Post by nocturnal YL on Oct 30, 2018 8:50:58 GMT -5
Saw this earlier today, and I was rather surprised.
I guess it may have todo with how differentregions see different systems differently. Western fans see the Switch's newfound third party support a good opportunity to discover new games, while in Japan, everyone has a PS4 anyway. There's also the fact that these third party games are often multiplatform sequels to PS4/Vita games.
Post by Nester the Lark on Mar 25, 2019 23:24:24 GMT -5
WayForward announced the fifth Shantae game today.
I'm a little surprised at the announcement. Last I heard, director Matt Bozon wanted to take a break from the series after working on Half-Genie Hero for so many years. Also, how can they make a new one so quickly?
Still, I'm looking forward to seeing more about it, even tho I never bought any of the DLC for the last game.
Post by Nester the Lark on May 3, 2019 10:24:22 GMT -5
Wonder Boy Returns is coming to Switch in a "Remix" version.
I love the original Wonder Boy, but I haven't heard too many good things about Wonder Boy Returns. I suppose it's encouraging that Ryuichi Nishizawa seems to have been a little more involved with the Remix, so maybe they've ironed out the wrinkles, but this may be a "wait for reviews and/or a sale" situation for me.
Post by Nester the Lark on May 21, 2019 10:24:28 GMT -5
So, the Sega Ages version of Wonder Boy in Monster Land is "coming soon," and will apparently include a "joystick rattle button" option.
If you don't know, you can make money appear in the game by jumping in certain places, but there was a bug in the arcade version where if you jostled the joystick back and forth while doing so, it would give you a lot more money. Players typically abuse this to make it a little easier to get through the game, although it's difficult to do with a d-pad or thumb stick. So now, hilariously, M2 is just adding a button to do it for you! (It can be disabled, though.)
Post by Nester the Lark on Jun 3, 2019 20:42:05 GMT -5
The Kickstarter for R-Type Final 2 is now live, and does, in fact, only last a week. Seems ambitious, but as I type this, they're already nearly halfway to their initial goal, so I guess it's working out. Stretch goals are listed all the way up to US$2.5 million, so let's see how far they get.
Post by Evie the Mother Hen ❤✿ on Jun 6, 2019 10:19:00 GMT -5
Interesting! Hmm.. reminds me of how Nintendo/Game Freak did not patch the Virtual Console Pokémon glitches (excluding exclusive VC ones) even though they can lead to illegally generated Pokémon that can be transferred to Bank if they are the right level and have no invalid moves.
Now, Google referenced Pac-Man's Level 256 glitch in a Google Doodle and people say Nintendo referenced the minus world in Super Paper Mario, and the infinite 1-Up trick has been mentioned I believe; as is the "fight safari zone Pokémon trick"; a variation of the left-facing shore tile glitch in EN, FR, (and partially: ES, IT) versions. Glitch acknowledgement as "tricks" could spin-off to be a topic of its own. ✿
Post by Nester the Lark on Jun 11, 2019 10:04:41 GMT -5
The R-Type Final 2 Kickstarter has just ended with over 8,000 backers and over $900,000 raised. This means that they've reached the stretch goals for recreating one stage each from R-Type Final, R-Type Delta, and R-Type III.
I never contributed myself, and if I did, it would've only been my usual $5. Don't think it needed my help, tho. I'll just get a copy whenever the game comes out (I'm guessing in 2021 or 2022).
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5