Classic Nintendo

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newBookmarkLockedFalling Game lists
666 13 635 by Fryguy64
Feb 23, 2005 6:40:02 GMT -5
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newBookmarkLockedFalling Why Didn't The Mobile Phone Adaptor Fly?
mrmolecule 4 382 by greatlink
Feb 20, 2005 3:59:14 GMT -5
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newBookmarkLockedFalling NES rarety list?
Bobomb 7 562 by missingno.is back?
Feb 6, 2005 21:18:30 GMT -5
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newBookmarkLockedFalling Super Mario Advance 5
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Dry Mario 38 2,153 by Hiker of Games
Feb 2, 2005 19:04:38 GMT -5
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newPollBookmarkLockedFalling Is yoshi a dino or dragon
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minime923222 26 2,052 by Arcadenik
Feb 2, 2005 17:20:25 GMT -5
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newBookmarkLockedFalling Zelda II on Super Famicom
mrfindlay 0 600 by mrfindlay
Feb 2, 2005 16:34:21 GMT -5
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newBookmarkLockedFalling Discovering Punch-Out!!
The Almighty Narf 6 395 by Ace_ETP
Feb 2, 2005 14:42:37 GMT -5
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newBookmarkLockedFalling Favourite non-Nintendo N64 game
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Fryguy64 21 888 by missingno.is back?
Jan 22, 2005 23:29:27 GMT -5
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newBookmarkLockedFalling Lastest Nintendo Translation Releases
mrfindlay 5 598 by missingno.is back?
Jan 18, 2005 20:35:09 GMT -5
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newBookmarkLockedFalling Mario's Clothing
Vidgmchtr 14 722 by missingno.is back?
Jan 18, 2005 20:33:12 GMT -5
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newPollBookmarkLockedFalling Game Boy Series: Simple or Stunning?
Fryguy64 14 667 by missingno.is back?
Dec 23, 2004 14:41:22 GMT -5
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newBookmarkLockedFalling Questions about N64 cartridge safe-keeping
Ace_ETP 3 549 by Fryguy64
Dec 20, 2004 20:11:52 GMT -5
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newBookmarkLockedFalling Favorite non-Nintendo SNES game
Xeno82 7 563 by jyunx
Dec 12, 2004 16:58:49 GMT -5
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newBookmarkLockedFalling TwinFamicoms...
Vidgmchtr 0 415 by Vidgmchtr
Oct 24, 2004 21:42:48 GMT -5
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newBookmarkLockedFalling Moved: The Upcoming Yoshi Games
Xeno82 0 385 by Xeno82
Oct 12, 2004 15:39:07 GMT -5
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newBookmarkLockedFalling Vs. Super Mario Bros.
Deezer 1 517 by Fryguy64
Aug 22, 2004 5:00:54 GMT -5
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newBookmarkLockedFalling Welcome to the Classic Nintendo forum
Fryguy64 0 581 by Fryguy64
Jun 22, 2004 17:39:45 GMT -5

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Classic Nintendo
For all talk about Nintendo's classic hardware and software, from the arcades up to the Gamecube, GBA, plus Virtual Console and NES/SNES Mini.
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nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)? Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil. Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy. Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…? Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise. Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive. Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly. Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1. Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...? Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get. Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game. Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again. Mar 6, 2021 9:44:32 GMT -5
Nester the Lark: Happy Mar10 Day! Mar 10, 2021 12:40:08 GMT -5
Nester the Lark: The Mariocalypse is coming... Mar 27, 2021 10:08:49 GMT -5
Nester the Lark: The Mariocalypse is upon us. Mar 31, 2021 8:56:31 GMT -5
Evie the Mother Hen ❤✿: www.youtube.com/watch?v=QcRtQUnZsiA Human teaching how to draw Kirby: First you draw a circle, then.. Kirby Family: "I can do it better than you human, but I need some time" Human: Stupid computer you took like 10 minutes Computer: :( Apr 2, 2021 14:22:56 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video. Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: Thanks, YL. ^^ Nice comparison. I reached out to Shonumi and he explained some of how it works. pastebin.com/8eiV1CbS Apr 6, 2021 14:15:19 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking. Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week. Apr 10, 2021 11:30:13 GMT -5