D2CB-0000-0215-637C - Spike Pillar Castle
Please don't forget to star if you liked any of them.
Them were some pretty good levels, though I still have some gripes with that last one. I'll try finishing it later. As for myself, I've only really tweaked both my levels and made one new one. If anyone's interested:
I also want to share some stages I found either really interesting or really fun:
~アカヘビ~akahebi: EFCA-0000-01C-BF69 Really great use of the editor, definitely haven't thought of uses like this Mansion Escape: 9358-0000-0097-20C1 Been meaning to make a stage like this one, maybe with a Zelda Dunegon theme Power-Up Puzzle Palace: BD32-0000-0067-CA07 Another one of those stages that feel like an overworld, but with puzzles
Last Edit: Mar 23, 2016 17:40:59 GMT -5 by Shadrio
Sure is unexpected to see him here. I thought we'd lost him forever, what with no new game since 2008.
...What, are these things becoming the new Smash Bros. now?
It's great to see him back and all of the first three Game Boy Advance titles are now on Japanese Wii U Virtual Console.
Densetsu no Stafy - July 29, 2015 Densetsu no Stafy 2 - March 26, 2016 Densetsu no Stafy 3 - April 6, 2016
Starfy's appearance may have been a promotion for the recent Densetsu no Stafy 2 Virtual Console release and it seems interesting that Densetsu no Stafy 3 was released so shortly after.
I'd personally love to see Nintendo release the fifth game (The Legendary Starfy) that was only released in Japan, North America and Oceania for Europe via Wii U VC if they can, and re-release it in North America, Oceania. I feel that would be a great way for Nintendo to breath life back into the series outside of Japan, and the activity, as well as the positive Starfy reception has suddenly given me a lot more hope that Nintendo may release a new game.
The diversity of Costume Marios is interesting and I personally love it, with characters like Barbara the Bat, Chibi-Robo, Donbe, Hikari, Mallo, the unique Super Mario Maker mascots and popular media costumes not originating from video games (per se).
Speaking of characters originating outside video games... I really would love to see Captain N, Princess Lana, Duke, and Game Boy... and of course video game characters like Simon Belmont, King Hippo, Eggplant Wizard, and even Mother Brain (because why not?).
Nester the Lark: Also, I know YL isn't into speedruns, but he might be interested to know that RPG Limit Break is having a Gust marathon all weekend, including several Atelier games.
Sept 25, 2020 22:01:18 GMT -5
nocturnal YL: Ah… Bad timing. I didn't read this until now, when it's almost over.
Sept 27, 2020 12:59:22 GMT -5
Nester the Lark: Well, if you're still interested, they'll be uploading the replays to their YouTube channel later this week.
Sept 27, 2020 17:58:41 GMT -5
Shrikeswind: I like that Mayles put her back in her kneepads. What's the last game they were in? One of the Kongas? It was a good look for her, albeit very 90's.
Oct 4, 2020 19:37:15 GMT -5
Shrikeswind: The jokes call to me, their siren song a temptation I can hardly bear, yet I must stay my tongue. Confound my dirty sense of humor.
Oct 16, 2020 13:05:51 GMT -5
Nester the Lark: The replies I see to anything Nintendo posts on Twitter are probably an indication as to why they abandoned Miiverse and decided that social media should be someone else's responsibility.
Oct 20, 2020 16:48:02 GMT -5
nocturnal YL: As mentioned in Twitter, I'm currently playing Atelier Meruru DX. I'm thinking about writing reviews for the Arland series afterwards, as well as making a second Nintendo Switch review video after I finish either this or my next game.
Nov 7, 2020 8:46:05 GMT -5
Nester the Lark: ^ I would be interested in seeing your reviews of the Arland games.
Nov 7, 2020 10:56:31 GMT -5
Nester the Lark: So, there's been Hyrule Warriors and Fire Emblem Warriors. But guys, how about this: Punch-out Warriors! It's like Punch-out, but you fight all of your opponents at once!
Nov 12, 2020 12:12:00 GMT -5
Shrikeswind: Sounds punchy, but unless it's a real knock-out I don't think it'd be a hit.
Nov 15, 2020 16:11:31 GMT -5
Shrikeswind: You know, you'd figure eventually I'd get a hang of the whole "personal tradition" thing. You'd figure.
Dec 2, 2020 11:03:35 GMT -5