Post by Nester the Lark on Nov 14, 2014 13:57:51 GMT -5
So, Rise of Lyric is out, but apparently Sega didn't send out review copies until the day of release, which is never a good sign. (Contrast that with Nintendo lifting a review embargo on Bayonetta 2 a whole two weeks before launch which generated positive buzz.) What little I have heard about it is that it's a buggy mess comparable to Sonic '06, and an average platformer at best.
That's a shame, as I like the new designs and thought there could be some interesting twists in the gameplay. I suppose Sega rushed the game out so it would be available at about the same time as the premier of the cartoon (which I haven't seen yet, but I've heard it's actually pretty good).
This review seemed pretty fair:
And the general consensus on Shattered Crystal is exactly as Kirbychu said: kinda boring.
In the past few years, I thought Sega had finally learned to take care of the Sonic brand. Colors and Generations were excellent, and personally, I liked Lost World quite a bit. I can't see the Boom brand lasting too long at this rate, even if the cartoon is good, but hopefully Sonic Team can at least keep the core brand on track.
I have reason to believe that since this whole project was pitched by Big Red Button to Sega of America, Sega of Japan did their usual spiel and actively tried to kill it off. History (and Japanese corporate sensibility) repeats itself.
Post by Nester the Lark on Nov 14, 2014 18:18:08 GMT -5
I wouldn't think anyone is surprised, per se, given how Sega is these days. But considering it was supposed to be part of a big multimedia sub-franchise that was years in the planning, you would expect them to at least try to be responsible. Especially since Sega is relying heavily on Sonic to be their cash cow, they should be taking better care of the brand, lest they diminish the value (even more).
Both EA and Ubisoft have made the exact same mistakes recently.
And to be honest, I kinda feel bad for Big Red Button. I wouldn't be too surprised if they ended up closing shop due to this.
On the other hand, it would definitely be an interesting example to see Bayonetta 2 outsell an exclusive Sonic game on the Wii U.
I think Sega's mentality is pretty simple in this regard.
"Sonic games are primarily designed to be played by children. Most children don't know when they have a bad and broken game. Therefore it is OK to release a bad game just in time for the Christmas rush because most of the players won't care."
Obviously this is good for nobody, but I doubt they care beyond getting some short term profits.
That's not an excuse. Sega has a responsibility to manage every game released under their label. If something isn't up to snuff, they need to step in and work with Big Red Button to make Sonic Boom the best it can be.
I haven't had a chance to try Rise of Lyric, since it's not out here yet, but my hopes aren't too high. I haven't really been that interested since I saw the gameplay mostly seemed to be mash attack to wipe out horde of enemies, walk a few feet, repeat.
I watched the first two episodes of the TV show online though, and I liked it a lot. Much more than I expected.
Post by Nester the Lark on Nov 15, 2014 13:52:44 GMT -5
The plot thickens. Apparently, many employees left Big Red Button as late as last summer, and the game's original producer left last year because he didn't like how the game was turning out. And indeed, it sounds like Big Red Button will likely be closing its doors. (Source)
This sounds familiar. It seems like I heard something like this earlier this year, but I can't remember where.
Post by Nester the Lark on Nov 16, 2014 20:16:21 GMT -5
Remember how there was supposed to be a lot of concept art with even more outlandish designs for the characters? Well, now we know what some of it looked like (including Sonic in the forbidden pants), here and here.
The games may have been a disaster, but Sonic Boom will be one hell of a footnote one day.
I just...really wanted this to be good. Sega hasn't had a good history with game releases. They're also the ones who fucked up Bayonetta's PS3 release. Platinum developed exclusively for the 360, but as a quick cash grab, Sega themselves handled the PS3 version which was filled with bugs and extremely long load times. Coincidentally, this version sold more than the 360.
Nester the Lark: I was thinking how I considered the original Donkey Kong Country to be a generic Super Mario Bros clone with fancy graphics, but SMB Wonder only just caught up to the level of quality that DKC Tropical Freeze gave us almost a decade ago.
Nov 20, 2023 14:57:21 GMT -5
nocturnal YL: This is surprising. I see DKC as the least Mario-like platformer to feature a Mario character. The Wario Land games still feature Mario-style blocks and pipes, for example, while DKC lacks many Mario elements.
