Hmm... The enemies seem pretty boring to fight and take way too long to defeat. That's going to get dull and repetitive fast. Amy's voice is a huge improvement, though. And the boss fight against Eggman looks fun.
But I can't shake the feeling I'm just looking at a Ratchet & Clank game reskinned with Sonic characters.
So like I thought, the general consensus from people at E3 seems to be that the combat in the demo is very dull and repetitive. Which isn't good for a combat-focused game.
I'm hearing good things about the 3DS game, though. And looks like Metal Sonic appears in it. His design looks... relatively if not completely unchanged, but it's hard to tell from those tiny, grainy screens.
EDIT: Also, seen with the Sonic Boom toys, Orbot and Cubot. Looks like they haven't been redesigned either.
Last Edit: Jun 12, 2014 10:31:32 GMT -5 by kirbychu
They may have just changed the name because it's already in use so much elsewhere. I mean, within the Sonic franchise alone Sonic Boom is already the name of a song, an album, an episode of a TV series, a special move and an annual convention. There's some brand confusion going on there.
I wonder what made them change their minds? I gather Sonic never does very well in Japan anyway, but usually Western Sonic games do end up getting released there eventually... just much, much later. Maybe they're hoping the show might be a hit there. Wasn't that awful DKC series surprisingly successful in Japan?
I'd agree on most of that, but the song's been released there several times. It's the only song from the US Sonic CD soundtrack that was included in the Japanese 20th anniversary soundtrack release, so that probably means it's popular with fans over there.. but they probably didn't know about it much before Brawl.
I'd guess the name change is probably a combination of them wanting to distance Boom from the song, and wanting to make it extra clear the games are tied to the TV show.
I was definitely expecting much worse. The tropical look of the show is nice, though. Even if the animation itself is pretty jerky (though I can't expect Pixar quality in a TV show...). I still don't know if I'll be playing the game, though.
They revealed the plots of four episodes, too. If I remember rightly, one has Tails build a universal translator that accidentally translates what people say into what they really mean, and Amy has to keep it from revealing how she feels about Sonic (I guess it's a secret in this show) and one has everybody take refuge in Amy's house during a storm, where they find a play she's written about characters obviously based on them.
And then the two that sounded most amazing to me - One where Amy and Eggman start playing an RPG together and have to keep it secret from everyone else, and one where Eggman accidentally blows up his house and has to crash on Sonic's couch for a while.
Not sure where all the fight scenes in the trailer fit into that, but the tone does seem to be somewhere between AoStH and SatAM. Hopefully it'll please fans of both. I'm way more of an AoStH fan myself, so the comedy I'm seeing here makes me happy.
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week.
Apr 10, 2021 11:30:13 GMT -5