Grant me, I knew literally all of that he had been laid off, and seemed rather unaware of what went wrong based on the bullet points. I was not aware of anything more, like how Sega shut down Sega San-Fran, since I've been a bit out of the loop of late. It still strikes me that he may be a difficult sell in the future, though, for the same reasons that I, in my ignorance, assumed Sega may have laid him off for.
Post by Nester the Lark on Jun 9, 2015 14:33:46 GMT -5
Sonic Boom: Fire & Ice announced for 3DS, developed by Sanzaru.
Well... I certainly didn't expect this to continue. The cartoon is good (although I haven't been watching), but the previous games flopped and the comic was already cancelled. I'm still waiting for the next real Sonic game, but I doubt it'll come to Wii U at this point.
Oh well. I think Rodea: The Sky Soldier and Freedom Planet will fill in for Sonic just fine at this point.
Post by Shrikeswind on Jun 9, 2015 18:46:31 GMT -5
Notice they mentioned "New playable character: Amy." This isn't a sequel to Rise of Lyric, it's for Shattered Crystal, which was apparently not as...let's just say "sub-par"...as Rise of Lyric (an admittedly low metric.) This is almost certainly going to be another flop (reputation of the Boom brand may screw it over even if it's a better game than its predecessors,) but I'll be keeping my eye out anyways. If nothing else, it should make for some good comedy.
I figured they'd probably do another one. Sonic Boom as a franchise is actually doing surprisingly well for some reason. I assume it's mostly just on the strength of the show. As far as I can tell nobody knows exactly why the comics were cancelled. Ian Flynn, the guy in charge of Archie Sonic said it wasn't down to sales, and that the sales figures were fine.
EDIT: Found the exact quote from him about it.
I can't get into things, so this is all I'm saying on the matter: - it was not because of sales. Boom was doing just fine. - it was not because of SEGA.
Last Edit: Jun 10, 2015 12:13:24 GMT -5 by kirbychu
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week.
Apr 10, 2021 11:30:13 GMT -5