Nov 21, 2023 8:16:55 GMT -5
Nester the Lark: True that DKC lacks a lot of specific Mario-like details, but it has the basic gameplay in that you run, jump, and defeat enemies by landing on them. I didn't see it as having much more than this, thus why I considered it generic.
Nov 21, 2023 9:27:07 GMT -5
Evie ❤✿: Yeah, psychologically there is a 'first example' thing. When something new is released and is thought to be innovative, and becomes popular it can lead to comparing newer games to be like it (so we have newer genres like "Metroidvania").
Nov 24, 2023 18:28:16 GMT -5
Evie ❤✿: I find it interesting with platformers, it's less often that we regard platform games after Mario as "Mario-like". On this note, I also find it interesting how certain genres are treated differently.
Nov 24, 2023 18:29:32 GMT -5
Evie ❤✿: In addition to the "platform" (rather than Mario-like) and Metroidvania examples (incidentally there were games like Metroid and Castlevania before their release), some games are seen as "rip-offs" if people think they're too similar.
Nov 24, 2023 18:31:26 GMT -5
Evie ❤✿: An example is how some people treat Fossil Fighters, Robopon, Yo-Kai Watch as Pokémon 'rip-offs' or clones, and the 'monster-battling' genre is often seen as less 'mainstream' than something like 'platformer'.
Nov 24, 2023 18:32:39 GMT -5
Evie ❤✿: Also on that note, often people on databases, wikis, etc. stick to only a few genre labels like "platform", "arcade", "fighting", "racing" etc. but there are many more ways to describe a game.
Nov 24, 2023 18:35:03 GMT -5
Evie ❤✿: The developers may choose to advertise their game using their own genre, so for instance Starfy was given the label "marine action" in Japan rather than "platformer". I think in essence these don't exist in isolation though.
Nov 24, 2023 18:36:28 GMT -5
Evie ❤✿: It also reminds me of how there was apparently a debate on whether NES The Legend of Zelda is an adventure game or RPG (or something like that).
Nov 24, 2023 18:37:27 GMT -5
Nester the Lark: Happy 6th anniversary to my favorite RPG, Xenoblade Chronicles 2!
Nov 30, 2023 20:54:33 GMT -5
nocturnal YL: The Super Mario Bros. Wonder speedruns don't feel much like Mario speedruns. Any% takes more than 80 minutes, and features slow Wonder Seed segments and a lot of loading time. They're rather boring to watch compared to even the New SMB games.
Dec 2, 2023 6:08:10 GMT -5
nocturnal YL: I've got a lot of Nintendo Switch demos that I haven't got to play. At this rate I'll never clear my backlog even if I don't buy anything.
Dec 2, 2023 10:36:45 GMT -5
nocturnal YL: I've finally finished Ciel nosurge DX. Its end is directly connected to the beginning of Ion's part in Ar nosurge DX, which means I'll have to play through that to experience the whole story.
Dec 2, 2023 12:45:14 GMT -5
nocturnal YL: Going through everything takes more time than finishing an entire quadrilogy in the Atelier series. I think it'll be another few months before I even touch another game.
Dec 2, 2023 12:46:32 GMT -5
nocturnal YL: Also, this is of no use to most people reading this, but Surge Concerto confusingly has save data bonus that goes both ways. To experience the story in chronological order, do Sekai Link in Ar nosurge DX as soon as possible, then play Ciel nosurge DX.
Dec 2, 2023 13:05:55 GMT -5
nocturnal YL: Any advice you find online about needing to advance Ar nosurge's story to a certain point does not apply to the DX version. Just make the save data and leave it behind to avoid Ciel nosurge spoilers and not understanding Ar nosurge's story.
Dec 2, 2023 13:07:17 GMT -5
nocturnal YL: (By the way, the PS3 and PS Vita versions of Ar nosurge is available in English, but not Ciel nosurge. The DX version is entirely Japan-only. I have much to complain when it comes to localisation for both Gust and the whole of KOEI TECMO GAMES.)
Dec 2, 2023 13:12:43 GMT -5
Nester the Lark: Been a bit busy recently and haven't had a chance to respond to things until now.
Dec 7, 2023 10:50:24 GMT -5
nocturnal YL: Stories I've read that deal with fantasy races tend to have only a few named members in those races, and those tend to be outlier individuals. We don't get to know generic members in great detail. One exception is Xenoblade, which does the exact opposite.
Dec 9, 2023 23:29:12 GMT -5