Post by Nester the Lark on Jul 5, 2015 13:52:11 GMT -5
I didn't realize they would be rotating Splat Zones and Tower Control in and out like that. That's good, I guess, since I hoped Splat Zones would return at some point.
Splatfest was pretty fun. I enjoyed the night setting and Squid Sisters music for Inkopolis and the stages. I got the Champion rank, and I was about 33 points from King, but honestly, I got kinda sick of playing the game by that point.
Post by Nester the Lark on Jul 19, 2015 13:44:46 GMT -5
I got Champion rank again, but yeah, by that time I just get tired of the game.
I had two sessions. In the first, I was on a team that was nearly unstoppable. We really had our act together, and worked like clockwork. Shame it had to fall apart when team members started leaving.
The second session... wow, what a mess. We barely won any games. It got to the point where I was about to stop, but decided it would be nice if we could win just one game. And we did win the next game... with a three-person team! At least I went out on a high note.
Dammmmmmmnnnnnnn. More fun indeed! And a bucket too!
After playing Blackbelly Skatepark many times in a row, I finally got to try Camp TF. It's certainly an interesting map, and it definitely changed since first appearing in the 2nd Splatoon trailer. I kept expecting those large side area to the left of spawn to be a more major battleground though.
It's strange having no real middle ground and having to go nearly completely around your team's side before being able to cross to the other team's side. Squid Beakons/Super Jumping are going to used very well here. Also the woodland/campground setting is also quite nice.
Splat Zones is interesting with the rival zone separate by such a short distance but still ink-able when on you own side (as long as you don't have short range).
Tower Control is trickier because you need someone to help eliminate the other teams snipers due to the Tower's exposed path, and the surrounding water hazard.
Post by Nester the Lark on Jul 25, 2015 13:27:01 GMT -5
Camp Triggerfish seems to be designed like a racetrack, encouraging players to go around in a circle. Except for in the final minute of the match when those gates come down near the spawn point, and suddenly you can scale those walls and go counterclockwise. It's a really interesting design.
I like how every stage in Splatoon feels unique and requires a different approach and strategy.
Post by Nester the Lark on Jul 27, 2015 10:42:38 GMT -5
Here are the details of the big August update coming on the 5th in North America and the 6th in Europe:
REDMOND, Wash.--(BUSINESS WIRE)--On Aug. 5, a free software update in the Splatoon game for the Wii U console brings a large amount of new content to the game, including two new matchmaking modes, new weapon types, an increase to the game's level cap and more than 40 pieces of new gear. Players will now be able to create a winning strategy and fight to be the best and most battle-tested squid squad around.
The new update introduces Squad Battle and Private Battle matchmaking options. In Squad Battle, players can participate in Ranked Battle rule sets with friends, rather than being teamed up with other players through a random selection. After a player creates a squad, friends can be recruited to form a team of two to four Inklings. Friends will always play together on the same team and battle against other squads at random.
In Private Battle, friends can splat it up in private, customizable matches. Two to eight friends can battle together by selecting their favorite map, mode and weapons. The number of participants ranges from 1v1 to 4v4, but teams don't have to be even: If the host chooses, he or she can select a 1v4, 1v2, or any other combination of players.
With this robust new update also comes an increased level cap in both Regular Battle and Ranked Battle modes. After downloading the software update, players will be able to reach level 50 (raised from level 20) and rank S and S+ (both higher than A+).
While Inklings around the world are enjoying and mastering the current arsenal of weapons in Splatoon, two new weapon types will be available with the update, adding a new layer of strategy to the game. The bucket-like Slosher weapons hurl ink straight ahead at an impressive range. By adjusting the angle, these new weapons can be used to splat opponents who are up high or even on the other side of a wall. With the Gatling-style Splatling, players can charge blasts of all-powerful ink. A maximum charge unleashes the full potential of this particular weapon type. In addition to the new weapons, more than 40 pieces of gear, including everything from a leather jacket to a sushi-chef costume, are coming to the various in-game shops in Splatoon.
Despite its size and scope, this massive August update is not the end of the splat-acular free content coming to Splatoon. Following this update, more content will continually roll out through the rest of the summer and fall, including the Rainmaker Ranked Battle mode, additional maps and new weapons. More details about these additions will be revealed in the future.
I really love this game. So much so that I'm making my triumphant return to NinDB! It's been the sole online experience I have gotten into at all, and I've gotten it pretty bad, I must say. I'm stoked about next week's update, too.
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week.
Apr 10, 2021 11:30:13 GMT -5